Player Matchup

Camazotz
Camazotz
CaptCuc
Camazotz
Level 142
God Stats
8W - 1L
1,740 SR
Queue Stats
374W - 348L
1,555 Elo+
Party 2
Chang'e
Chang'e
Harlecop1
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 177L
1,605 Elo+
Solo
Rama
Rama
IAmToxicReportMe
Rama
Level 16
God Stats
2W - 0L
1,679 SR
Queue Stats
20W - 12L
1,643 Elo+
Solo
Ares
Ares
NotAShadyDude
Ares
Level 11
God Stats
2W - 2L
1,558 SR
Queue Stats
30W - 11L
1,896 Elo+
Party 2
Zhong Kui
Zhong Kui
XxZydueLxX
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 45
1,595 SR
1,640 Elo+

VS

Team Averages
Level 20
1,853 SR
1,787 Elo+
Jing Wei
Jing Wei
BaeJing
Jing Wei
Level 5
God Stats
18W - 1L
2,057 SR
Queue Stats
21W - 2L
1,841 Elo+
Party 1
Fenrir
Fenrir
Blackout1897
Fenrir
Level 29
God Stats
80W - 61L
1,627 SR
Queue Stats
202W - 173L
1,607 Elo+
Solo
Ymir
Ymir
Levuth
Ymir
Level 26
God Stats
9W - 5L
1,787 SR
Queue Stats
34W - 13L
1,817 Elo+
Party 1
Gilgamesh
Gilgamesh
PSNtookMyNAME
Gilgamesh
Level 17
God Stats
52W - 27L
1,869 SR
Queue Stats
133W - 89L
1,672 Elo+
Solo
Terra
Terra
SimplyTerrable
Terra
Level 23
God Stats
21W - 5L
1,926 SR
Queue Stats
22W - 6L
1,999 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CaptCuc
Camazotz
8
2 / 0 / 1
4,880
610
1,656
5,275
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Harlecop1
Chang'e
9
3 / 1 / 2
5,138
642
4,710
4,159
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 0 / 2
5,874
734
3,077
3,875
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 5
5,128
641
4,841
5,220
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
XxZydueLxX
Zhong Kui
10
2 / 0 / 1
5,573
697
2,651
2,486
1,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaeJing
Jing Wei
8
1 / 2 / 1
4,540
568
4,219
4,632
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
7
0 / 3 / 0
4,290
536
867
6,278
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Ymir
Levuth
Ymir
5
0 / 5 / 2
3,773
472
1,979
6,403
2,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PSNtookMyNAME
Gilgamesh
4
0 / 2 / 0
3,896
487
85
2,693
835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
4,493
562
2,170
3,436
2,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
2
2
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BaeJing
Jing Wei
1
2
1
0.75
L
Fenrir
0
3
0
0
W
Camazotz
CaptCuc
Camazotz
2
0
1
2.5
W
Chang'e
Harlecop1
Chang'e
3
1
2
4
W
4
0
2
5
L
Ymir
Levuth
Ymir
0
5
2
0.2
W
2
1
5
4.5
L
Gilgamesh
PSNtookMyNAME
Gilgamesh
0
2
0
0
L
1
1
0
1
W
Zhong Kui
XxZydueLxX
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,935
Damage
9,320
21,015
Taken
23,442
8,136
Mitigated
8,646
10,103
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BaeJing
Jing Wei
4,219
3,480
0
1,007
4,632
1,073
0
1,811
2,802
0
21,702
L
Fenrir
867
131
0
318
6,278
2,200
0
3,204
2,977
0
19,457
W
Camazotz
CaptCuc
Camazotz
1,656
533
0
2,832
5,275
1,491
0
861
4,414
0
25,976
W
Chang'e
Harlecop1
Chang'e
4,710
536
324
1,326
4,159
1,388
0
1,282
2,877
22,585
0
W
3,077
2,409
0
2,042
3,875
976
0
305
3,570
0
25,661
L
Ymir
Levuth
Ymir
1,979
744
101
708
6,403
2,333
0
3,537
2,801
7,132
0
W
4,841
816
0
2,267
5,220
2,308
0
1,701
3,519
11,729
0
L
Gilgamesh
PSNtookMyNAME
Gilgamesh
85
29
0
584
2,693
835
0
1,366
1,327
0
2,686
L
2,170
139
92
1,239
3,436
2,205
0
1,957
1,333
16,971
0
W
Zhong Kui
XxZydueLxX
Zhong Kui
2,651
520
0
1,312
2,486
1,973
561
0
2,486
29,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
20,992
249
Minions Killed
148
0
Camps Cleared
0
770,747
Distance Traveled
678,507
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,540
568
41
5
0
162,287
1
L
Fenrir
4,290
536
48
6
0
146,409
2
W
Camazotz
4,880
610
62
8
0
161,859
2
W
Chang'e
5,138
642
54
7
0
168,123
1
W
Rama
5,874
734
59
7
0
147,117
0
L
Ymir
3,773
472
15
2
0
168,520
3
W
Ares
5,128
641
13
2
0
169,471
4
L
Gilgamesh
3,896
487
7
1
0
48,181
0
L
Terra
4,493
562
37
5
0
153,110
3
W
Zhong Kui
5,573
697
61
8
0
124,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role