Player Matchup

King Arthur
King Arthur
EliteMeme
King Arthur
Level 23
God Stats
3W - 7L
1,312 SR
Queue Stats
298W - 305L
1,224 Elo+
Party 1
Tiamat
Tiamat
Kephyl
Tiamat
Level 26
God Stats
13W - 7L
1,435 SR
Queue Stats
75W - 70L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
Mezesenti
Danzaburou
Level 26
God Stats
4W - 7L
1,276 SR
Queue Stats
27W - 25L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
Peps1C0la
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 53L
1,124 Elo+
Party 1
Arachne
Arachne
RoundWheel28768
Arachne
Level 29
God Stats
116W - 123L
1,415 SR
Queue Stats
447W - 545L
1,300 Elo+
Solo
Team Averages
Level 22
1,388 SR
1,265 Elo+

VS

Team Averages
Level 18
1,515 SR
1,287 Elo+
King Arthur
King Arthur
OGbeast214
King Arthur
Level 13
God Stats
3W - 2L
1,525 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Pedrinhorj
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,181 Elo+
Party 2
Tiamat
Tiamat
dingiss
Tiamat
Level 26
God Stats
3W - 5L
1,559 SR
Queue Stats
55W - 43L
1,368 Elo+
Solo
Nox
Nox
mkx973
Nox
Level 29
God Stats
1W - 1L
1,489 SR
Queue Stats
17W - 17L
1,408 Elo+
Party 2
Awilix
Awilix
theskyisblue777
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
978 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EliteMeme
King Arthur
11
5 / 3 / 2
7,061
543
6,443
14,057
8,145
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Kephyl
Tiamat
14
8 / 0 / 3
8,812
678
6,594
5,449
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mezesenti
Danzaburou
11
2 / 3 / 2
6,614
509
5,447
6,746
2,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Peps1C0la
Guan Yu
9
2 / 0 / 1
6,055
466
1,492
6,299
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
6 / 1 / 4
7,692
592
6,229
7,119
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OGbeast214
King Arthur
12
3 / 4 / 0
7,396
569
9,701
13,392
6,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Pedrinhorj
Danzaburou
10
1 / 4 / 2
6,030
464
3,281
7,916
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
dingiss
Tiamat
11
1 / 4 / 0
6,162
474
2,993
6,923
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nox
mkx973
Nox
10
2 / 2 / 1
6,550
504
4,259
6,162
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 9 / 0
4,292
330
587
6,631
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
23
Kills
7
7
Deaths
23
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EliteMeme
King Arthur
5
3
2
2
W
Tiamat
Kephyl
Tiamat
8
0
3
9.5
W
Danzaburou
Mezesenti
Danzaburou
2
3
2
1
L
King Arthur
OGbeast214
King Arthur
3
4
0
0.75
L
Danzaburou
Pedrinhorj
Danzaburou
1
4
2
0.5
W
Guan Yu
Peps1C0la
Guan Yu
2
0
1
2.5
W
6
1
4
8
L
Tiamat
dingiss
Tiamat
1
4
0
0.25
L
Nox
mkx973
Nox
2
2
1
1.25
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
20,821
39,670
Taken
41,024
17,644
Mitigated
16,244
11,902
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EliteMeme
King Arthur
6,443
1,334
0
3,929
14,057
8,145
153
249
13,762
0
29,791
W
Tiamat
Kephyl
Tiamat
6,594
1,199
0
2,581
5,449
2,199
348
1,572
3,749
53,486
0
W
Danzaburou
Mezesenti
Danzaburou
5,447
2,233
0
1,204
6,746
2,283
327
3,531
3,163
0
26,933
L
King Arthur
OGbeast214
King Arthur
9,701
2,434
0
3,717
13,392
6,783
139
0
13,392
0
46,867
L
Danzaburou
Pedrinhorj
Danzaburou
3,281
1,217
0
2,227
7,916
2,408
237
1,100
6,730
0
29,101
W
Guan Yu
Peps1C0la
Guan Yu
1,492
0
424
1,663
6,299
2,524
0
452
5,847
0
16,129
W
6,229
4,487
0
2,101
7,119
2,493
795
1,116
5,897
0
37,746
L
Tiamat
dingiss
Tiamat
2,993
217
0
1,932
6,923
3,148
490
2,080
4,690
27,930
0
L
Nox
mkx973
Nox
4,259
236
0
1,326
6,162
2,384
218
801
5,325
21,972
0
L
587
490
0
20
6,631
1,521
219
2,114
4,293
0
3,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
30,430
328
Minions Killed
251
0
Camps Cleared
0
1,294,247
Distance Traveled
1,095,161
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,061
543
46
4
0
268,906
0
W
Tiamat
8,812
678
119
9
0
291,453
3
W
Danzaburou
6,614
509
56
4
0
224,520
0
L
King Arthur
7,396
569
95
7
0
254,367
0
L
Danzaburou
6,030
464
44
3
0
214,366
3
W
Guan Yu
6,055
466
31
2
0
250,124
0
W
Arachne
7,692
592
76
6
0
259,244
0
L
Tiamat
6,162
474
60
5
0
217,043
1
L
Nox
6,550
504
44
3
0
227,559
5
L
Awilix
4,292
330
8
1
0
181,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role