Player Matchup

Ymir
Ymir
DuneMonchers
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 49L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
EduKira
Cthulhu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
390W - 371L
1,583 Elo+
Solo
Bellona
Bellona
Grace2255
Bellona
Level 17
God Stats
2W - 2L
1,501 SR
Queue Stats
23W - 27L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shiven199
Kumbhakarna
Level 24
God Stats
3W - 2L
1,520 SR
Queue Stats
78W - 59L
1,566 Elo+
Solo
Bacchus
Bacchus
jumpshotgodly24
Bacchus
Level 25
God Stats
5W - 6L
1,598 SR
Queue Stats
64W - 59L
1,551 Elo+
Party 1
Team Averages
Level 22
1,524 SR
1,535 Elo+

VS

Team Averages
Level 24
1,559 SR
1,518 Elo+
Hel
Hel
Maerenaa
Hel
Level 20
God Stats
10W - 10L
1,520 SR
Queue Stats
168W - 188L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
Rinaros
Baron Samedi
Level 25
God Stats
5W - 0L
1,708 SR
Queue Stats
8W - 1L
1,799 Elo+
Solo
Thanatos
Thanatos
Sony251
Thanatos
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,677 Elo+
Party 2
Kuzenbo
Kuzenbo
aatheel
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,477 Elo+
Party 3
Danzaburou
Danzaburou
koscoyo
Danzaburou
Level 10
God Stats
2W - 3L
1,565 SR
Queue Stats
5W - 8L
1,156 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 13 / 6
11,487
1,044
9,831
26,593
10,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
EduKira
Cthulhu
18
3 / 4 / 13
11,604
1,055
15,724
16,419
10,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Grace2255
Bellona
17
4 / 12 / 10
11,238
1,022
12,121
26,076
18,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
Shiven199
Kumbhakarna
17
2 / 4 / 9
10,692
972
7,161
14,470
11,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 11 / 12
11,844
1,077
14,049
24,231
13,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 22
11,377
1,034
11,763
8,759
3,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Rinaros
Baron Samedi
19
14 / 2 / 20
13,622
1,238
26,089
14,059
5,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Sony251
Thanatos
19
19 / 5 / 16
14,705
1,337
26,181
15,465
7,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
aatheel
Kuzenbo
19
3 / 7 / 29
11,844
1,077
13,125
15,979
23,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
koscoyo
Danzaburou
18
5 / 4 / 25
12,454
1,132
20,589
11,471
4,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
156
18
Kills
44
44
Deaths
19
50
Assists
112
Player
Kills
Deaths
Assists
KDA
L
5
13
6
0.62
L
Cthulhu
EduKira
Cthulhu
3
4
13
2.38
L
Bellona
Grace2255
Bellona
4
12
10
0.75
W
3
1
22
14
W
Baron Samedi
Rinaros
Baron Samedi
14
2
20
12
L
Kumbhakarna
Shiven199
Kumbhakarna
2
4
9
1.63
W
Thanatos
Sony251
Thanatos
19
5
16
5.4
W
Kuzenbo
aatheel
Kuzenbo
3
7
29
2.5
L
4
11
12
0.91
W
Danzaburou
koscoyo
Danzaburou
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,886
Damage
97,747
107,789
Taken
65,733
64,186
Mitigated
44,593
1,851
Healing
31,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,831
2,076
0
365
26,593
10,358
0
12,802
13,791
32,431
0
L
Cthulhu
EduKira
Cthulhu
15,724
523
0
0
16,419
10,905
0
7,484
8,935
38,297
0
L
Bellona
Grace2255
Bellona
12,121
4,782
0
932
26,076
18,453
0
13,060
13,016
86
26,000
W
11,763
888
5,119
3,372
8,759
3,674
0
6,480
2,279
34,253
0
W
Baron Samedi
Rinaros
Baron Samedi
26,089
4,554
3,862
6,675
14,059
5,393
0
9,443
4,616
48,802
0
L
Kumbhakarna
Shiven199
Kumbhakarna
7,161
708
0
386
14,470
11,270
0
6,353
8,117
21,871
0
W
Thanatos
Sony251
Thanatos
26,181
8,229
0
10,528
15,465
7,270
0
10,557
4,908
0
39,567
W
Kuzenbo
aatheel
Kuzenbo
13,125
4,925
98
563
15,979
23,599
0
11,295
4,684
19,090
0
L
14,049
1,919
0
168
24,231
13,200
0
11,278
12,953
35,151
0
W
Danzaburou
koscoyo
Danzaburou
20,589
8,190
0
1,515
11,471
4,657
0
9,076
2,395
0
35,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,865
Gold Earned
64,002
178
Minions Killed
188
7
Camps Cleared
5
997,032
Distance Traveled
934,337
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,487
1,044
50
5
3
175,260
0
L
Cthulhu
11,604
1,055
44
4
0
222,940
0
L
Bellona
11,238
1,022
22
2
1
202,080
1
W
Hel
11,377
1,034
65
6
1
215,548
0
W
Baron Samedi
13,622
1,238
49
4
1
193,634
0
L
Kumbhakarna
10,692
972
22
2
2
209,409
0
W
Thanatos
14,705
1,337
37
3
3
183,015
0
W
Kuzenbo
11,844
1,077
4
0
0
174,156
1
L
Bacchus
11,844
1,077
40
4
1
187,343
0
W
Danzaburou
12,454
1,132
33
3
0
167,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role