Player Matchup

Chang'e
Chang'e
GeloGG
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ravana
Ravana
HD_SAVAGE32
Ravana
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,552 Elo+
Solo
Hou Yi
Hou Yi
RealGnome87
Hou Yi
Level 29
God Stats
3W - 2L
1,724 SR
Queue Stats
156W - 140L
1,603 Elo+
Solo
Khepri
Khepri
Vipergx23
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,586 Elo+
Solo
Yemoja
Yemoja
rulo223
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,548 Elo+

VS

Team Averages
Level 33
1,546 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
Bubblegum_krisis
Tsukuyomi
Level 29
God Stats
28W - 22L
1,607 SR
Queue Stats
275W - 257L
1,596 Elo+
Solo
Jing Wei
Jing Wei
BullyBoi
Jing Wei
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 40L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
Killerkai46
Gilgamesh
Level 101
God Stats
31W - 19L
1,633 SR
Queue Stats
105W - 93L
1,580 Elo+
Party 1
Zeus
Zeus
ZZZpmZZZ
Zeus
Level 26
God Stats
6W - 4L
1,488 SR
Queue Stats
62W - 64L
1,434 Elo+
Solo
Medusa
Medusa
myraclejb
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GeloGG
Chang'e
18
4 / 10 / 7
12,221
1,018
8,638
24,783
8,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
18
5 / 12 / 8
12,155
1,013
11,049
26,291
11,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
18
5 / 9 / 6
12,222
1,019
20,128
24,039
9,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Vipergx23
Khepri
14
0 / 2 / 2
9,191
766
2,833
3,510
2,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
rulo223
Yemoja
18
0 / 10 / 8
10,756
896
5,314
26,260
15,499
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
14 / 1 / 19
15,020
1,252
36,504
15,316
10,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
BullyBoi
Jing Wei
20
3 / 1 / 26
12,305
1,025
5,375
5,479
2,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Killerkai46
Gilgamesh
20
18 / 2 / 14
15,049
1,254
24,139
17,194
13,307
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
18
6 / 3 / 13
11,701
975
21,714
9,750
3,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
myraclejb
Medusa
18
2 / 7 / 22
11,899
992
11,041
11,363
4,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
137
14
Kills
43
43
Deaths
14
31
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
14
1
19
23.5
W
Jing Wei
BullyBoi
Jing Wei
3
1
26
16
L
Chang'e
GeloGG
Chang'e
4
10
7
0.75
L
Ravana
5
12
8
0.75
W
Gilgamesh
Killerkai46
Gilgamesh
18
2
14
12.5
L
Hou Yi
5
9
6
0.89
L
Khepri
Vipergx23
Khepri
0
2
2
0.5
W
Zeus
6
3
13
4.17
W
Medusa
myraclejb
Medusa
2
7
22
1.86
L
Yemoja
rulo223
Yemoja
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,962
Damage
98,773
104,883
Taken
59,102
46,717
Mitigated
34,728
13,717
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
36,504
12,125
0
740
15,316
10,216
0
5,086
10,033
0
65,133
W
Jing Wei
BullyBoi
Jing Wei
5,375
5,375
0
533
5,479
2,608
0
1,499
3,980
0
15,829
L
Chang'e
GeloGG
Chang'e
8,638
1,985
4,754
3,207
24,783
8,644
0
8,084
16,699
24,854
0
L
Ravana
11,049
2,018
1,132
1,380
26,291
11,240
0
5,618
20,673
0
19,596
W
Gilgamesh
Killerkai46
Gilgamesh
24,139
10,991
0
2,361
17,194
13,307
0
3,646
12,598
0
45,341
L
Hou Yi
20,128
11,113
0
0
24,039
9,242
0
1,328
22,711
0
42,881
L
Khepri
Vipergx23
Khepri
2,833
196
0
0
3,510
2,092
0
979
2,531
4,236
0
W
Zeus
21,714
2,165
0
157
9,750
3,724
0
3,470
6,280
37,682
0
W
Medusa
myraclejb
Medusa
11,041
4,522
0
896
11,363
4,873
0
3,084
8,000
0
23,040
L
Yemoja
rulo223
Yemoja
5,314
2,276
2,448
796
26,260
15,499
0
5,705
20,555
26,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,545
Gold Earned
65,974
147
Minions Killed
199
2
Camps Cleared
9
772,406
Distance Traveled
1,110,968
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,020
1,252
64
5
2
253,899
0
W
Jing Wei
12,305
1,025
29
2
1
227,489
0
L
Chang'e
12,221
1,018
43
4
0
184,535
3
L
Ravana
12,155
1,013
18
2
1
212,775
0
W
Gilgamesh
15,049
1,254
32
3
2
279,595
0
L
Hou Yi
12,222
1,019
42
4
0
193,867
0
L
Khepri
9,191
766
5
0
1
39,849
0
W
Zeus
11,701
975
45
4
1
203,888
0
W
Medusa
11,899
992
29
2
3
146,097
1
L
Yemoja
10,756
896
39
3
0
141,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role