Player Matchup

Ares
Ares
GroveStreettt
Ares
Level 67
God Stats
7W - 3L
1,603 SR
Queue Stats
219W - 207L
1,655 Elo+
Party 1
Ymir
Ymir
Ribbie
Ymir
Level 25
God Stats
32W - 10L
1,840 SR
Queue Stats
40W - 11L
1,841 Elo+
Party 1
Cupid
Cupid
twisprabbit
Cupid
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 53
1,648 SR
1,665 Elo+

VS

Team Averages
Level 59
1,657 SR
1,384 Elo+
Nemesis
Nemesis
DylanDohner
Nemesis
Level 87
God Stats
0W - 2L
1,646 SR
Queue Stats
10W - 18L
1,351 Elo+
Solo
Nike
Nike
VolticPhantom
Nike
Level 47
God Stats
1W - 1L
1,804 SR
Queue Stats
6W - 11L
1,403 Elo+
Party 2
Discordia
Discordia
happyface69001
Discordia
Level 43
God Stats
22W - 17L
1,523 SR
Queue Stats
173W - 188L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 10
8,650
865
3,581
8,944
5,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
Ribbie
Ymir
11
3 / 0 / 10
8,081
808
4,537
7,731
4,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
7 / 0 / 8
8,717
872
9,429
7,008
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DylanDohner
Nemesis
8
0 / 5 / 0
5,716
572
3,169
7,892
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 8 / 0
5,775
578
5,453
10,107
3,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
happyface69001
Discordia
9
0 / 3 / 0
5,930
593
6,901
4,167
1,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DylanDohner
Nemesis
0
5
0
0
W
6
0
10
11
W
Ymir
Ribbie
Ymir
3
0
10
8
L
0
8
0
0
L
Discordia
happyface69001
Discordia
0
3
0
0
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,547
Damage
15,523
23,683
Taken
22,166
12,047
Mitigated
8,169
8,942
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DylanDohner
Nemesis
3,169
1,184
309
1,969
7,892
3,373
0
2,657
5,235
0
14,234
W
3,581
728
612
2,703
8,944
5,349
257
2,819
6,125
17,539
0
W
Ymir
Ribbie
Ymir
4,537
1,008
0
2,252
7,731
4,263
378
3,163
4,568
10,713
0
L
5,453
186
253
1,303
10,107
3,376
0
3,803
6,304
0
14,028
L
Discordia
happyface69001
Discordia
6,901
478
0
0
4,167
1,420
0
1,678
2,489
19,633
0
W
9,429
6,327
597
2,778
7,008
2,435
652
991
6,017
0
38,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
17,421
94
Minions Killed
59
0
Camps Cleared
0
574,264
Distance Traveled
512,890
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,716
572
13
1
0
172,940
3
W
Ares
8,650
865
24
2
0
201,536
0
W
Ymir
8,081
808
19
2
0
179,216
2
L
Nike
5,775
578
16
2
0
170,515
2
L
Discordia
5,930
593
30
3
0
169,435
4
W
Cupid
8,717
872
51
5
0
193,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role