Player Matchup

Cthulhu
Cthulhu
Bronze IV
Awentiel
Cthulhu
Bronze IV
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 189L
1,162 MMR
Solo
Rama
Rama
Silver II
FLUFFY_DANCAKES
Rama
Silver II
Level 148
God Stats
2W - 2L
1,517 SR
Queue Stats
122W - 146L
1,124 MMR
Solo
Arachne
Arachne
Silver III
J_Saurer15
Arachne
Silver III
Level 85
God Stats
20W - 15L
1,636 SR
Queue Stats
34W - 44L
1,119 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
King_Koala-IR
Baba Yaga
Silver I
Level 129
God Stats
9W - 4L
1,569 SR
Queue Stats
48W - 54L
1,177 MMR
Solo
Fenrir
Fenrir
Bronze IV
PICK6ALLDAYONU
Fenrir
Bronze IV
Level 39
God Stats
0W - 2L
1,271 SR
Queue Stats
3W - 18L
1,090 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,499 SR
1,134 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,437 SR
1,144 MMR
Scylla
Scylla
Gold V
Kukamonga G
Scylla
Gold V
Level 159
God Stats
7W - 17L
1,398 SR
Queue Stats
458W - 483L
1,165 MMR
Solo
Nike
Nike
Bronze IV
Notion-CTJr23
Nike
Bronze IV
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,137 MMR
Party 1
Geb
Geb
Silver I
ToxicFlexx
Geb
Silver I
Level 95
God Stats
11W - 7L
1,297 SR
Queue Stats
175W - 177L
1,148 MMR
Solo
Anhur
Anhur
Gold V
Viktor_Pain
Anhur
Gold V
Level 156
God Stats
26W - 23L
1,518 SR
Queue Stats
399W - 410L
1,087 MMR
Solo
Loki
Loki
Silver V
sly_thbk
Loki
Silver V
Level 127
God Stats
39W - 41L
1,475 SR
Queue Stats
66W - 76L
1,184 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Awentiel
Cthulhu
18
0 / 0 / 0
10,381
546
141
7,330
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 1
9,328
491
3,661
10,757
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
J_Saurer15
Arachne
14
0 / 3 / 1
8,484
447
4,304
14,280
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
King_Koala-IR
Baba Yaga
15
1 / 1 / 0
9,299
489
11,676
8,292
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 0
7,031
370
1,053
13,080
3,985
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Bans
SetTsukuyomiDanzaburouAthenaCu Chulainn

VS

Bans
TiamatApolloKing ArthurTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 0 / 1
9,743
513
7,413
10,092
5,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 0 / 0
11,248
592
387
3,087
1,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 0 / 8
8,731
460
3,712
12,216
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 0 / 3
9,815
517
7,498
9,026
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
15
4 / 1 / 3
9,515
501
9,126
11,330
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Awentiel
Cthulhu
0
0
0
0
L
0
0
1
0.5
L
Arachne
J_Saurer15
Arachne
0
3
1
0.17
L
Baba Yaga
King_Koala-IR
Baba Yaga
1
1
0
1
W
Scylla
3
0
1
3.5
W
0
0
0
0
L
0
6
0
0
W
0
0
8
4
W
2
0
3
3.5
W
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,835
Damage
28,136
53,739
Taken
45,751
22,170
Mitigated
27,257
16,911
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Awentiel
Cthulhu
141
0
0
2,990
7,330
5,050
0
0
7,330
72,744
0
L
3,661
3,516
0
5,137
10,757
3,465
732
2,776
7,981
0
71,946
L
Arachne
J_Saurer15
Arachne
4,304
2,011
0
3,918
14,280
6,281
0
3,022
11,258
0
68,193
L
Baba Yaga
King_Koala-IR
Baba Yaga
11,676
590
0
3,012
8,292
3,389
0
3,151
5,141
65,283
0
W
Scylla
7,413
774
17
2,722
10,092
5,343
553
5,819
4,273
64,888
0
W
387
0
0
476
3,087
1,779
432
116
2,946
0
80,341
L
1,053
203
0
1,854
13,080
3,985
0
2,176
10,904
0
37,355
W
3,712
74
0
2,221
12,216
11,700
0
2,732
9,484
26,798
0
W
7,498
3,298
0
5,443
9,026
3,551
1,794
1,550
7,476
0
65,833
W
Loki
9,126
1,605
0
5,161
11,330
4,884
401
1,575
9,755
0
68,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,523
Gold Earned
49,052
653
Minions Killed
583
0
Camps Cleared
0
1,661,218
Distance Traveled
1,811,335
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,381
546
201
11
0
245,702
2
L
Rama
9,328
491
141
7
0
367,308
0
L
Arachne
8,484
447
132
7
0
365,934
2
L
Baba Yaga
9,299
489
126
7
0
337,867
9
W
Scylla
9,743
513
124
7
0
353,513
7
W
Nike
11,248
592
181
10
0
296,691
3
L
Fenrir
7,031
370
53
3
0
344,407
1
W
Geb
8,731
460
30
2
0
392,131
3
W
Anhur
9,815
517
129
7
0
328,548
10
W
Loki
9,515
501
119
6
0
440,452
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role