Player Matchup

Chernobog
Chernobog
Death2Caboose
Chernobog
Level 83
God Stats
6W - 6L
1,500 SR
Queue Stats
265W - 266L
1,745 Elo+
Solo
Fenrir
Fenrir
Diabetic Dynamo
Fenrir
Level 116
God Stats
20W - 26L
1,406 SR
Queue Stats
264W - 278L
1,334 Elo+
Solo
Merlin
Merlin
ScytherBH
Merlin
Level 87
God Stats
1W - 0L
1,306 SR
Queue Stats
91W - 94L
1,380 Elo+
Solo
Bacchus
Bacchus
randalthor44
Bacchus
Level 101
God Stats
7W - 3L
1,500 SR
Queue Stats
357W - 412L
1,346 Elo+
Solo
Apollo
Apollo
romerage
Apollo
Level 160
God Stats
7W - 9L
1,522 SR
Queue Stats
190W - 198L
1,379 Elo+
Solo
Team Averages
Level 109
1,447 SR
1,437 Elo+

VS

Team Averages
Level 76
1,510 SR
1,396 Elo+
Ravana
Ravana
Gold345
Ravana
Level 67
God Stats
6W - 5L
1,579 SR
Queue Stats
102W - 108L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ice_Cold_Lemon80
Kumbhakarna
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 134L
1,338 Elo+
Solo
Danzaburou
Danzaburou
Rorschachs_Jour
Danzaburou
Level 64
God Stats
7W - 7L
1,435 SR
Queue Stats
68W - 65L
1,426 Elo+
Party 2
Raijin
Raijin
TasteTheGoose
Raijin
Level 68
God Stats
1W - 2L
1,561 SR
Queue Stats
70W - 77L
1,369 Elo+
Party 2
Vamana
Vamana
mrblue075
Vamana
Level 122
God Stats
10W - 9L
1,475 SR
Queue Stats
49W - 51L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Death2Caboose
Chernobog
20
6 / 3 / 12
15,171
607
18,190
17,590
7,542
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 4 / 9
14,704
588
10,991
19,006
8,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
ScytherBH
Merlin
20
8 / 2 / 10
14,907
596
13,846
12,333
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
randalthor44
Bacchus
19
5 / 3 / 21
14,034
561
12,122
21,599
30,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
romerage
Apollo
20
6 / 2 / 11
14,986
599
21,836
19,730
9,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Gold345
Ravana
18
5 / 7 / 1
11,269
451
13,379
18,151
9,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Ice_Cold_Lemon80
Kumbhakarna
15
1 / 9 / 8
10,418
417
9,380
25,795
26,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Rorschachs_Jour
Danzaburou
17
4 / 4 / 4
11,411
456
8,509
15,220
6,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
1 / 5 / 2
10,426
417
7,251
16,728
6,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
mrblue075
Vamana
18
3 / 6 / 1
11,137
445
11,733
26,856
22,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
31
Kills
14
14
Deaths
31
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Death2Caboose
Chernobog
6
3
12
4
W
6
4
9
2.63
L
Ravana
Gold345
Ravana
5
7
1
0.79
L
Kumbhakarna
Ice_Cold_Lemon80
Kumbhakarna
1
9
8
0.56
L
Danzaburou
Rorschachs_Jour
Danzaburou
4
4
4
1.5
W
Merlin
ScytherBH
Merlin
8
2
10
6.5
L
1
5
2
0.4
L
Vamana
mrblue075
Vamana
3
6
1
0.58
W
Bacchus
randalthor44
Bacchus
5
3
21
5.17
W
Apollo
romerage
Apollo
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,985
Damage
50,252
90,258
Taken
102,750
61,660
Mitigated
71,173
32,625
Healing
23,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Death2Caboose
Chernobog
18,190
11,788
0
7,779
17,590
7,542
6,156
4,018
13,530
0
123,903
W
10,991
3,426
0
8,516
19,006
8,782
1,947
2,346
16,570
0
120,445
L
Ravana
Gold345
Ravana
13,379
3,588
746
4,036
18,151
9,053
473
5,980
12,171
0
74,690
L
Kumbhakarna
Ice_Cold_Lemon80
Kumbhakarna
9,380
1,089
0
3,280
25,795
26,543
703
4,989
20,806
40,497
0
L
Danzaburou
Rorschachs_Jour
Danzaburou
8,509
3,224
0
3,243
15,220
6,261
598
3,858
11,362
0
73,658
W
Merlin
ScytherBH
Merlin
13,846
1,063
0
2,670
12,333
5,384
2,798
4,274
7,784
93,862
0
L
7,251
695
0
3,970
16,728
6,971
160
7,174
9,554
62,779
0
L
Vamana
mrblue075
Vamana
11,733
4,987
0
7,781
26,856
22,345
1,105
3,967
22,889
0
73,107
W
Bacchus
randalthor44
Bacchus
12,122
1,945
0
3,866
21,599
30,032
1,450
3,914
17,524
27,653
0
W
Apollo
romerage
Apollo
21,836
16,321
0
9,794
19,730
9,920
4,901
2,234
17,456
0
109,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,802
Gold Earned
54,661
686
Minions Killed
582
0
Camps Cleared
0
2,293,087
Distance Traveled
2,109,915
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
15,171
607
170
7
0
472,574
3
W
Fenrir
14,704
588
163
7
0
504,435
10
L
Ravana
11,269
451
117
5
0
453,238
4
L
Kumbhakarna
10,418
417
60
2
0
391,500
2
L
Danzaburou
11,411
456
139
6
0
417,841
10
W
Merlin
14,907
596
158
6
0
447,593
3
L
Raijin
10,426
417
132
5
0
393,742
7
L
Vamana
11,137
445
134
5
0
453,594
1
W
Bacchus
14,034
561
35
1
0
478,975
0
W
Apollo
14,986
599
160
6
0
389,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role