Player Matchup

Ah Puch
Ah Puch
BuTTiNSMaSHRKuN
Ah Puch
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Kanschur
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,311 Elo+
Party 1
Fenrir
Fenrir
TRIPODGANG
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,311 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,374 Elo+

VS

Team Averages
Level 63
1,418 SR
1,392 Elo+
Mulan
Mulan
OnlyBiscotti
Mulan
Level 68
God Stats
9W - 8L
1,357 SR
Queue Stats
215W - 250L
1,326 Elo+
Solo
Da Ji
Da Ji
SinVro
Da Ji
Level 105
God Stats
2W - 3L
1,396 SR
Queue Stats
12W - 7L
1,423 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xXHunkXx
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 12 / 1
10,432
580
10,971
14,419
3,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Kanschur
Sylvanus
13
1 / 8 / 4
10,641
591
5,480
18,867
23,125
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
TRIPODGANG
Fenrir
14
3 / 13 / 1
11,685
649
7,474
22,955
13,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 2 / 9
14,924
829
19,259
15,210
15,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
SinVro
Da Ji
16
12 / 5 / 18
13,668
759
21,058
14,549
7,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
xXHunkXx
Kumbhakarna
15
3 / 1 / 23
12,172
676
8,086
15,368
17,481
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
7
Kills
33
33
Deaths
8
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
12
1
0.29
L
Sylvanus
Kanschur
Sylvanus
1
8
4
0.38
W
18
2
9
11.25
W
Da Ji
SinVro
Da Ji
12
5
18
4.2
L
Fenrir
TRIPODGANG
Fenrir
3
13
1
0.27
W
Kumbhakarna
xXHunkXx
Kumbhakarna
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
48,403
56,241
Taken
45,127
39,572
Mitigated
39,940
3,204
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,971
1,908
0
352
14,419
3,424
0
2,496
11,923
38,677
0
L
Sylvanus
Kanschur
Sylvanus
5,480
3,340
333
1,818
18,867
23,125
13
3,026
15,841
23,106
0
W
19,259
3,209
0
3,650
15,210
15,161
1,827
5,777
9,201
0
84,428
W
Da Ji
SinVro
Da Ji
21,058
6,473
0
1,099
14,549
7,298
428
4,300
10,249
0
52,947
L
Fenrir
TRIPODGANG
Fenrir
7,474
2,690
0
701
22,955
13,023
0
2,564
20,391
0
16,147
W
Kumbhakarna
xXHunkXx
Kumbhakarna
8,086
1,431
1,298
1,827
15,368
17,481
252
6,510
8,858
30,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
40,764
94
Minions Killed
226
0
Camps Cleared
0
589,211
Distance Traveled
919,248
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,432
580
52
3
0
181,499
0
L
Sylvanus
10,641
591
25
1
0
194,899
0
W
Mulan
14,924
829
125
7
0
338,539
1
W
Da Ji
13,668
759
64
4
0
299,020
0
L
Fenrir
11,685
649
17
1
0
212,813
2
W
Kumbhakarna
12,172
676
37
2
0
281,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role