Player Matchup

Apollo
Apollo
Bronze III
HardHatFire4
Apollo
Bronze III
Level 96
God Stats
6W - 7L
1,285 SR
Queue Stats
173W - 164L
1,183 MMR
Solo
Hercules
Hercules
Bronze I
JBMIII
Hercules
Bronze I
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,106 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
MilkManBand
Kuzenbo
Gold V
Level 68
God Stats
0W - 4L
1,418 SR
Queue Stats
43W - 66L
1,138 MMR
Solo
He Bo
He Bo
Silver II
Roulouloup
He Bo
Silver II
Level 126
God Stats
2W - 2L
1,669 SR
Queue Stats
692W - 677L
1,012 MMR
Solo
Rama
Rama
Silver IV
cookieineed
Rama
Silver IV
Level 149
God Stats
6W - 8L
1,312 SR
Queue Stats
133W - 140L
850 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,437 SR
1,058 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,625 SR
1,041 MMR
Janus
Janus
Bronze III
CHISCOLOOLO
Janus
Bronze III
Level 49
God Stats
2W - 3L
1,896 SR
Queue Stats
101W - 137L
1,216 MMR
Solo
Athena
Athena
Silver III
Hallanger
Athena
Silver III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 95L
682 MMR
Party 1
Bacchus
Bacchus
Gold V
JASIRETON
Bacchus
Gold V
Level 93
God Stats
3W - 1L
1,858 SR
Queue Stats
124W - 118L
1,203 MMR
Solo
Neith
Neith
Silver II
LockMafioso
Neith
Silver II
Level 124
God Stats
5W - 5L
1,374 SR
Queue Stats
21W - 34L
886 MMR
Party 1
King Arthur
King Arthur
Bronze III
lloraras
King Arthur
Bronze III
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 4 / 2
6,074
434
5,942
8,039
2,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
JBMIII
Hercules
12
2 / 2 / 1
6,831
488
4,841
10,134
8,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kuzenbo
MilkManBand
Kuzenbo
9
0 / 3 / 2
6,293
450
3,120
10,483
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

He Bo
13
3 / 5 / 2
7,807
558
8,180
12,331
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,253
447
4,910
8,641
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TsukuyomiTiamatDanzaburouPersephoneScylla

VS

Bans
Hou YiVulcanAo KuangHun BatzMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
8,189
585
5,589
6,210
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Hallanger
Athena
13
1 / 1 / 7
7,724
552
5,487
12,095
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
JASIRETON
Bacchus
11
2 / 0 / 6
7,743
553
6,014
10,853
7,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 0 / 4
7,979
570
10,316
5,954
1,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
lloraras
King Arthur
13
1 / 4 / 6
7,474
534
5,494
9,349
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
17
17
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Athena
Hallanger
Athena
1
1
7
4.5
L
Apollo
1
4
2
0.5
W
Bacchus
JASIRETON
Bacchus
2
0
6
5
L
Hercules
JBMIII
Hercules
2
2
1
1.25
W
7
0
4
9
L
Kuzenbo
MilkManBand
Kuzenbo
0
3
2
0.33
L
He Bo
3
5
2
0.8
L
1
3
0
0.33
W
King Arthur
lloraras
King Arthur
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
32,900
49,628
Taken
44,461
25,326
Mitigated
23,324
11,427
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,589
597
0
1,999
6,210
1,790
234
1,874
4,311
34,807
0
W
Athena
Hallanger
Athena
5,487
1,216
0
2,460
12,095
4,726
192
1,979
10,091
54,584
0
L
Apollo
5,942
3,815
0
1,530
8,039
2,459
0
3,905
4,093
0
35,979
W
Bacchus
JASIRETON
Bacchus
6,014
602
0
1,048
10,853
7,553
0
2,632
8,221
20,646
0
L
Hercules
JBMIII
Hercules
4,841
1,734
0
2,200
10,134
8,976
0
2,451
7,292
0
28,503
W
10,316
5,833
0
3,851
5,954
1,986
711
2,045
3,909
0
46,303
L
Kuzenbo
MilkManBand
Kuzenbo
3,120
920
0
1,913
10,483
7,487
0
2,454
7,992
12,136
0
L
He Bo
8,180
724
0
3,607
12,331
3,803
0
3,593
8,545
54,145
0
L
4,910
3,902
0
2,177
8,641
2,601
432
4,330
4,091
0
30,739
W
King Arthur
lloraras
King Arthur
5,494
396
0
475
9,349
7,269
82
2,770
6,263
0
35,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
39,109
291
Minions Killed
362
0
Camps Cleared
0
1,251,473
Distance Traveled
1,447,510
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,189
585
82
6
0
301,856
2
W
Athena
7,724
552
97
7
0
291,793
2
L
Apollo
6,074
434
66
5
0
228,298
3
W
Bacchus
7,743
553
32
2
0
291,699
5
L
Hercules
6,831
488
61
4
0
287,142
2
W
Neith
7,979
570
79
6
0
281,637
5
L
Kuzenbo
6,293
450
10
1
0
257,294
2
L
He Bo
7,807
558
100
7
0
229,564
1
L
Rama
6,253
447
54
4
0
249,175
4
W
King Arthur
7,474
534
72
5
0
280,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role