Player Matchup

Ymir
Ymir
AnneVII
Ymir
Level 21
God Stats
43W - 29L
1,572 SR
Queue Stats
210W - 216L
1,357 Elo+
Party 1
Pele
Pele
HowToLogic
Pele
Level 27
God Stats
13W - 6L
1,293 SR
Queue Stats
173W - 188L
1,438 Elo+
Solo
Neith
Neith
Mr51fity
Neith
Level 6
God Stats
20W - 12L
1,606 SR
Queue Stats
20W - 12L
1,534 Elo+
Solo
Izanami
Izanami
ViclinkDios
Izanami
Level 24
God Stats
33W - 13L
1,584 SR
Queue Stats
63W - 47L
1,414 Elo+
Party 1
Osiris
Osiris
Yanxis
Osiris
Level 17
God Stats
3W - 1L
1,855 SR
Queue Stats
26W - 27L
1,446 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,438 Elo+

VS

Team Averages
Level 20
1,580 SR
1,467 Elo+
Neith
Neith
AngularBird
Neith
Level 16
God Stats
7W - 6L
1,578 SR
Queue Stats
224W - 226L
1,432 Elo+
Solo
Xing Tian
Xing Tian
El raano man
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,466 Elo+
Solo
Da Ji
Da Ji
PrinceKCM
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
jbobley
Zeus
Level 27
God Stats
0W - 1L
1,838 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Tiamat
Tiamat
xD Chillz
Tiamat
Level 29
God Stats
112W - 115L
1,482 SR
Queue Stats
293W - 281L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnneVII
Ymir
12
5 / 3 / 4
8,267
551
4,170
8,466
4,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 6 / 2
8,546
570
7,358
12,736
4,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Mr51fity
Neith
13
4 / 5 / 5
8,496
566
6,675
8,679
3,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
ViclinkDios
Izanami
17
18 / 0 / 4
11,744
783
22,638
16,515
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
Yanxis
Osiris
16
6 / 1 / 4
9,975
665
8,850
7,254
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 1
8,061
537
9,707
12,683
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
El raano man
Xing Tian
8
0 / 12 / 3
5,461
364
2,125
13,136
6,254
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
PrinceKCM
Da Ji
10
2 / 7 / 2
6,649
443
6,309
12,299
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
jbobley
Zeus
9
0 / 12 / 4
5,925
395
7,144
13,831
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
xD Chillz
Tiamat
14
5 / 4 / 0
7,949
530
6,792
10,467
6,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
39
Kills
14
15
Deaths
40
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
W
Ymir
AnneVII
Ymir
5
3
4
2.33
L
Xing Tian
El raano man
Xing Tian
0
12
3
0.13
W
6
6
2
1.17
W
Neith
Mr51fity
Neith
4
5
5
1.3
L
Da Ji
PrinceKCM
Da Ji
2
7
2
0.43
W
Izanami
ViclinkDios
Izanami
18
0
4
20
W
Osiris
Yanxis
Osiris
6
1
4
8
L
Zeus
jbobley
Zeus
0
12
4
0.17
L
Tiamat
xD Chillz
Tiamat
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,691
Damage
32,077
53,650
Taken
62,416
23,137
Mitigated
22,775
16,474
Healing
9,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,707
5,874
0
4,365
12,683
4,168
0
2,853
9,830
0
39,802
W
Ymir
AnneVII
Ymir
4,170
674
564
1,118
8,466
4,262
1,436
1,342
7,124
17,509
0
L
Xing Tian
El raano man
Xing Tian
2,125
723
0
0
13,136
6,254
0
934
12,202
15,527
0
W
7,358
2,170
0
2,910
12,736
4,244
0
3,580
9,156
0
49,926
W
Neith
Mr51fity
Neith
6,675
1,742
135
1,928
8,679
3,104
3,228
571
8,108
0
50,567
L
Da Ji
PrinceKCM
Da Ji
6,309
2,135
0
1,948
12,299
3,602
0
383
11,916
0
27,604
W
Izanami
ViclinkDios
Izanami
22,638
17,419
0
9,154
16,515
6,401
3,540
7,186
9,329
0
87,775
W
Osiris
Yanxis
Osiris
8,850
3,065
0
665
7,254
5,126
993
3,382
3,872
0
53,258
L
Zeus
jbobley
Zeus
7,144
1,031
0
646
13,831
2,615
0
0
13,831
26,088
0
L
Tiamat
xD Chillz
Tiamat
6,792
995
0
2,958
10,467
6,136
0
0
10,467
42,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,028
Gold Earned
34,045
461
Minions Killed
262
0
Camps Cleared
0
1,397,796
Distance Traveled
1,297,710
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,061
537
62
4
0
232,492
0
W
Ymir
8,267
551
20
1
0
293,253
5
L
Xing Tian
5,461
364
22
1
0
266,290
1
W
Pele
8,546
570
74
5
0
297,407
0
W
Neith
8,496
566
93
6
0
204,592
0
L
Da Ji
6,649
443
39
3
0
282,601
3
W
Izanami
11,744
783
151
10
0
294,500
0
W
Osiris
9,975
665
123
8
0
308,044
3
L
Zeus
5,925
395
48
3
0
246,037
1
L
Tiamat
7,949
530
91
6
0
270,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role