Player Matchup

Hercules
Hercules
GlassesBean_er
Hercules
Level 25
God Stats
4W - 7L
1,500 SR
Queue Stats
61W - 68L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
HelIsAMango
Aphrodite
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 168L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
Rivers1263
Gilgamesh
Level 31
God Stats
6W - 5L
1,607 SR
Queue Stats
137W - 134L
1,446 Elo+
Party 1
Scylla
Scylla
TheBionicSkull
Scylla
Level 7
God Stats
1W - 1L
1,750 SR
Queue Stats
6W - 4L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
xKingPWNx
Danzaburou
Level 12
God Stats
36W - 35L
1,682 SR
Queue Stats
156W - 181L
1,558 Elo+
Solo
Team Averages
Level 24
1,608 SR
1,475 Elo+

VS

Team Averages
Level 39
1,565 SR
1,564 Elo+
Xbalanque
Xbalanque
Garuchi
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Methalhead18
Neith
Level 29
God Stats
10W - 12L
1,511 SR
Queue Stats
20W - 24L
1,478 Elo+
Solo
Susano
Susano
RNGart
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
408W - 365L
1,545 Elo+
Solo
Tiamat
Tiamat
bigpapa93
Tiamat
Level 22
God Stats
3W - 0L
1,792 SR
Queue Stats
10W - 4L
1,632 Elo+
Solo
Sobek
Sobek
Иekomancer
Sobek
Level 8
God Stats
4W - 2L
1,524 SR
Queue Stats
59W - 36L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 2 / 0
6,909
494
1,779
9,813
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
HelIsAMango
Aphrodite
9
0 / 5 / 4
6,016
430
3,063
7,753
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Rivers1263
Gilgamesh
13
2 / 1 / 0
7,524
537
3,857
7,596
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 7 / 0
5,291
378
1,874
6,637
1,882
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xKingPWNx
Danzaburou
11
4 / 6 / 0
6,876
491
6,528
10,139
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Garuchi
Xbalanque
13
3 / 1 / 9
7,514
537
6,229
6,449
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 0 / 0
7,795
557
4,560
3,148
1,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
RNGart
Susano
14
8 / 0 / 2
8,533
610
4,724
6,302
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
bigpapa93
Tiamat
13
4 / 2 / 5
8,011
572
6,300
6,684
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 3 / 7
6,754
482
6,788
12,585
7,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
21
21
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Garuchi
Xbalanque
3
1
9
7.5
L
Hercules
0
2
0
0
L
Aphrodite
HelIsAMango
Aphrodite
0
5
4
0.4
W
2
0
0
2
W
Susano
RNGart
Susano
8
0
2
9
L
Gilgamesh
Rivers1263
Gilgamesh
2
1
0
2
L
0
7
0
0
W
Tiamat
bigpapa93
Tiamat
4
2
5
3.25
L
Danzaburou
xKingPWNx
Danzaburou
4
6
0
0.67
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,101
Damage
28,601
41,938
Taken
35,168
16,544
Mitigated
15,660
14,646
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Garuchi
Xbalanque
6,229
2,050
0
2,844
6,449
1,785
0
844
5,605
0
44,400
L
Hercules
1,779
537
0
4,764
9,813
5,478
0
0
9,813
0
35,221
L
Aphrodite
HelIsAMango
Aphrodite
3,063
273
1,353
2,743
7,753
2,759
271
3,281
4,472
22,067
0
W
4,560
1,675
0
2,133
3,148
1,033
280
0
3,023
0
49,334
W
Susano
RNGart
Susano
4,724
1,058
0
3,602
6,302
2,038
0
502
5,700
0
46,807
L
Gilgamesh
Rivers1263
Gilgamesh
3,857
1,536
0
3,065
7,596
2,831
0
2,559
5,037
0
44,642
L
1,874
698
0
545
6,637
1,882
0
3,514
3,123
13,300
0
W
Tiamat
bigpapa93
Tiamat
6,300
219
84
2,710
6,684
3,638
256
1,356
5,328
38,223
0
L
Danzaburou
xKingPWNx
Danzaburou
6,528
2,868
246
1,930
10,139
3,594
723
3,734
6,405
0
34,723
W
6,788
521
0
4,658
12,585
7,166
0
2,235
10,350
21,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,616
Gold Earned
38,607
315
Minions Killed
355
0
Camps Cleared
0
1,224,257
Distance Traveled
1,268,533
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,514
537
88
6
0
240,153
2
L
Hercules
6,909
494
82
6
0
238,797
0
L
Aphrodite
6,016
430
51
4
0
255,781
1
W
Neith
7,795
557
91
7
0
219,565
0
W
Susano
8,533
610
94
7
0
293,408
5
L
Gilgamesh
7,524
537
100
7
0
317,643
0
L
Scylla
5,291
378
28
2
0
197,047
0
W
Tiamat
8,011
572
66
5
0
252,518
1
L
Danzaburou
6,876
491
54
4
0
214,989
1
W
Sobek
6,754
482
16
1
0
262,889
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role