Player Matchup

Rama
Rama
NINJA_AngelR6
Rama
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 96L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
Stealthy-Feng
Sylvanus
Level 69
God Stats
31W - 34L
1,590 SR
Queue Stats
111W - 105L
1,330 Elo+
Solo
Arachne
Arachne
VictorHugo_0t4KU
Arachne
Level 73
God Stats
9W - 10L
1,543 SR
Queue Stats
26W - 25L
1,650 Elo+
Party 2
Scylla
Scylla
ashia_kun_37
Scylla
Level 81
God Stats
5W - 7L
1,467 SR
Queue Stats
21W - 28L
1,595 Elo+
Party 2
Loki
Loki
zKarmaV3--
Loki
Level 77
God Stats
9W - 6L
1,898 SR
Queue Stats
181W - 168L
1,464 Elo+
Solo
Team Averages
Level 74
1,600 SR
1,511 Elo+

VS

Team Averages
Level 59
1,544 SR
1,392 Elo+
Heimdallr
Heimdallr
PRIMUS-1
Heimdallr
Level 66
God Stats
2W - 6L
1,418 SR
Queue Stats
130W - 165L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
PanSzysza
Hun Batz
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
252W - 332L
1,319 Elo+
Party 3
Cthulhu
Cthulhu
kapralChruszczow
Cthulhu
Level 29
God Stats
14W - 14L
1,532 SR
Queue Stats
195W - 264L
1,360 Elo+
Party 3
Hercules
Hercules
marcelloo706
Hercules
Level 63
God Stats
13W - 16L
1,685 SR
Queue Stats
169W - 217L
1,360 Elo+
Party 3
Cernunnos
Cernunnos
vRiDDiX
Cernunnos
Level 69
God Stats
4W - 5L
1,583 SR
Queue Stats
186W - 209L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,269
527
5,020
7,208
2,133
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Stealthy-Feng
Sylvanus
9
3 / 2 / 4
5,899
590
3,613
6,683
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
8 / 1 / 2
6,591
659
7,303
6,791
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
0 / 2 / 3
5,681
568
1,292
4,073
1,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 2 / 3
6,152
615
3,914
5,868
1,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PRIMUS-1
Heimdallr
8
1 / 3 / 3
5,011
501
4,756
6,332
1,979
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
PanSzysza
Hun Batz
9
5 / 4 / 2
5,893
589
3,426
8,160
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 3
4,807
481
3,966
4,957
1,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
marcelloo706
Hercules
9
2 / 4 / 1
5,417
542
4,578
9,384
3,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
vRiDDiX
Cernunnos
9
0 / 3 / 1
5,303
530
2,648
5,561
1,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
9
9
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Heimdallr
PRIMUS-1
Heimdallr
1
3
3
0.83
L
Hun Batz
PanSzysza
Hun Batz
5
4
2
1.5
W
Sylvanus
Stealthy-Feng
Sylvanus
3
2
4
2.5
W
8
1
2
9
W
Scylla
0
2
3
0.75
L
1
1
3
2.5
L
Hercules
marcelloo706
Hercules
2
4
1
0.63
L
Cernunnos
vRiDDiX
Cernunnos
0
3
1
0.17
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
19,374
30,623
Taken
34,394
11,357
Mitigated
11,418
11,759
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,020
4,253
0
2,338
7,208
2,133
732
1,909
5,299
0
26,557
L
Heimdallr
PRIMUS-1
Heimdallr
4,756
2,491
0
1,394
6,332
1,979
384
1,029
5,303
0
21,961
L
Hun Batz
PanSzysza
Hun Batz
3,426
1,361
0
1,380
8,160
2,452
0
666
7,494
0
27,220
W
Sylvanus
Stealthy-Feng
Sylvanus
3,613
659
1,535
2,990
6,683
3,800
72
2,057
4,626
11,246
0
W
7,303
4,137
0
3,004
6,791
2,901
114
0
6,791
0
29,802
W
Scylla
1,292
208
0
494
4,073
1,016
1,008
0
4,073
23,064
0
L
3,966
363
412
258
4,957
1,623
0
1,658
3,299
18,984
0
L
Hercules
marcelloo706
Hercules
4,578
2,465
147
3,266
9,384
3,686
0
260
9,124
0
24,676
L
Cernunnos
vRiDDiX
Cernunnos
2,648
860
0
1,309
5,561
1,678
0
1,176
4,269
0
24,574
W
3,914
992
0
1,398
5,868
1,507
0
0
5,868
0
29,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
26,431
238
Minions Killed
230
0
Camps Cleared
0
966,663
Distance Traveled
977,866
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,269
527
51
5
0
192,556
0
L
Heimdallr
5,011
501
46
5
0
171,062
1
L
Hun Batz
5,893
589
58
6
0
226,047
5
W
Sylvanus
5,899
590
10
1
0
175,643
5
W
Arachne
6,591
659
48
5
0
239,211
0
W
Scylla
5,681
568
62
6
0
166,897
0
L
Cthulhu
4,807
481
32
3
0
219,842
0
L
Hercules
5,417
542
41
4
0
192,082
0
L
Cernunnos
5,303
530
53
5
0
168,833
4
W
Loki
6,152
615
67
7
0
192,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role