Player Matchup

Erlang Shen
Erlang Shen
Alfreed-89
Erlang Shen
Level 102
God Stats
11W - 27L
1,330 SR
Queue Stats
84W - 105L
1,294 Elo+
Party 1
Apollo
Apollo
Foxcold-Cloud
Apollo
Level 88
God Stats
19W - 18L
1,458 SR
Queue Stats
198W - 202L
1,343 Elo+
Solo
Jormungandr
Jormungandr
RoxStylee_
Jormungandr
Level 86
God Stats
6W - 11L
1,400 SR
Queue Stats
46W - 70L
1,277 Elo+
Party 1
Scylla
Scylla
p33w33pOOk
Scylla
Level 65
God Stats
2W - 2L
1,663 SR
Queue Stats
65W - 70L
1,423 Elo+
Solo
Skadi
Skadi
prjctcalisto
Skadi
Level 87
God Stats
73W - 92L
1,554 SR
Queue Stats
473W - 543L
1,386 Elo+
Solo
Team Averages
Level 86
1,481 SR
1,345 Elo+

VS

Team Averages
Level 69
1,233 SR
1,353 Elo+
Sol
Sol
Anjanath07
Sol
Level 52
God Stats
7W - 7L
1,370 SR
Queue Stats
61W - 86L
1,316 Elo+
Solo
Danzaburou
Danzaburou
BESTKIDDO
Danzaburou
Level 66
God Stats
5W - 4L
1,317 SR
Queue Stats
197W - 291L
1,299 Elo+
Solo
Medusa
Medusa
Guerntena
Medusa
Level 122
God Stats
3W - 2L
1,125 SR
Queue Stats
73W - 81L
1,387 Elo+
Solo
Guan Yu
Guan Yu
TrVpxLordShady
Guan Yu
Level 48
God Stats
2W - 2L
1,291 SR
Queue Stats
171W - 179L
1,441 Elo+
Solo
Arachne
Arachne
dexeed
Arachne
Level 59
God Stats
1W - 3L
1,060 SR
Queue Stats
148W - 196L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alfreed-89
Erlang Shen
16
5 / 7 / 3
10,695
509
14,109
22,242
15,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 6 / 2
10,573
503
4,426
16,951
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
RoxStylee_
Jormungandr
14
1 / 12 / 4
8,724
415
10,331
19,567
7,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
p33w33pOOk
Scylla
13
3 / 12 / 1
9,106
434
4,436
14,438
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 8 / 3
9,362
446
7,923
14,575
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 9
11,527
549
11,300
13,285
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BESTKIDDO
Danzaburou
18
4 / 2 / 12
13,041
621
8,522
10,992
5,081
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Guerntena
Medusa
19
22 / 2 / 8
13,563
646
26,249
16,175
6,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 2 / 15
11,185
533
9,489
14,580
16,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
dexeed
Arachne
18
11 / 4 / 8
12,522
596
14,050
14,359
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
97
16
Kills
45
45
Deaths
16
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alfreed-89
Erlang Shen
5
7
3
0.93
W
6
6
9
1.75
W
Danzaburou
BESTKIDDO
Danzaburou
4
2
12
5
L
3
6
2
0.67
W
Medusa
Guerntena
Medusa
22
2
8
13
L
Jormungandr
RoxStylee_
Jormungandr
1
12
4
0.25
W
2
2
15
4.75
W
Arachne
dexeed
Arachne
11
4
8
3.75
L
Scylla
p33w33pOOk
Scylla
3
12
1
0.29
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,225
Damage
69,610
87,773
Taken
69,391
37,231
Mitigated
40,358
15,683
Healing
23,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alfreed-89
Erlang Shen
14,109
6,186
573
8,440
22,242
15,070
472
1,607
20,152
559
56,657
W
11,300
3,130
0
4,324
13,285
4,336
2,290
5,144
8,057
50,274
0
W
Danzaburou
BESTKIDDO
Danzaburou
8,522
4,015
0
4,215
10,992
5,081
7,535
1,786
9,174
0
75,560
L
4,426
1,609
0
2,074
16,951
5,981
0
1,243
15,683
0
55,494
W
Medusa
Guerntena
Medusa
26,249
13,499
0
3,067
16,175
6,676
2,650
5,226
10,909
0
93,251
L
Jormungandr
RoxStylee_
Jormungandr
10,331
3,153
145
1,052
19,567
7,719
204
5,033
14,509
46,282
0
W
9,489
2,344
1,534
5,285
14,580
16,693
728
1,077
13,467
0
45,025
W
Arachne
dexeed
Arachne
14,050
10,584
0
5,264
14,359
7,572
1,734
1,863
12,486
0
68,843
L
Scylla
p33w33pOOk
Scylla
4,436
742
0
1,381
14,438
4,290
0
2,001
12,387
31,262
0
L
7,923
4,132
0
2,018
14,575
4,171
0
1,416
13,084
0
48,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,460
Gold Earned
61,838
415
Minions Killed
506
0
Camps Cleared
0
1,708,161
Distance Traveled
1,857,679
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,695
509
97
5
0
374,044
4
W
Sol
11,527
549
86
4
0
302,505
2
W
Danzaburou
13,041
621
110
5
0
355,034
3
L
Apollo
10,573
503
97
5
0
430,634
0
W
Medusa
13,563
646
129
6
0
366,600
0
L
Jormungandr
8,724
415
82
4
0
313,014
2
W
Guan Yu
11,185
533
87
4
0
394,755
1
W
Arachne
12,522
596
94
4
0
438,785
2
L
Scylla
9,106
434
59
3
0
254,222
3
L
Skadi
9,362
446
80
4
0
336,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role