Player Matchup

Baron Samedi
Baron Samedi
Aspect-Asap-
Baron Samedi
Level 8
God Stats
4W - 4L
1,677 SR
Queue Stats
178W - 159L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
Frozen_Maverick
Cthulhu
Level 4
God Stats
1W - 2L
1,251 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1
Mercury
Mercury
Makithetomato
Mercury
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 157L
1,447 Elo+
Party 2
Nike
Nike
Matthew34
Nike
Level 13
God Stats
3W - 0L
1,849 SR
Queue Stats
5W - 5L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
sickollie
Sun Wukong
Level 3
God Stats
1W - 2L
1,251 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1
Team Averages
Level 25
1,506 SR
1,355 Elo+

VS

Team Averages
Level 14
1,516 SR
1,412 Elo+
Terra
Terra
Figueira7954
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Moko59400
Kukulkan
Level 7
God Stats
2W - 8L
1,567 SR
Queue Stats
38W - 49L
1,371 Elo+
Solo
Chiron
Chiron
Mrxmayhem666352
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 145L
1,331 Elo+
Solo
Hercules
Hercules
Onslate1294
Hercules
Level 26
God Stats
0W - 1L
1,566 SR
Queue Stats
14W - 17L
1,411 Elo+
Solo
Hun Batz
Hun Batz
SnappishBow5022
Hun Batz
Level 28
God Stats
4W - 6L
1,449 SR
Queue Stats
166W - 209L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aspect-Asap-
Baron Samedi
19
14 / 3 / 10
12,969
540
25,122
15,891
7,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 2
9,790
408
4,065
11,396
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
19
13 / 3 / 5
13,090
545
14,301
19,801
7,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
17
4 / 6 / 2
11,233
468
8,749
23,292
19,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
sickollie
Sun Wukong
14
0 / 5 / 6
9,149
381
4,191
11,460
6,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 1
7,863
328
80
15,457
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Moko59400
Kukulkan
15
0 / 14 / 1
9,812
409
8,500
17,671
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
13 / 4 / 2
13,149
548
16,200
15,170
6,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Onslate1294
Hercules
16
4 / 6 / 1
10,100
421
11,457
18,466
15,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
19
4 / 1 / 6
12,155
506
10,873
15,941
6,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
34
Kills
21
22
Deaths
37
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aspect-Asap-
Baron Samedi
14
3
10
6.33
L
0
12
1
0.04
W
3
5
2
0.8
W
Mercury
13
3
5
5.17
W
Nike
4
6
2
0.83
L
Kukulkan
Moko59400
Kukulkan
0
14
1
0.04
L
13
4
2
3.5
L
Hercules
Onslate1294
Hercules
4
6
1
0.75
L
Hun Batz
4
1
6
7
W
Sun Wukong
sickollie
Sun Wukong
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,428
Damage
47,110
81,840
Taken
82,705
50,705
Mitigated
45,627
15,555
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aspect-Asap-
Baron Samedi
25,122
2,175
279
6,489
15,891
7,336
0
5,179
10,450
78,090
0
L
80
80
0
307
15,457
11,542
357
6,183
8,732
2,587
0
W
4,065
428
0
2,170
11,396
9,129
352
685
10,709
31,277
0
W
Mercury
14,301
8,824
0
890
19,801
7,930
2,487
678
19,089
0
83,959
W
Nike
8,749
2,164
0
5,727
23,292
19,843
2,827
676
22,602
8,692
49,463
L
Kukulkan
Moko59400
Kukulkan
8,500
2,485
0
0
17,671
6,220
1,445
11,119
5,914
52,448
0
L
16,200
7,756
268
3,980
15,170
6,352
2,204
6,464
8,289
0
71,648
L
Hercules
Onslate1294
Hercules
11,457
5,096
0
4,645
18,466
15,095
70
3,607
14,224
0
54,192
L
Hun Batz
10,873
2,612
0
5,896
15,941
6,418
0
1,930
13,810
0
93,558
W
Sun Wukong
sickollie
Sun Wukong
4,191
1,408
0
0
11,460
6,467
228
1,004
10,410
0
41,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,231
Gold Earned
53,079
441
Minions Killed
477
0
Camps Cleared
0
2,306,277
Distance Traveled
1,927,607
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,969
540
125
5
0
460,128
0
L
Terra
7,863
328
10
0
0
411,846
0
W
Cthulhu
9,790
408
52
2
0
439,632
0
W
Mercury
13,090
545
95
4
0
477,405
2
W
Nike
11,233
468
100
4
0
441,539
4
L
Kukulkan
9,812
409
119
5
0
315,296
2
L
Chiron
13,149
548
133
6
0
348,792
2
L
Hercules
10,100
421
90
4
0
367,861
4
L
Hun Batz
12,155
506
125
5
0
483,812
3
W
Sun Wukong
9,149
381
69
3
0
487,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role