Player Matchup

Danzaburou
Danzaburou
A Wolf Of Chaos
Danzaburou
Level 12
God Stats
9W - 5L
1,500 SR
Queue Stats
17W - 22L
1,379 Elo+
Party 1
Neith
Neith
Freitas53
Neith
Level 6
God Stats
4W - 9L
1,247 SR
Queue Stats
4W - 11L
1,130 Elo+
Solo
Olorun
Olorun
I Licked Chaos
Olorun
Level 91
God Stats
2W - 0L
1,722 SR
Queue Stats
109W - 98L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
MASTER CAL 113
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Hades
Hades
XDankeSchoenX
Hades
Level 28
God Stats
25W - 25L
1,493 SR
Queue Stats
50W - 57L
1,196 Elo+
Solo
Team Averages
Level 28
1,492 SR
1,339 Elo+

VS

Team Averages
Level 12
1,581 SR
1,353 Elo+
Nike
Nike
Headlightdeers
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,314 Elo+
Solo
Tiamat
Tiamat
IxIslayIxI
Tiamat
Level 12
God Stats
19W - 21L
1,730 SR
Queue Stats
153W - 155L
1,337 Elo+
Party 2
Hachiman
Hachiman
JericKO83
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Philipp1385
Anubis
Level 13
God Stats
15W - 4L
1,673 SR
Queue Stats
183W - 172L
1,288 Elo+
Party 2
Artemis
Artemis
patrassche
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 171L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Wolf Of Chaos
Danzaburou
17
5 / 1 / 4
11,092
584
7,103
10,719
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Freitas53
Neith
12
1 / 1 / 4
8,383
441
1,993
6,763
2,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 3 / 11
10,908
574
11,795
15,185
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
15 / 1 / 4
12,644
665
12,059
21,666
12,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 5 / 6
10,193
536
9,835
11,552
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 1
9,254
487
13,786
21,593
10,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
IxIslayIxI
Tiamat
12
0 / 7 / 1
7,239
381
5,872
12,045
6,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
JericKO83
Hachiman
8
0 / 5 / 2
6,401
337
1,157
4,324
1,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
16
4 / 4 / 2
9,645
508
9,563
11,646
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
patrassche
Artemis
13
0 / 8 / 1
7,888
415
5,892
11,231
4,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
31
Kills
10
11
Deaths
31
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A Wolf Of Chaos
Danzaburou
5
1
4
7
W
Neith
Freitas53
Neith
1
1
4
3
L
6
7
1
0.93
W
5
3
11
3.5
L
Tiamat
IxIslayIxI
Tiamat
0
7
1
0.07
L
Hachiman
JericKO83
Hachiman
0
5
2
0.2
W
15
1
4
17
L
Anubis
4
4
2
1.25
W
5
5
6
1.6
L
Artemis
patrassche
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,785
Damage
36,270
65,885
Taken
60,839
29,410
Mitigated
27,728
30,875
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A Wolf Of Chaos
Danzaburou
7,103
4,015
0
6,777
10,719
4,168
3,546
1,254
9,411
0
62,771
W
Neith
Freitas53
Neith
1,993
1,089
0
741
6,763
2,657
745
601
6,146
0
31,827
L
13,786
3,071
0
3,793
21,593
10,814
474
11,782
9,727
9,666
49,628
W
11,795
7,424
878
8,836
15,185
4,869
3,695
4,337
10,794
69,135
0
L
Tiamat
IxIslayIxI
Tiamat
5,872
582
0
2,127
12,045
6,095
0
6,975
4,943
38,673
0
L
Hachiman
JericKO83
Hachiman
1,157
1,157
0
0
4,324
1,213
0
2,694
1,544
0
11,471
W
12,059
2,418
0
9,232
21,666
12,616
420
5,023
16,448
51,429
0
L
Anubis
9,563
348
0
4,127
11,646
5,498
0
7,477
4,015
73,419
0
W
9,835
1,069
69
4,342
11,552
5,100
541
6,162
5,240
49,813
0
L
Artemis
patrassche
Artemis
5,892
1,922
0
435
11,231
4,108
794
4,310
6,921
0
37,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,220
Gold Earned
40,427
478
Minions Killed
376
0
Camps Cleared
0
1,602,204
Distance Traveled
1,398,889
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,092
584
128
7
0
288,319
0
W
Neith
8,383
441
65
3
0
269,742
1
L
Nike
9,254
487
85
4
0
322,280
0
W
Olorun
10,908
574
108
6
0
345,974
0
L
Tiamat
7,239
381
76
4
0
294,080
0
L
Hachiman
6,401
337
20
1
0
145,383
0
W
Cthulhu
12,644
665
86
5
0
416,276
4
L
Anubis
9,645
508
114
6
0
317,266
0
W
Hades
10,193
536
91
5
0
281,893
0
L
Artemis
7,888
415
81
4
0
319,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role