Player Matchup

Nox
Nox
GloriusGregorius
Nox
Level 29
God Stats
8W - 11L
1,899 SR
Queue Stats
90W - 105L
1,556 Elo+
Solo
Medusa
Medusa
ISSAT
Medusa
Level 17
God Stats
1W - 0L
1,244 SR
Queue Stats
17W - 16L
1,725 Elo+
Solo
Athena
Athena
Omnisun
Athena
Level 22
God Stats
18W - 19L
1,408 SR
Queue Stats
89W - 88L
1,575 Elo+
Solo
Bellona
Bellona
TheNekkore
Bellona
Level 13
God Stats
2W - 2L
1,420 SR
Queue Stats
38W - 27L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
deserteraccount2
Ao Kuang
Level 16
God Stats
2W - 0L
1,295 SR
Queue Stats
33W - 28L
1,584 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,602 Elo+

VS

Team Averages
Level 32
1,606 SR
1,591 Elo+
Nemesis
Nemesis
EzMonster
Nemesis
Level 8
God Stats
5W - 1L
1,792 SR
Queue Stats
76W - 52L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
FLNSniper
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,810 Elo+
Solo
Janus
Janus
Mckayster11
Janus
Level 125
God Stats
1W - 3L
1,521 SR
Queue Stats
98W - 74L
1,736 Elo+
Party 1
Medusa
Medusa
MipMao
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 1
Khepri
Khepri
RudCraven
Khepri
Level 17
God Stats
0W - 1L
1,716 SR
Queue Stats
12W - 11L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 2
10,666
561
5,258
6,990
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ISSAT
Medusa
15
6 / 4 / 4
9,753
513
11,892
15,165
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Omnisun
Athena
15
1 / 5 / 13
9,067
477
8,030
17,272
8,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
TheNekkore
Bellona
19
7 / 1 / 0
12,056
635
13,138
18,832
13,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 4 / 5
11,199
589
13,425
20,483
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EzMonster
Nemesis
16
5 / 5 / 4
9,482
499
12,190
16,250
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
FLNSniper
Cu Chulainn
14
2 / 5 / 2
8,588
452
8,388
18,064
6,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 3 / 2
10,214
538
11,813
9,379
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MipMao
Medusa
12
2 / 10 / 6
7,786
410
8,021
13,391
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
RudCraven
Khepri
11
0 / 4 / 7
7,619
401
5,602
9,635
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
27
Kills
14
14
Deaths
27
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EzMonster
Nemesis
5
5
4
1.4
L
Cu Chulainn
FLNSniper
Cu Chulainn
2
5
2
0.6
W
4
0
2
5
W
Medusa
ISSAT
Medusa
6
4
4
2
L
5
3
2
2
L
Medusa
MipMao
Medusa
2
10
6
0.5
W
Athena
Omnisun
Athena
1
5
13
1.5
L
Khepri
RudCraven
Khepri
0
4
7
0.88
W
Bellona
TheNekkore
Bellona
7
1
0
7
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,743
Damage
46,014
78,742
Taken
66,719
37,618
Mitigated
28,150
30,053
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EzMonster
Nemesis
12,190
6,626
0
4,821
16,250
6,760
0
8,335
7,915
0
62,422
L
Cu Chulainn
FLNSniper
Cu Chulainn
8,388
2,459
0
4,113
18,064
6,822
0
4,566
13,498
0
34,493
W
5,258
558
0
1,447
6,990
2,814
939
2,708
4,116
59,028
0
W
Medusa
ISSAT
Medusa
11,892
5,613
0
6,641
15,165
5,597
1,888
5,822
9,231
0
61,400
L
11,813
843
0
638
9,379
3,262
0
4,370
5,009
77,450
0
L
Medusa
MipMao
Medusa
8,021
4,178
0
130
13,391
4,376
1,250
6,171
7,220
0
32,846
W
Athena
Omnisun
Athena
8,030
2,416
379
3,306
17,272
8,377
198
3,719
13,463
27,717
0
L
Khepri
RudCraven
Khepri
5,602
615
0
1,486
9,635
6,930
324
3,271
6,364
30,427
0
W
Bellona
TheNekkore
Bellona
13,138
8,482
0
8,941
18,832
13,318
2,125
1,752
17,020
0
86,499
W
13,425
3,469
0
9,339
20,483
7,512
757
2,832
17,497
69,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,741
Gold Earned
43,689
541
Minions Killed
437
0
Camps Cleared
0
1,688,104
Distance Traveled
1,705,832
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,482
499
105
6
0
354,801
2
L
Cu Chulainn
8,588
452
66
3
0
314,325
0
W
Nox
10,666
561
133
7
0
338,280
3
W
Medusa
9,753
513
89
5
0
305,268
0
L
Janus
10,214
538
168
9
0
376,805
4
L
Medusa
7,786
410
51
3
0
313,447
2
W
Athena
9,067
477
39
2
0
399,427
12
L
Khepri
7,619
401
47
2
0
346,454
2
W
Bellona
12,056
635
177
9
0
341,321
1
W
Ao Kuang
11,199
589
103
5
0
303,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role