Player Matchup

Tyr
Tyr
Cloneman12
Tyr
Level 7
God Stats
5W - 4L
1,325 SR
Queue Stats
10W - 11L
1,406 Elo+
Solo
Kukulkan
Kukulkan
FreshLinen4u
Kukulkan
Level 10
God Stats
1W - 0L
1,300 SR
Queue Stats
6W - 5L
1,749 Elo+
Solo
Hel
Hel
KJ TORCEPA
Hel
Level 27
God Stats
6W - 8L
1,532 SR
Queue Stats
205W - 222L
1,447 Elo+
Solo
Athena
Athena
WGTS KingJJ
Athena
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 87L
1,516 Elo+
Solo
Apollo
Apollo
itsyaboiStins
Apollo
Level 29
God Stats
2W - 2L
1,333 SR
Queue Stats
202W - 176L
1,449 Elo+
Solo
Team Averages
Level 21
1,398 SR
1,514 Elo+

VS

Team Averages
Level 26
1,448 SR
1,491 Elo+
Baron Samedi
Baron Samedi
DownSyndromeBuck
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Samychevy
Gilgamesh
Level 28
God Stats
10W - 5L
1,532 SR
Queue Stats
63W - 114L
1,337 Elo+
Solo
Mercury
Mercury
ThunderLord95
Mercury
Level 28
God Stats
9W - 8L
1,613 SR
Queue Stats
39W - 34L
1,513 Elo+
Solo
Fenrir
Fenrir
Zenophaze-
Fenrir
Level 49
God Stats
1W - 3L
1,323 SR
Queue Stats
59W - 57L
1,371 Elo+
Party 1
Nemesis
Nemesis
blaxmyth
Nemesis
Level 16
God Stats
0W - 2L
1,275 SR
Queue Stats
5W - 6L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
16,597
638
17,359
15,543
20,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
FreshLinen4u
Kukulkan
10
0 / 9 / 3
9,488
365
2,648
8,633
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 1
10,812
416
5,344
6,191
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
20
5 / 1 / 8
14,140
544
9,847
23,500
29,293
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
17 / 3 / 6
16,700
642
24,713
25,214
12,624
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DownSyndromeBuck
Baron Samedi
17
0 / 11 / 5
10,973
422
6,408
19,567
9,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Samychevy
Gilgamesh
16
1 / 10 / 1
10,741
413
7,531
18,981
11,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
20
3 / 6 / 3
13,337
513
9,558
19,870
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Zenophaze-
Fenrir
18
11 / 7 / 0
13,056
502
15,997
19,999
17,940
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
blaxmyth
Nemesis
6
0 / 6 / 1
7,747
298
165
6,094
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
39
Kills
15
17
Deaths
40
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
13
1
9
17.5
L
Baron Samedi
DownSyndromeBuck
Baron Samedi
0
11
5
0.23
W
Kukulkan
FreshLinen4u
Kukulkan
0
9
3
0.17
W
4
3
1
1.5
L
Gilgamesh
Samychevy
Gilgamesh
1
10
1
0.15
L
Mercury
3
6
3
0.75
W
Athena
5
1
8
9
L
Fenrir
Zenophaze-
Fenrir
11
7
0
1.57
L
Nemesis
blaxmyth
Nemesis
0
6
1
0.08
W
17
3
6
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,911
Damage
39,659
79,081
Taken
84,511
67,656
Mitigated
50,104
21,981
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,359
2,134
606
4,243
15,543
20,475
2,912
1,038
14,505
0
84,022
L
Baron Samedi
DownSyndromeBuck
Baron Samedi
6,408
2,663
234
3,027
19,567
9,554
1,024
8,797
10,388
50,079
0
W
Kukulkan
FreshLinen4u
Kukulkan
2,648
72
0
0
8,633
3,099
0
366
8,267
10,978
0
W
5,344
577
0
2,210
6,191
2,165
663
516
5,675
29,844
0
L
Gilgamesh
Samychevy
Gilgamesh
7,531
1,933
0
106
18,981
11,872
841
837
18,104
0
42,685
L
Mercury
9,558
4,808
0
4,251
19,870
8,627
4,257
3,349
16,341
0
126,000
W
Athena
9,847
2,385
0
926
23,500
29,293
1,826
4,073
19,427
71,474
0
L
Fenrir
Zenophaze-
Fenrir
15,997
5,108
36
1,993
19,999
17,940
1,812
4,501
15,300
182
58,009
L
Nemesis
blaxmyth
Nemesis
165
49
0
0
6,094
2,111
0
642
5,384
0
3,442
W
24,713
18,901
0
13,996
25,214
12,624
9,743
597
24,617
0
160,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,737
Gold Earned
55,854
549
Minions Killed
451
0
Camps Cleared
0
2,191,330
Distance Traveled
2,186,677
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,597
638
155
6
0
570,069
0
L
Baron Samedi
10,973
422
94
4
0
346,707
2
W
Kukulkan
9,488
365
19
1
0
407,198
2
W
Hel
10,812
416
62
2
0
194,583
0
L
Gilgamesh
10,741
413
84
3
0
480,626
0
L
Mercury
13,337
513
187
7
0
578,045
1
W
Athena
14,140
544
105
4
0
531,557
4
L
Fenrir
13,056
502
77
3
0
492,567
1
L
Nemesis
7,747
298
9
0
0
288,732
0
W
Apollo
16,700
642
208
8
0
487,923
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role