Player Matchup

Medusa
Medusa
Tak31tA11
Medusa
Level 87
God Stats
2W - 6L
1,262 SR
Queue Stats
160W - 208L
1,292 Elo+
Party 1
Vulcan
Vulcan
archanemaster
Vulcan
Level 22
God Stats
11W - 20L
1,275 SR
Queue Stats
43W - 61L
1,321 Elo+
Party 1
Ymir
Ymir
titansmasher9097
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,111 Elo+
Solo
Team Averages
Level 40
1,345 SR
1,241 Elo+

VS

Team Averages
Level 22
1,515 SR
1,384 Elo+
Gilgamesh
Gilgamesh
JulianSolo_TCO
Gilgamesh
Level 28
God Stats
50W - 31L
1,545 SR
Queue Stats
352W - 363L
1,283 Elo+
Party 2
Thoth
Thoth
greyworthh
Thoth
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 16L
1,586 Elo+
Solo
Eset
Eset
wagcal1614
Eset
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
429W - 456L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tak31tA11
Medusa
12
3 / 7 / 2
9,654
644
8,579
13,906
4,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 4
9,124
608
5,915
8,407
2,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 2
9,637
642
7,395
13,782
10,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JulianSolo_TCO
Gilgamesh
15
9 / 2 / 7
11,635
776
11,798
11,414
6,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
15
7 / 2 / 9
11,300
753
11,344
8,627
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 14
10,342
689
4,539
9,800
3,234
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
18
18
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JulianSolo_TCO
Gilgamesh
9
2
7
6.25
L
Medusa
Tak31tA11
Medusa
3
7
2
0.57
L
1
6
4
0.5
W
Thoth
7
2
9
5.75
L
4
5
2
1
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
27,681
36,095
Taken
29,841
17,815
Mitigated
12,475
4,847
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JulianSolo_TCO
Gilgamesh
11,798
3,298
304
2,234
11,414
6,358
2,102
4,707
6,707
0
34,790
L
Medusa
Tak31tA11
Medusa
8,579
2,757
497
2,475
13,906
4,831
0
4,564
9,096
0
40,386
L
5,915
1,048
0
0
8,407
2,516
244
4,288
3,933
31,777
0
W
Thoth
11,344
601
1,082
1,438
8,627
2,883
503
3,796
4,831
57,720
0
L
7,395
970
465
1,410
13,782
10,468
532
6,452
6,937
19,346
0
W
4,539
617
288
1,964
9,800
3,234
613
4,947
4,853
31,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
33,277
110
Minions Killed
175
0
Camps Cleared
0
748,218
Distance Traveled
801,859
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,635
776
44
3
0
302,619
2
L
Medusa
9,654
644
38
3
0
242,465
3
L
Vulcan
9,124
608
49
3
0
244,446
0
W
Thoth
11,300
753
89
6
0
270,671
4
L
Ymir
9,637
642
23
2
0
261,307
3
W
Eset
10,342
689
42
3
0
228,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role