Player Matchup

Ares
Ares
BIGHOSS_DooD
Ares
Level 65
God Stats
2W - 2L
1,806 SR
Queue Stats
70W - 49L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
CyberHippo_DooD
Zhong Kui
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,494 Elo+
Party 2
Ne Zha
Ne Zha
ProGamer_DooD
Ne Zha
Level 87
God Stats
0W - 1L
1,287 SR
Queue Stats
44W - 32L
1,557 Elo+
Party 2
Team Averages
Level 82
1,531 SR
1,533 Elo+

VS

Team Averages
Level 69
1,624 SR
1,749 Elo+
Thoth
Thoth
SoooMuchCarnage
Thoth
Level 28
God Stats
49W - 25L
1,695 SR
Queue Stats
539W - 281L
1,660 Elo+
Party 1
Hachiman
Hachiman
WvlfKami
Hachiman
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 26L
1,923 Elo+
Party 1
Artio
Artio
assassincarsili
Artio
Level 149
God Stats
4W - 3L
1,676 SR
Queue Stats
120W - 72L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,764
676
2,983
14,481
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
CyberHippo_DooD
Zhong Kui
9
2 / 6 / 0
6,427
643
5,544
11,020
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 2
6,416
642
3,782
11,269
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 10
9,165
917
14,014
6,375
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
WvlfKami
Hachiman
12
7 / 2 / 13
8,758
876
11,152
6,713
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 15
8,213
821
5,541
10,055
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
3
Kills
21
21
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Zhong Kui
CyberHippo_DooD
Zhong Kui
2
6
0
0.33
L
1
7
2
0.29
W
11
1
10
16
W
Hachiman
WvlfKami
Hachiman
7
2
13
6.75
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,309
Damage
30,707
36,770
Taken
23,143
19,389
Mitigated
10,701
2,757
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,983
27
0
420
14,481
9,604
0
6,265
8,216
11,740
0
L
Zhong Kui
CyberHippo_DooD
Zhong Kui
5,544
573
0
1,515
11,020
5,472
100
6,735
4,285
17,170
0
L
3,782
1,030
0
822
11,269
4,313
0
6,635
4,634
0
10,967
W
14,014
484
0
1,375
6,375
2,041
465
2,192
4,123
29,418
0
W
Hachiman
WvlfKami
Hachiman
11,152
6,916
0
1,692
6,713
2,182
942
2,981
3,478
0
41,058
W
5,541
587
1,858
4,780
10,055
6,478
249
2,824
6,987
14,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,607
Gold Earned
26,136
52
Minions Killed
126
0
Camps Cleared
0
454,134
Distance Traveled
538,397
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,764
676
10
1
0
151,404
1
L
Zhong Kui
6,427
643
27
3
0
148,044
0
L
Ne Zha
6,416
642
15
2
0
154,686
2
W
Thoth
9,165
917
38
4
0
173,726
3
W
Hachiman
8,758
876
73
7
0
172,494
2
W
Artio
8,213
821
15
2
0
192,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role