Player Matchup

Arachne
Arachne
Daniel940210
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 1
Hercules
Hercules
Jaeger_Demonds
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,649 Elo+
Party 1
Chang'e
Chang'e
Jager_Texas
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,495 Elo+
Party 1
Medusa
Medusa
andresmora_2005
Medusa
Level 6
God Stats
1W - 2L
1,517 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 1
Ra
Ra
prefijo-supuesto
Ra
Level 4
God Stats
1W - 1L
1,816 SR
Queue Stats
8W - 4L
1,706 Elo+
Party 1
Team Averages
Level 5
1,567 SR
1,548 Elo+

VS

Team Averages
Level 25
1,556 SR
1,604 Elo+
Osiris
Osiris
DYS11ISJEREMY
Osiris
Level 23
God Stats
2W - 3L
1,595 SR
Queue Stats
131W - 114L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Kulele808
Nu Wa
Level 27
God Stats
2W - 1L
1,266 SR
Queue Stats
74W - 63L
1,615 Elo+
Solo
Danzaburou
Danzaburou
Zhesrt
Danzaburou
Level 27
God Stats
11W - 5L
1,692 SR
Queue Stats
72W - 44L
1,639 Elo+
Solo
Ravana
Ravana
minded_spangle6
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,641 Elo+
Solo
Geb
Geb
tylerwr_88
Geb
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
66W - 66L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daniel940210
Arachne
12
3 / 3 / 5
7,563
504
4,369
10,655
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
12
3 / 2 / 2
7,731
515
7,025
17,015
11,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Jager_Texas
Chang'e
11
1 / 7 / 3
6,710
447
7,416
11,578
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 0
5,790
386
2,195
10,061
2,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 2 / 4
8,791
586
10,606
10,002
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,718
581
12,059
11,338
8,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Kulele808
Nu Wa
13
1 / 4 / 5
7,850
523
10,034
6,569
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zhesrt
Danzaburou
16
11 / 2 / 1
10,730
715
11,935
9,932
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 4
7,844
523
5,663
9,901
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 12
8,574
572
6,468
12,612
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
12
Kills
22
22
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Arachne
Daniel940210
Arachne
3
3
5
1.83
L
Hercules
3
2
2
2
L
Chang'e
Jager_Texas
Chang'e
1
7
3
0.36
W
Nu Wa
Kulele808
Nu Wa
1
4
5
0.88
W
Danzaburou
Zhesrt
Danzaburou
11
2
1
5.75
L
0
8
0
0
W
4
2
4
3
L
5
2
4
3.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,611
Damage
46,159
59,311
Taken
50,352
25,139
Mitigated
26,093
20,376
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,059
3,903
0
5,273
11,338
8,857
0
2,669
8,456
6,917
44,184
L
Arachne
Daniel940210
Arachne
4,369
2,708
0
1,492
10,655
4,181
0
3,752
6,717
0
28,490
L
Hercules
7,025
3,274
0
6,495
17,015
11,634
308
4,638
12,153
0
35,771
L
Chang'e
Jager_Texas
Chang'e
7,416
329
1,339
3,045
11,578
3,038
374
3,449
8,023
26,475
0
W
Nu Wa
Kulele808
Nu Wa
10,034
1,719
0
1,367
6,569
1,906
0
2,981
3,347
52,304
0
W
Danzaburou
Zhesrt
Danzaburou
11,935
6,064
0
5,097
9,932
3,689
2,576
3,245
6,283
0
74,839
L
2,195
1,270
0
850
10,061
2,520
35
1,861
8,116
0
21,690
W
5,663
1,902
0
5,577
9,901
4,170
0
2,583
7,033
0
35,417
L
10,606
1,789
2,379
4,776
10,002
3,766
0
4,478
5,190
63,464
0
W
6,468
335
0
4,741
12,612
7,471
346
4,785
7,211
30,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
43,716
341
Minions Killed
454
0
Camps Cleared
0
1,450,512
Distance Traveled
1,460,932
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,718
581
93
6
0
296,640
2
L
Arachne
7,563
504
55
4
0
320,427
0
L
Hercules
7,731
515
73
5
0
270,474
0
L
Chang'e
6,710
447
36
2
0
287,988
1
W
Nu Wa
7,850
523
96
6
0
252,876
2
W
Danzaburou
10,730
715
151
10
0
275,835
0
L
Medusa
5,790
386
40
3
0
252,635
0
W
Ravana
7,844
523
69
5
0
312,601
4
L
Ra
8,791
586
137
9
0
318,988
3
W
Geb
8,574
572
45
3
0
322,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role