Player Matchup

Fenrir
Fenrir
Floky3858
Fenrir
Level 81
God Stats
11W - 17L
1,310 SR
Queue Stats
534W - 329L
1,808 Elo+
Party 2
Zhong Kui
Zhong Kui
MentaIi
Zhong Kui
Level 98
God Stats
13W - 10L
1,644 SR
Queue Stats
305W - 170L
1,840 Elo+
Party 2
Ah Puch
Ah Puch
Orphéâ
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 45L
1,972 Elo+
Party 2
Rama
Rama
Sogyal
Rama
Level 160
God Stats
18W - 12L
1,869 SR
Queue Stats
737W - 358L
1,854 Elo+
Party 2
Sylvanus
Sylvanus
Spigsoual
Sylvanus
Level 144
God Stats
1W - 2L
1,277 SR
Queue Stats
36W - 32L
1,528 Elo+
Party 2
Team Averages
Level 102
1,520 SR
1,800 Elo+

VS

Team Averages
Level 108
1,711 SR
1,679 Elo+
Chang'e
Chang'e
Ayarina
Chang'e
Level 151
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 2L
1,795 Elo+
Party 1
Athena
Athena
Eveefail
Athena
Level 154
God Stats
6W - 2L
1,697 SR
Queue Stats
345W - 218L
1,760 Elo+
Party 1
He Bo
He Bo
Meloettα
He Bo
Level 83
God Stats
1W - 0L
1,751 SR
Queue Stats
23W - 11L
1,500 Elo+
Party 1
Ullr
Ullr
MikuuNakano
Ullr
Level 17
God Stats
2W - 0L
1,891 SR
Queue Stats
7W - 1L
1,843 Elo+
Party 1
Artemis
Artemis
javier096
Artemis
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Floky3858
Fenrir
8
0 / 3 / 0
4,487
449
2,464
6,522
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
MentaIi
Zhong Kui
9
1 / 2 / 0
5,042
504
2,298
4,771
3,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
Orphéâ
Ah Puch
8
0 / 6 / 1
4,828
483
2,690
6,820
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Sogyal
Rama
8
0 / 3 / 0
4,667
467
1,503
5,357
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Spigsoual
Sylvanus
8
1 / 3 / 0
5,115
512
3,014
7,605
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ayarina
Chang'e
11
1 / 0 / 1
6,010
601
2,869
5,048
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Eveefail
Athena
8
1 / 1 / 9
5,713
571
2,668
7,455
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Meloettα
He Bo
10
7 / 1 / 2
6,536
654
2,985
4,876
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 0 / 3
7,379
738
9,119
6,596
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
javier096
Artemis
10
1 / 0 / 3
5,927
593
4,588
4,291
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
17
17
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ayarina
Chang'e
1
0
1
1.5
W
Athena
Eveefail
Athena
1
1
9
5.5
L
Fenrir
Floky3858
Fenrir
0
3
0
0
W
He Bo
Meloettα
He Bo
7
1
2
8
L
Zhong Kui
MentaIi
Zhong Kui
1
2
0
0.5
W
7
0
3
8.5
L
Ah Puch
Orphéâ
Ah Puch
0
6
1
0.08
L
Rama
Sogyal
Rama
0
3
0
0
L
Sylvanus
Spigsoual
Sylvanus
1
3
0
0.33
W
Artemis
javier096
Artemis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,969
Damage
22,229
31,075
Taken
28,266
10,899
Mitigated
11,176
7,154
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ayarina
Chang'e
2,869
372
410
3,323
5,048
1,876
377
1,951
3,097
29,466
0
W
Athena
Eveefail
Athena
2,668
1,112
0
940
7,455
4,488
46
2,297
5,132
15,172
0
L
Fenrir
Floky3858
Fenrir
2,464
594
0
529
6,522
2,176
0
1,923
4,599
0
23,087
W
He Bo
Meloettα
He Bo
2,985
177
71
2,255
4,876
1,333
0
696
4,180
28,357
0
L
Zhong Kui
MentaIi
Zhong Kui
2,298
420
0
1,671
4,771
3,063
0
3,054
1,717
21,805
0
W
9,119
3,017
0
1,081
6,596
2,333
418
2,376
3,989
0
40,722
L
Ah Puch
Orphéâ
Ah Puch
2,690
74
0
1,632
6,820
1,641
0
960
5,860
19,606
0
L
Rama
Sogyal
Rama
1,503
1,262
0
942
5,357
1,174
0
556
4,801
0
25,529
L
Sylvanus
Spigsoual
Sylvanus
3,014
564
519
1,861
7,605
2,845
0
2,029
5,576
10,794
0
W
Artemis
javier096
Artemis
4,588
2,140
0
2,541
4,291
1,146
1,649
425
3,866
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
31,565
202
Minions Killed
322
0
Camps Cleared
0
860,965
Distance Traveled
920,750
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,010
601
62
6
0
176,962
4
W
Athena
5,713
571
26
3
0
216,407
4
L
Fenrir
4,487
449
40
4
0
205,872
1
W
He Bo
6,536
654
67
7
0
170,890
3
L
Zhong Kui
5,042
504
59
6
0
137,392
2
W
Ullr
7,379
738
93
9
0
193,188
3
L
Ah Puch
4,828
483
46
5
0
175,603
2
L
Rama
4,667
467
46
5
0
156,296
3
L
Sylvanus
5,115
512
11
1
0
185,802
5
W
Artemis
5,927
593
74
7
0
163,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role