Player Matchup

Sobek
Sobek
DHys9
Sobek
Level 90
God Stats
7W - 14L
1,537 SR
Queue Stats
497W - 444L
1,513 Elo+
Party 1
Zeus
Zeus
DaedalusProject
Zeus
Level 126
God Stats
2W - 3L
1,463 SR
Queue Stats
363W - 317L
1,559 Elo+
Party 1
Chiron
Chiron
RavenAndCrows
Chiron
Level 121
God Stats
18W - 14L
1,517 SR
Queue Stats
122W - 170L
1,394 Elo+
Solo
Team Averages
Level 112
1,506 SR
1,489 Elo+

VS

Team Averages
Level 83
1,484 SR
1,396 Elo+
Merlin
Merlin
TONY15anthonylrg
Merlin
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 72L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
goodburger04
Danzaburou
Level 63
God Stats
3W - 2L
1,643 SR
Queue Stats
21W - 26L
1,408 Elo+
Solo
Tyr
Tyr
paulo15142
Tyr
Level 106
God Stats
4W - 13L
1,310 SR
Queue Stats
51W - 70L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DHys9
Sobek
14
2 / 1 / 11
11,153
697
5,032
16,531
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 2 / 5
11,205
700
18,130
11,412
5,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 9
11,021
689
8,610
7,410
2,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
10,470
654
12,303
8,119
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
goodburger04
Danzaburou
12
1 / 7 / 1
9,916
620
6,512
11,810
4,396
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 1
9,111
569
4,300
16,511
13,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
4
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
DHys9
Sobek
2
1
11
7.5
W
8
2
5
5.25
W
5
1
9
9.5
L
2
2
2
1.5
L
Danzaburou
goodburger04
Danzaburou
1
7
1
0.21
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,772
Damage
23,115
35,353
Taken
36,440
29,405
Mitigated
21,007
13,252
Healing
6,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DHys9
Sobek
5,032
140
0
5,893
16,531
21,317
0
2,704
13,463
12,051
0
W
18,130
1,763
0
4,246
11,412
5,136
937
4,192
6,726
65,259
0
W
8,610
2,680
1,607
1,506
7,410
2,952
598
4,297
2,757
0
58,392
L
12,303
223
0
1,100
8,119
3,151
100
4,759
3,360
51,506
0
L
Danzaburou
goodburger04
Danzaburou
6,512
2,190
0
2,629
11,810
4,396
335
6,987
4,823
0
26,182
L
4,300
220
0
3,012
16,511
13,460
0
11,495
5,016
0
30,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,379
Gold Earned
29,497
216
Minions Killed
177
0
Camps Cleared
0
880,529
Distance Traveled
892,873
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,153
697
14
1
0
321,432
5
W
Zeus
11,205
700
103
6
0
268,928
2
W
Chiron
11,021
689
99
6
0
290,169
4
L
Merlin
10,470
654
86
5
0
292,566
0
L
Danzaburou
9,916
620
43
3
0
268,010
3
L
Tyr
9,111
569
48
3
0
332,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role