Player Matchup

Izanami
Izanami
GuyWithFeelings
Izanami
Level 20
God Stats
2W - 3L
1,691 SR
Queue Stats
143W - 115L
1,692 Elo+
Solo
King Arthur
King Arthur
MetaManx6
King Arthur
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
47W - 53L
1,806 Elo+
Solo
Ares
Ares
eltennyer
Ares
Level 17
God Stats
3W - 3L
1,712 SR
Queue Stats
153W - 143L
1,506 Elo+
Solo
Thanatos
Thanatos
strickland218
Thanatos
Level 25
God Stats
4W - 8L
1,393 SR
Queue Stats
145W - 141L
1,522 Elo+
Solo
Poseidon
Poseidon
trhard55
Poseidon
Level 28
God Stats
109W - 121L
1,484 SR
Queue Stats
119W - 132L
1,461 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,597 Elo+

VS

Team Averages
Level 22
1,699 SR
1,602 Elo+
Janus
Janus
CatMatisse
Janus
Level 14
God Stats
10W - 8L
1,568 SR
Queue Stats
52W - 33L
1,540 Elo+
Solo
Ares
Ares
EpicHenry123
Ares
Level 22
God Stats
3W - 1L
1,751 SR
Queue Stats
23W - 14L
1,596 Elo+
Solo
Da Ji
Da Ji
Kaze95
Da Ji
Level 13
God Stats
2W - 0L
1,696 SR
Queue Stats
18W - 14L
1,489 Elo+
Solo
Chaac
Chaac
lordofDabz
Chaac
Level 36
God Stats
2W - 1L
1,842 SR
Queue Stats
181W - 120L
1,669 Elo+
Party 1
Neith
Neith
vekir27
Neith
Level 25
God Stats
6W - 4L
1,636 SR
Queue Stats
60W - 35L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
9,206
542
9,353
14,408
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MetaManx6
King Arthur
12
5 / 6 / 0
7,972
469
12,504
15,248
12,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
11
0 / 5 / 2
7,633
449
5,765
16,905
10,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
strickland218
Thanatos
10
4 / 3 / 3
7,601
447
4,491
7,775
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
trhard55
Poseidon
15
2 / 3 / 0
8,852
521
4,410
9,678
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 0 / 2
10,034
590
9,640
7,666
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 8
8,680
511
9,021
10,526
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Kaze95
Da Ji
15
4 / 4 / 3
9,049
532
4,068
13,060
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
16
5 / 3 / 4
10,037
590
9,662
16,200
16,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
vekir27
Neith
18
9 / 2 / 5
11,645
685
14,044
12,008
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
13
Kills
25
25
Deaths
13
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
2
5
W
3
4
8
1.75
L
2
8
3
0.44
W
Da Ji
Kaze95
Da Ji
4
4
3
1.38
L
King Arthur
MetaManx6
King Arthur
5
6
0
0.83
L
Ares
0
5
2
0.2
W
Chaac
5
3
4
2.33
L
Thanatos
strickland218
Thanatos
4
3
3
1.83
L
Poseidon
trhard55
Poseidon
2
3
0
0.67
W
Neith
vekir27
Neith
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
46,435
64,014
Taken
59,460
34,010
Mitigated
36,027
15,502
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,640
999
0
1,664
7,666
2,663
1,907
2,649
4,889
70,674
0
W
9,021
475
0
976
10,526
7,506
135
3,884
6,498
19,104
0
L
9,353
6,557
0
2,224
14,408
4,839
0
1,140
13,268
0
70,763
W
Da Ji
Kaze95
Da Ji
4,068
1,070
0
4,749
13,060
4,767
60
673
12,363
0
55,681
L
King Arthur
MetaManx6
King Arthur
12,504
3,034
0
2,696
15,248
12,848
0
1,996
12,726
0
46,107
L
Ares
5,765
108
0
927
16,905
10,088
0
8,798
7,813
25,347
0
W
Chaac
9,662
2,654
0
6,793
16,200
16,771
0
1,998
14,152
0
55,513
L
Thanatos
strickland218
Thanatos
4,491
1,283
0
5,886
7,775
2,600
0
1,272
6,353
0
25,170
L
Poseidon
trhard55
Poseidon
4,410
593
0
3,769
9,678
3,635
392
4,771
4,632
68,696
0
W
Neith
vekir27
Neith
14,044
8,448
0
4,128
12,008
4,320
1,244
625
11,383
0
85,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
49,445
428
Minions Killed
521
0
Camps Cleared
0
1,347,874
Distance Traveled
1,581,594
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,034
590
145
9
0
337,764
7
W
Ares
8,680
511
23
1
0
347,359
4
L
Izanami
9,206
542
128
8
0
267,200
3
W
Da Ji
9,049
532
98
6
0
304,803
2
L
King Arthur
7,972
469
70
4
0
265,833
1
L
Ares
7,633
449
37
2
0
310,022
6
W
Chaac
10,037
590
114
7
0
297,969
3
L
Thanatos
7,601
447
56
3
0
197,907
0
L
Poseidon
8,852
521
137
8
0
306,912
11
W
Neith
11,645
685
141
8
0
293,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role