Player Matchup

Olorun
Olorun
Edenheart
Olorun
Level 160
God Stats
2W - 0L
1,743 SR
Queue Stats
413W - 382L
1,631 Elo+
Party 2
Hun Batz
Hun Batz
HesOneHit
Hun Batz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
373W - 387L
1,476 Elo+
Party 3
Bellona
Bellona
SpacelessBark
Bellona
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,471 Elo+
Party 2
Anhur
Anhur
SuperHerring111
Anhur
Level 17
God Stats
7W - 2L
1,571 SR
Queue Stats
16W - 9L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
TheCrusader555
Cthulhu
Level 21
God Stats
71W - 50L
1,759 SR
Queue Stats
359W - 331L
1,543 Elo+
Party 3
Team Averages
Level 49
1,614 SR
1,523 Elo+

VS

Team Averages
Level 15
1,539 SR
1,424 Elo+
Bellona
Bellona
Erupticus
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,486 Elo+
Party 4
Ah Puch
Ah Puch
MacNoggets
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo
Thor
Thor
fartmasterrrr
Thor
Level 25
God Stats
3W - 3L
1,620 SR
Queue Stats
44W - 57L
1,486 Elo+
Party 4
Ymir
Ymir
h2WOAH
Ymir
Level 16
God Stats
16W - 22L
1,359 SR
Queue Stats
27W - 35L
1,413 Elo+
Party 1
Anhur
Anhur
h2sn8w
Anhur
Level 29
God Stats
13W - 27L
1,717 SR
Queue Stats
412W - 404L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Edenheart
Olorun
17
10 / 0 / 7
10,650
710
8,483
7,975
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
HesOneHit
Hun Batz
14
8 / 0 / 4
8,488
566
7,700
6,672
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
12
1 / 3 / 3
7,386
492
4,820
9,024
5,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 4
7,320
488
4,796
7,295
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 3
6,868
458
5,574
6,496
3,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Erupticus
Bellona
13
3 / 3 / 0
7,558
504
5,736
9,503
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
MacNoggets
Ah Puch
9
0 / 8 / 0
5,789
386
2,015
7,506
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 5 / 2
6,744
450
3,838
12,133
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
h2WOAH
Ymir
10
0 / 3 / 0
6,337
422
2,267
8,613
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
h2sn8w
Anhur
10
1 / 4 / 0
6,310
421
5,753
7,897
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
23
Kills
5
5
Deaths
23
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
Edenheart
Olorun
10
0
7
13.5
L
Bellona
Erupticus
Bellona
3
3
0
1
W
Hun Batz
HesOneHit
Hun Batz
8
0
4
10
L
Ah Puch
MacNoggets
Ah Puch
0
8
0
0
W
Bellona
1
3
3
0.83
W
2
2
4
2
W
2
0
3
3.5
L
1
5
2
0.4
L
Ymir
h2WOAH
Ymir
0
3
0
0
L
Anhur
h2sn8w
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
19,609
37,462
Taken
45,652
15,783
Mitigated
18,422
13,018
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Edenheart
Olorun
8,483
6,111
280
5,119
7,975
3,160
2,442
1,695
6,280
68,327
0
L
Bellona
Erupticus
Bellona
5,736
1,157
0
578
9,503
6,610
399
272
9,231
0
38,305
W
Hun Batz
HesOneHit
Hun Batz
7,700
1,218
357
2,524
6,672
2,388
409
68
6,604
0
41,018
L
Ah Puch
MacNoggets
Ah Puch
2,015
542
0
724
7,506
2,365
459
4,673
2,833
23,446
0
W
Bellona
4,820
533
0
597
9,024
5,273
77
0
9,024
0
31,715
W
4,796
2,001
0
2,734
7,295
1,639
430
849
6,446
0
34,453
W
5,574
242
435
972
6,496
3,323
0
1,670
4,826
25,174
0
L
3,838
808
0
2,635
12,133
4,154
0
2,833
9,300
0
34,484
L
Ymir
h2WOAH
Ymir
2,267
98
0
2,069
8,613
3,384
0
3,272
5,341
17,647
0
L
Anhur
h2sn8w
Anhur
5,753
1,707
0
1,427
7,897
1,909
0
3,007
4,890
0
32,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
32,738
395
Minions Killed
300
0
Camps Cleared
0
1,430,868
Distance Traveled
1,247,365
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,650
710
144
10
0
262,811
6
L
Bellona
7,558
504
91
6
0
287,234
2
W
Hun Batz
8,488
566
76
5
0
322,378
4
L
Ah Puch
5,789
386
52
3
0
178,865
0
W
Bellona
7,386
492
61
4
0
280,244
0
W
Anhur
7,320
488
90
6
0
252,941
5
W
Cthulhu
6,868
458
24
2
0
312,494
3
L
Thor
6,744
450
68
5
0
283,297
1
L
Ymir
6,337
422
26
2
0
256,257
4
L
Anhur
6,310
421
63
4
0
241,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role