Player Matchup

Pele
Pele
ALEMELBI
Pele
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,284 Elo+
Party 2
Tyr
Tyr
DADSQUADSTEEEVE
Tyr
Level 48
God Stats
4W - 2L
1,751 SR
Queue Stats
135W - 145L
1,462 Elo+
Party 3
Ullr
Ullr
Remorsilla
Ullr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Sludges
Thoth
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 234L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Wanoo
Cthulhu
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
107W - 136L
1,404 Elo+
Party 3
Team Averages
Level 37
1,550 SR
1,408 Elo+

VS

Team Averages
Level 50
1,599 SR
1,537 Elo+
Heimdallr
Heimdallr
Astez-11
Heimdallr
Level 64
God Stats
3W - 3L
1,477 SR
Queue Stats
117W - 90L
1,565 Elo+
Party 1
Bacchus
Bacchus
DogDogsDogs
Bacchus
Level 22
God Stats
10W - 11L
1,513 SR
Queue Stats
64W - 56L
1,511 Elo+
Party 1
Nike
Nike
ELGUERRERO3276A
Nike
Level 98
God Stats
3W - 6L
1,243 SR
Queue Stats
626W - 635L
1,550 Elo+
Party 4
Tsukuyomi
Tsukuyomi
G0GO1231
Tsukuyomi
Level 37
God Stats
4W - 0L
1,878 SR
Queue Stats
107W - 81L
1,492 Elo+
Party 4
Anubis
Anubis
NiReds
Anubis
Level 29
God Stats
7W - 1L
1,886 SR
Queue Stats
109W - 92L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
0 / 4 / 3
9,489
452
5,384
12,350
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 1
9,192
438
6,779
17,814
10,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 1
9,145
435
4,827
10,632
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
Sludges
Thoth
17
3 / 3 / 0
10,275
489
12,883
10,029
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Wanoo
Cthulhu
12
1 / 5 / 4
8,338
397
4,355
17,863
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astez-11
Heimdallr
17
0 / 0 / 7
10,904
519
6,347
11,631
4,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
DogDogsDogs
Bacchus
17
7 / 1 / 9
11,650
555
9,920
15,536
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
5 / 1 / 5
12,375
589
12,150
16,760
12,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
G0GO1231
Tsukuyomi
16
4 / 5 / 3
10,306
491
5,222
14,387
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
NiReds
Anubis
18
5 / 0 / 5
11,238
535
15,461
11,561
5,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
21
21
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
0
4
3
0.38
W
Heimdallr
Astez-11
Heimdallr
0
0
7
3.5
L
2
6
1
0.42
W
Bacchus
DogDogsDogs
Bacchus
7
1
9
11.5
W
5
1
5
7.5
W
Tsukuyomi
G0GO1231
Tsukuyomi
4
5
3
1.1
W
Anubis
NiReds
Anubis
5
0
5
7.5
L
1
3
1
0.5
L
Thoth
Sludges
Thoth
3
3
0
1
L
Cthulhu
Wanoo
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,228
Damage
49,100
68,688
Taken
69,875
33,085
Mitigated
45,610
10,015
Healing
31,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,384
777
0
470
12,350
4,711
333
3,826
8,524
0
76,846
W
Heimdallr
Astez-11
Heimdallr
6,347
1,769
879
7,587
11,631
4,542
968
2,460
9,171
0
83,889
L
6,779
861
0
4,344
17,814
10,601
197
6,138
11,676
0
49,386
W
Bacchus
DogDogsDogs
Bacchus
9,920
1,502
0
2,416
15,536
18,499
315
4,345
11,191
47,917
0
W
12,150
1,231
0
4,829
16,760
12,062
208
1,269
15,491
7,693
70,242
W
Tsukuyomi
G0GO1231
Tsukuyomi
5,222
696
0
5,005
14,387
4,660
452
4,697
9,690
0
56,997
W
Anubis
NiReds
Anubis
15,461
661
1,191
9,492
11,561
5,847
2,216
4,605
6,956
96,341
0
L
4,827
1,726
0
1,508
10,632
3,744
0
3,745
6,887
0
66,682
L
Thoth
Sludges
Thoth
12,883
693
0
500
10,029
3,209
0
3,586
6,443
72,260
0
L
Cthulhu
Wanoo
Cthulhu
4,355
155
0
3,193
17,863
10,820
0
9,090
8,773
21,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
56,473
530
Minions Killed
586
0
Camps Cleared
0
2,127,569
Distance Traveled
2,027,534
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,489
452
133
6
0
439,939
0
W
Heimdallr
10,904
519
139
7
0
388,528
1
L
Tyr
9,192
438
106
5
0
415,557
2
W
Bacchus
11,650
555
55
3
0
431,171
9
W
Nike
12,375
589
150
7
0
424,571
7
W
Tsukuyomi
10,306
491
102
5
0
420,373
5
W
Anubis
11,238
535
140
7
0
362,891
3
L
Ullr
9,145
435
126
6
0
394,316
4
L
Thoth
10,275
489
132
6
0
406,012
12
L
Cthulhu
8,338
397
33
2
0
471,745
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role