Player Matchup

Chronos
Chronos
Agarestt
Chronos
Level 122
God Stats
11W - 11L
1,878 SR
Queue Stats
136W - 117L
1,712 Elo+
Solo
Awilix
Awilix
EmmanCruz
Awilix
Level 113
God Stats
7W - 9L
1,567 SR
Queue Stats
364W - 318L
1,714 Elo+
Solo
Sun Wukong
Sun Wukong
Hibachii
Sun Wukong
Level 148
God Stats
11W - 6L
1,544 SR
Queue Stats
631W - 485L
1,641 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Klenzi
Cu Chulainn
Level 57
God Stats
1W - 1L
1,332 SR
Queue Stats
82W - 28L
1,779 Elo+
Solo
Athena
Athena
Ziyuukun
Athena
Level 136
God Stats
8W - 5L
1,938 SR
Queue Stats
250W - 206L
1,676 Elo+
Party 1
Team Averages
Level 115
1,652 SR
1,704 Elo+

VS

Team Averages
Level 136
1,511 SR
1,607 Elo+
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ANTONIOIAM
Geb
Level 160
God Stats
11W - 7L
1,399 SR
Queue Stats
346W - 340L
1,625 Elo+
Solo
Janus
Janus
Deathlyhowl123
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Frankîe
Neith
Level 127
God Stats
14W - 11L
1,327 SR
Queue Stats
497W - 367L
1,760 Elo+
Solo
Mercury
Mercury
Phoghawk
Mercury
Level 117
God Stats
7W - 6L
1,827 SR
Queue Stats
437W - 407L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Agarestt
Chronos
10
1 / 1 / 2
5,837
584
4,488
5,175
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
EmmanCruz
Awilix
13
6 / 0 / 2
7,010
701
4,825
4,999
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Hibachii
Sun Wukong
12
4 / 0 / 5
6,805
681
5,299
5,907
2,388
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Klenzi
Cu Chulainn
11
1 / 3 / 3
6,599
660
5,278
7,281
3,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Ziyuukun
Athena
10
2 / 1 / 9
6,044
604
2,458
7,326
2,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 0
5,855
586
3,700
8,059
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 5 / 0
4,675
468
3,458
8,893
3,910
Talisman

Talisman

+75
Health
+15
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 1
5,655
566
2,392
3,970
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Frankîe
Neith
10
1 / 2 / 0
6,203
620
4,545
6,206
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Phoghawk
Mercury
10
0 / 2 / 2
5,494
549
2,060
5,797
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
5
5
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
0
1
L
1
5
0
0.2
W
Chronos
Agarestt
Chronos
1
1
2
2
L
1
3
1
0.5
W
Awilix
EmmanCruz
Awilix
6
0
2
7
L
Neith
Frankîe
Neith
1
2
0
0.5
W
Sun Wukong
Hibachii
Sun Wukong
4
0
5
6.5
W
Cu Chulainn
Klenzi
Cu Chulainn
1
3
3
0.83
L
Mercury
Phoghawk
Mercury
0
2
2
0.5
W
Athena
Ziyuukun
Athena
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
16,155
30,688
Taken
32,925
11,559
Mitigated
14,152
11,394
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,700
1,113
0
3,234
8,059
5,610
0
336
7,723
30,012
1,268
L
3,458
373
270
1,234
8,893
3,910
0
3,330
5,563
12,772
0
W
Chronos
Agarestt
Chronos
4,488
1,576
0
2,822
5,175
1,408
978
991
4,184
35,358
0
L
2,392
490
0
677
3,970
972
0
485
3,485
27,549
0
W
Awilix
EmmanCruz
Awilix
4,825
2,455
0
3,405
4,999
1,693
0
429
4,550
0
45,158
L
Neith
Frankîe
Neith
4,545
2,338
0
2,305
6,206
1,820
114
2,683
3,523
0
40,160
W
Sun Wukong
Hibachii
Sun Wukong
5,299
771
0
1,622
5,907
2,388
0
2,704
3,000
0
36,684
W
Cu Chulainn
Klenzi
Cu Chulainn
5,278
944
0
1,385
7,281
3,156
100
3,595
3,686
1,810
37,004
L
Mercury
Phoghawk
Mercury
2,060
902
0
380
5,797
1,840
0
593
5,204
0
35,193
W
Athena
Ziyuukun
Athena
2,458
828
0
2,160
7,326
2,914
0
1,510
5,816
8,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
27,882
346
Minions Killed
313
0
Camps Cleared
0
1,099,235
Distance Traveled
983,422
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,855
586
58
6
0
190,966
2
L
Geb
4,675
468
15
2
0
188,428
2
W
Chronos
5,837
584
72
7
0
185,551
2
L
Janus
5,655
566
68
7
0
199,671
2
W
Awilix
7,010
701
92
9
0
241,512
3
L
Neith
6,203
620
95
10
0
190,154
2
W
Sun Wukong
6,805
681
87
9
0
235,148
5
W
Cu Chulainn
6,599
660
82
8
0
213,525
1
L
Mercury
5,494
549
77
8
0
214,203
1
W
Athena
6,044
604
13
1
0
223,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role