Player Matchup

Thor
Thor
BoneshokCompany
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CrimsonDragon13
Amaterasu
Level 21
God Stats
2W - 4L
1,234 SR
Queue Stats
159W - 211L
1,234 Elo+
Party 1
Hades
Hades
TheRacconGamer
Hades
Level 16
God Stats
8W - 9L
1,417 SR
Queue Stats
112W - 128L
1,250 Elo+
Party 1
Kuzenbo
Kuzenbo
WannaSprite
Kuzenbo
Level 14
God Stats
15W - 28L
1,500 SR
Queue Stats
99W - 119L
1,221 Elo+
Party 1
Danzaburou
Danzaburou
XxSamuelSSVBxX
Danzaburou
Level 27
God Stats
16W - 7L
1,547 SR
Queue Stats
124W - 132L
1,349 Elo+
Solo
Team Averages
Level 16
1,440 SR
1,311 Elo+

VS

Team Averages
Level 12
1,445 SR
1,456 Elo+
Chaac
Chaac
Epicslayer712
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
INKarlequin
Loki
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Medusa
Medusa
IzzyBizzy14
Medusa
Level 22
God Stats
0W - 2L
1,225 SR
Queue Stats
10W - 31L
1,172 Elo+
Solo
Neith
Neith
Tratss
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
Xxjuanu
Ra
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 66L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
5,224
522
1,192
4,525
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
CrimsonDragon13
Amaterasu
8
7 / 0 / 3
6,095
610
4,061
4,900
2,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 6
6,008
601
2,144
4,126
1,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
WannaSprite
Kuzenbo
7
3 / 0 / 9
5,426
543
3,215
4,701
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
XxSamuelSSVBxX
Danzaburou
12
6 / 0 / 1
7,097
710
5,376
6,399
2,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
3,795
380
1,850
6,556
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 6 / 0
3,638
364
724
3,925
850
Medusa
4
0 / 5 / 0
3,768
377
1,941
4,668
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Neith
Tratss
Neith
7
0 / 4 / 0
4,158
416
4,906
5,200
1,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
4,467
447
412
2,656
338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
22
Kills
0
0
Deaths
23
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Amaterasu
CrimsonDragon13
Amaterasu
7
0
3
8.5
L
0
6
0
0
L
0
6
0
0
L
Medusa
0
5
0
0
W
4
0
6
7
L
Neith
Tratss
Neith
0
4
0
0
W
Kuzenbo
WannaSprite
Kuzenbo
3
0
9
7.5
W
Danzaburou
XxSamuelSSVBxX
Danzaburou
6
0
1
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,988
Damage
9,833
24,651
Taken
23,005
10,084
Mitigated
6,924
8,212
Healing
1,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,192
449
0
1,661
4,525
1,201
0
0
4,500
0
20,339
W
Amaterasu
CrimsonDragon13
Amaterasu
4,061
2,109
0
794
4,900
2,492
684
0
4,826
0
17,316
L
1,850
1,146
0
466
6,556
3,131
0
1,516
4,859
0
9,733
L
724
303
0
0
3,925
850
0
883
2,992
0
4,064
L
Medusa
1,941
1,294
0
0
4,668
1,176
0
1,716
2,924
0
6,066
W
2,144
424
141
1,848
4,126
1,335
509
0
4,101
21,259
0
L
Neith
Tratss
Neith
4,906
2,033
0
288
5,200
1,429
0
1,244
3,931
0
12,254
W
Kuzenbo
WannaSprite
Kuzenbo
3,215
1,261
0
981
4,701
2,648
0
0
4,605
8,317
0
W
Danzaburou
XxSamuelSSVBxX
Danzaburou
5,376
2,840
0
2,787
6,399
2,408
1,878
412
5,987
0
48,809
L
412
67
0
351
2,656
338
0
0
2,656
8,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
19,826
238
Minions Killed
82
0
Camps Cleared
0
1,018,205
Distance Traveled
746,697
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,224
522
50
5
0
197,617
2
W
Amaterasu
6,095
610
38
4
0
209,716
0
L
Chaac
3,795
380
12
1
0
171,294
0
L
Loki
3,638
364
8
1
0
148,774
0
L
Medusa
3,768
377
19
2
0
147,139
0
W
Hades
6,008
601
49
5
0
185,420
0
L
Neith
4,158
416
20
2
0
189,097
0
W
Kuzenbo
5,426
543
11
1
0
230,147
0
W
Danzaburou
7,097
710
90
9
0
195,305
0
L
Ra
4,467
447
23
2
0
90,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role