Player Matchup

Danzaburou
Danzaburou
JAM-CHA
Danzaburou
Level 89
God Stats
2W - 2L
1,597 SR
Queue Stats
12W - 20L
1,546 Elo+
Party 1
Zhong Kui
Zhong Kui
StanleyEiki10
Zhong Kui
Level 84
God Stats
1W - 2L
1,451 SR
Queue Stats
14W - 10L
1,476 Elo+
Party 1
Cerberus
Cerberus
derecho11andy
Cerberus
Level 92
God Stats
1W - 1L
1,422 SR
Queue Stats
20W - 28L
1,496 Elo+
Party 1
Team Averages
Level 88
1,490 SR
1,506 Elo+

VS

Team Averages
Level 66
1,566 SR
1,429 Elo+
Zhong Kui
Zhong Kui
BryceDuhGamer
Zhong Kui
Level 64
God Stats
31W - 14L
1,717 SR
Queue Stats
108W - 88L
1,547 Elo+
Solo
Neith
Neith
brian_rubin69
Neith
Level 105
God Stats
45W - 50L
1,480 SR
Queue Stats
268W - 326L
1,419 Elo+
Solo
Bacchus
Bacchus
unfortunateberg
Bacchus
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 35L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JAM-CHA
Danzaburou
10
1 / 7 / 2
7,563
630
4,911
10,165
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
StanleyEiki10
Zhong Kui
12
2 / 6 / 0
8,031
669
5,612
9,862
7,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
derecho11andy
Cerberus
11
0 / 5 / 3
7,881
657
2,503
11,232
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BryceDuhGamer
Zhong Kui
14
7 / 2 / 10
9,579
798
12,993
11,698
8,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 10
9,547
796
7,107
4,076
1,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 9
9,495
791
6,776
9,440
9,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
18
18
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BryceDuhGamer
Zhong Kui
7
2
10
6
L
Danzaburou
JAM-CHA
Danzaburou
1
7
2
0.29
L
Zhong Kui
StanleyEiki10
Zhong Kui
2
6
0
0.33
W
6
0
10
11
L
Cerberus
derecho11andy
Cerberus
0
5
3
0.3
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,026
Damage
26,876
31,259
Taken
25,214
18,388
Mitigated
19,593
6,919
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BryceDuhGamer
Zhong Kui
12,993
2,017
0
5,688
11,698
8,794
0
4,279
7,419
38,042
0
L
Danzaburou
JAM-CHA
Danzaburou
4,911
2,044
0
1,627
10,165
3,484
120
7,138
3,027
0
20,645
L
Zhong Kui
StanleyEiki10
Zhong Kui
5,612
332
0
2,092
9,862
7,133
414
6,419
3,443
29,542
0
W
7,107
1,742
573
1,510
4,076
1,414
814
679
3,397
0
44,565
L
Cerberus
derecho11andy
Cerberus
2,503
165
306
2,894
11,232
7,771
0
6,248
4,984
23,940
0
W
6,776
726
744
1,372
9,440
9,385
200
3,165
6,275
23,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,475
Gold Earned
28,621
137
Minions Killed
158
0
Camps Cleared
0
538,863
Distance Traveled
581,113
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,579
798
64
5
0
174,313
0
L
Danzaburou
7,563
630
36
3
0
158,924
2
L
Zhong Kui
8,031
669
63
5
0
179,930
2
W
Neith
9,547
796
67
6
0
185,308
0
L
Cerberus
7,881
657
38
3
0
200,009
1
W
Bacchus
9,495
791
27
2
0
221,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role