Player Matchup
Team Averages
Level 51
1,456 SR
1,387
Elo+
VS
Team Averages
Level 62
1,521 SR
1,391
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Inrjx
Zeus
6
1 / 0 / 3
4,532
755
2,834
883
182
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Ritual Blade
+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction
Sorcerer's Staff
+45
Magical Power
+100
Health
+100
Mana
PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.
ShadowJuggler44
Medusa
7
3 / 0 / 1
5,137
856
2,457
1,909
590
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
WhiteLioncubs
Artio
7
0 / 0 / 4
4,418
736
1,951
4,358
1,540
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
D41145
Poseidon
8
0 / 1 / 0
4,428
738
2,408
2,985
741
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Talentless22
Hercules
7
0 / 0 / 0
4,158
693
1,498
3,139
1,439
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Cudgel
+10
Physical Power
+50
Health
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,428
738
40
7
0
104,846
0
W
4,532
755
21
4
0
96,422
2
L
3,798
633
0
0
0
54,890
2
W
5,137
856
19
3
0
120,075
1
L
4,158
693
7
1
0
121,857
2
W
4,418
736
11
2
0
127,671
0