Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
D4V1DS0L4N0
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
Nuber
Zhong Kui
Level 124
God Stats
2W - 4L
1,478 SR
Queue Stats
328W - 297L
1,447 Elo+
Solo
Cerberus
Cerberus
WolfGuardian8
Cerberus
Level 158
God Stats
3W - 1L
1,386 SR
Queue Stats
200W - 192L
1,490 Elo+
Party 1
Nemesis
Nemesis
c Karma r
Nemesis
Level 128
God Stats
1W - 2L
1,243 SR
Queue Stats
349W - 317L
1,438 Elo+
Party 1
Team Averages
Level 109
1,421 SR
1,483 Elo+

VS

Team Averages
Level 116
1,492 SR
1,504 Elo+
Heimdallr
Heimdallr
Ace-_-of-_-sp
Heimdallr
Level 106
God Stats
2W - 1L
1,522 SR
Queue Stats
130W - 109L
1,575 Elo+
Party 2
Ullr
Ullr
Ojanis10
Ullr
Level 157
God Stats
12W - 3L
1,213 SR
Queue Stats
191W - 174L
1,525 Elo+
Party 2
King Arthur
King Arthur
OwlS33ULatr
King Arthur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
codevoi
Sylvanus
Level 86
God Stats
2W - 0L
1,725 SR
Queue Stats
86W - 92L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
viniciojr12
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 82L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
2 / 7 / 17
12,209
718
16,000
40,236
35,224
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 9 / 14
12,634
743
9,457
23,873
29,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Nuber
Zhong Kui
20
16 / 8 / 7
14,352
844
37,042
27,350
20,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
WolfGuardian8
Cerberus
20
7 / 4 / 23
13,045
767
24,506
37,981
51,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
c Karma r
Nemesis
17
4 / 8 / 16
11,353
668
12,754
25,111
21,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ace-_-of-_-sp
Heimdallr
20
9 / 7 / 19
13,382
787
37,868
22,785
11,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
20
12 / 6 / 16
14,374
846
22,417
22,473
8,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
OwlS33ULatr
King Arthur
20
8 / 6 / 21
13,096
770
17,025
28,196
25,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
codevoi
Sylvanus
19
5 / 6 / 23
12,094
711
21,124
23,122
31,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
viniciojr12
Danzaburou
18
2 / 9 / 23
12,451
732
26,245
20,291
8,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
138
34
Kills
36
36
Deaths
34
77
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
7
17
1.5
W
Heimdallr
Ace-_-of-_-sp
Heimdallr
9
7
19
2.64
L
5
9
14
1.33
L
Zhong Kui
Nuber
Zhong Kui
16
8
7
2.44
W
Ullr
12
6
16
3.33
W
King Arthur
OwlS33ULatr
King Arthur
8
6
21
3.08
L
Cerberus
WolfGuardian8
Cerberus
7
4
23
4.63
L
Nemesis
c Karma r
Nemesis
4
8
16
1.5
W
Sylvanus
codevoi
Sylvanus
5
6
23
2.75
W
Danzaburou
viniciojr12
Danzaburou
2
9
23
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,759
Damage
124,679
154,551
Taken
116,867
158,356
Mitigated
86,799
61,904
Healing
43,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
16,000
5,078
1,691
15,499
40,236
35,224
1,092
4,299
35,421
0
26,892
W
Heimdallr
Ace-_-of-_-sp
Heimdallr
37,868
18,006
35
5,948
22,785
11,487
1,679
13,000
9,510
0
63,039
L
9,457
4,885
2,550
2,841
23,873
29,286
160
3,415
20,458
0
20,465
L
Zhong Kui
Nuber
Zhong Kui
37,042
1,178
1,169
8,026
27,350
20,580
1,874
3,542
23,808
60,275
0
W
Ullr
22,417
11,771
533
5,695
22,473
8,949
847
11,351
10,672
0
36,338
W
King Arthur
OwlS33ULatr
King Arthur
17,025
3,942
1,848
8,914
28,196
25,605
802
13,545
14,433
0
30,456
L
Cerberus
WolfGuardian8
Cerberus
24,506
1,210
2,964
17,557
37,981
51,790
354
5,070
32,911
46,104
0
L
Nemesis
c Karma r
Nemesis
12,754
2,922
3,640
5,967
25,111
21,476
363
4,798
20,313
0
25,267
W
Sylvanus
codevoi
Sylvanus
21,124
6,728
9,676
5,616
23,122
31,989
1,066
11,826
10,946
26,538
0
W
Danzaburou
viniciojr12
Danzaburou
26,245
17,948
804
3,952
20,291
8,769
920
10,955
9,011
0
43,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,593
Gold Earned
65,397
208
Minions Killed
138
0
Camps Cleared
0
1,599,963
Distance Traveled
1,282,021
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,209
718
26
2
0
376,352
5
W
Heimdallr
13,382
787
56
3
0
264,967
0
L
Horus
12,634
743
21
1
0
287,717
0
L
Zhong Kui
14,352
844
71
4
0
313,985
0
W
Ullr
14,374
846
28
2
0
293,600
0
W
King Arthur
13,096
770
10
1
0
264,888
0
L
Cerberus
13,045
767
62
4
0
315,422
1
L
Nemesis
11,353
668
28
2
0
306,487
0
W
Sylvanus
12,094
711
10
1
0
233,594
0
W
Danzaburou
12,451
732
34
2
0
224,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role