Player Matchup

Achilles
Achilles
CBG M4RSH4LL
Achilles
Level 127
God Stats
7W - 2L
1,856 SR
Queue Stats
182W - 178L
1,551 Elo+
Party 1
Fenrir
Fenrir
LAMBORGHINI JET
Fenrir
Level 128
God Stats
645W - 581L
1,626 SR
Queue Stats
647W - 592L
1,629 Elo+
Solo
The Morrigan
The Morrigan
Meowmixz26
The Morrigan
Level 104
God Stats
7W - 3L
1,503 SR
Queue Stats
115W - 92L
1,560 Elo+
Party 3
Anhur
Anhur
Real Gimpy
Anhur
Level 158
God Stats
7W - 9L
1,607 SR
Queue Stats
217W - 210L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Spikelot567
Cthulhu
Level 125
God Stats
12W - 7L
1,792 SR
Queue Stats
92W - 61L
1,669 Elo+
Party 3
Team Averages
Level 128
1,677 SR
1,593 Elo+

VS

Team Averages
Level 120
1,581 SR
1,608 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NewFreakingName2
Anhur
Level 62
God Stats
0W - 3L
1,935 SR
Queue Stats
6W - 9L
1,864 Elo+
Party 2
Ymir
Ymir
TurtleRock
Ymir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 88L
1,591 Elo+
Solo
Janus
Janus
spaceev
Janus
Level 119
God Stats
6W - 14L
1,472 SR
Queue Stats
119W - 117L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CBG M4RSH4LL
Achilles
12
0 / 3 / 7
6,848
685
5,051
8,388
6,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 1 / 3
9,346
935
5,579
5,075
2,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Meowmixz26
The Morrigan
15
6 / 1 / 6
9,132
913
8,028
4,508
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
2 / 1 / 7
7,981
798
5,773
6,680
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Spikelot567
Cthulhu
15
3 / 0 / 11
8,510
851
11,438
5,547
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 3 / 4
7,606
761
5,229
6,511
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
 
Tyr
13
2 / 4 / 2
6,892
689
5,209
12,089
7,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 3
6,902
690
5,713
9,972
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 4
7,179
718
1,272
9,607
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
spaceev
Janus
13
0 / 4 / 5
6,828
683
6,286
5,561
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
19
Kills
6
6
Deaths
19
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
4
1.33
L
Tyr
 
Tyr
2
4
2
0.75
W
Achilles
CBG M4RSH4LL
Achilles
0
3
7
1.17
W
8
1
3
9.5
W
The Morrigan
Meowmixz26
The Morrigan
6
1
6
9
L
1
5
3
0.5
W
Anhur
2
1
7
5.5
W
Cthulhu
Spikelot567
Cthulhu
3
0
11
8.5
L
1
3
4
1
L
Janus
spaceev
Janus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
23,709
30,198
Taken
43,740
18,518
Mitigated
21,092
8,190
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,229
1,659
0
1,448
6,511
2,271
0
3,129
3,253
0
24,141
L
Tyr
 
Tyr
5,209
258
0
2,973
12,089
7,461
0
5,206
6,463
0
17,886
W
Achilles
CBG M4RSH4LL
Achilles
5,051
1,262
0
1,404
8,388
6,446
321
3,248
5,140
0
11,503
W
5,579
692
0
1,068
5,075
2,005
0
1,370
3,705
0
17,450
W
The Morrigan
Meowmixz26
The Morrigan
8,028
569
1,344
257
4,508
1,631
129
633
3,875
24,696
0
L
5,713
1,750
0
2,231
9,972
3,198
0
5,204
4,572
0
18,838
W
Anhur
5,773
3,095
0
1,673
6,680
2,957
1,800
1,359
5,321
0
27,209
W
Cthulhu
Spikelot567
Cthulhu
11,438
97
205
2,239
5,547
5,479
112
1,385
4,162
26,551
0
L
1,272
124
0
528
9,607
6,431
0
2,848
6,478
5,065
0
L
Janus
spaceev
Janus
6,286
427
0
806
5,561
1,731
1
2,271
3,151
30,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,817
Gold Earned
35,407
217
Minions Killed
197
8
Camps Cleared
7
949,202
Distance Traveled
930,117
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,606
761
50
5
1
170,026
0
L
Tyr
6,892
689
24
2
1
205,152
4
W
Achilles
6,848
685
23
2
1
183,328
0
W
Fenrir
9,346
935
30
3
3
182,152
3
W
The Morrigan
9,132
913
52
5
1
188,632
1
L
Anhur
6,902
690
41
4
3
176,679
2
W
Anhur
7,981
798
62
6
2
173,320
0
W
Cthulhu
8,510
851
50
5
1
221,770
2
L
Ymir
7,179
718
10
1
1
201,044
0
L
Janus
6,828
683
72
7
1
177,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role