Player Matchup

Da Ji
Da Ji
BlueSpaghetti
Da Ji
Level 148
God Stats
17W - 9L
1,693 SR
Queue Stats
34W - 23L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
IPerseusI
Nu Wa
Level 160
God Stats
2W - 2L
1,737 SR
Queue Stats
225W - 209L
1,647 Elo+
Party 1
Geb
Geb
MioNaruseY
Geb
Level 14
God Stats
9W - 6L
1,500 SR
Queue Stats
21W - 17L
1,472 Elo+
Party 1
Izanami
Izanami
Rhadekaa
Izanami
Level 155
God Stats
17W - 6L
1,939 SR
Queue Stats
125W - 103L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
lilWe3zy
Sun Wukong
Level 118
God Stats
4W - 1L
1,711 SR
Queue Stats
32W - 22L
1,543 Elo+
Party 2
Team Averages
Level 119
1,716 SR
1,563 Elo+

VS

Team Averages
Level 62
1,546 SR
1,486 Elo+
Geb
Geb
Chikitro2000
Geb
Level 75
God Stats
6W - 7L
1,500 SR
Queue Stats
184W - 186L
1,521 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Danidotch
Cu Chulainn
Level 105
God Stats
1W - 1L
1,720 SR
Queue Stats
53W - 51L
1,495 Elo+
Party 4
Chiron
Chiron
Defaulttasher
Chiron
Level 88
God Stats
6W - 8L
1,509 SR
Queue Stats
314W - 324L
1,528 Elo+
Solo
Scylla
Scylla
Enrique2306
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,424 Elo+
Party 4
Ne Zha
Ne Zha
sylvanusjands14
Ne Zha
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 86L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 6
13,467
612
11,090
14,666
9,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
IPerseusI
Nu Wa
20
3 / 2 / 9
14,505
659
14,572
11,949
5,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 4 / 9
11,626
528
9,334
20,183
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Rhadekaa
Izanami
20
15 / 0 / 2
16,593
754
21,105
16,020
7,488
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
lilWe3zy
Sun Wukong
18
8 / 2 / 5
12,861
585
15,882
19,279
15,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,651
348
4,849
16,582
6,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Danidotch
Cu Chulainn
18
3 / 4 / 4
11,420
519
16,880
24,604
16,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 7 / 2
10,796
491
17,463
22,024
7,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
0 / 9 / 1
8,437
384
993
14,877
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 3
7,872
358
2,609
13,260
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
32
Kills
10
10
Deaths
32
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
1
6
3
0.42
L
Cu Chulainn
Danidotch
Cu Chulainn
3
4
4
1.25
L
6
7
2
1
L
Scylla
0
9
1
0.06
W
Nu Wa
IPerseusI
Nu Wa
3
2
9
3.75
W
1
4
9
1.38
W
Izanami
Rhadekaa
Izanami
15
0
2
16
W
Sun Wukong
lilWe3zy
Sun Wukong
8
2
5
5.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,983
Damage
42,794
82,097
Taken
91,347
61,192
Mitigated
40,060
23,167
Healing
21,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,090
2,954
0
1,631
14,666
9,460
2,504
1,614
13,052
0
103,771
L
4,849
417
228
1,594
16,582
6,877
0
4,948
11,634
21,276
0
L
Cu Chulainn
Danidotch
Cu Chulainn
16,880
2,546
0
7,281
24,604
16,334
414
3,728
20,876
13,317
71,664
L
17,463
8,175
1,048
7,545
22,024
7,686
48
10,306
11,670
0
65,332
L
Scylla
993
129
0
1,325
14,877
4,740
114
1,557
13,320
46,206
0
W
Nu Wa
IPerseusI
Nu Wa
14,572
3,377
0
3,451
11,949
5,009
5,119
1,513
10,436
99,811
0
W
9,334
1,546
0
2,555
20,183
23,577
945
2,010
18,173
32,658
0
W
Izanami
Rhadekaa
Izanami
21,105
15,010
0
9,169
16,020
7,488
4,112
2,412
13,530
0
164,788
W
Sun Wukong
lilWe3zy
Sun Wukong
15,882
4,098
0
6,361
19,279
15,658
552
2,645
16,594
0
79,739
L
2,609
1,116
0
2,788
13,260
4,423
0
3,338
9,922
0
30,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,052
Gold Earned
46,176
699
Minions Killed
438
0
Camps Cleared
0
2,152,811
Distance Traveled
1,897,657
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,467
612
154
7
0
429,172
1
L
Geb
7,651
348
21
1
0
376,353
4
L
Cu Chulainn
11,420
519
161
7
0
405,215
9
L
Chiron
10,796
491
102
5
0
331,551
5
L
Scylla
8,437
384
92
4
0
400,083
7
W
Nu Wa
14,505
659
161
7
0
397,996
0
W
Geb
11,626
528
30
1
0
431,565
6
W
Izanami
16,593
754
243
11
0
464,450
1
W
Sun Wukong
12,861
585
111
5
0
429,628
8
L
Ne Zha
7,872
358
62
3
0
384,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role