Player Matchup

Ares
Ares
BloodsAreBool
Ares
Level 13
God Stats
4W - 3L
1,602 SR
Queue Stats
65W - 60L
1,428 Elo+
Party 2
Janus
Janus
EagerNinja
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,487 Elo+
Solo
Thanatos
Thanatos
JuanchyFer
Thanatos
Level 28
God Stats
1W - 7L
1,385 SR
Queue Stats
35W - 41L
1,465 Elo+
Solo
Izanami
Izanami
ThatBussy
Izanami
Level 13
God Stats
1W - 1L
1,727 SR
Queue Stats
46W - 33L
1,450 Elo+
Party 2
Guan Yu
Guan Yu
TheLastKaikage
Guan Yu
Level 5
God Stats
0W - 3L
1,202 SR
Queue Stats
67W - 82L
1,515 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,469 Elo+

VS

Team Averages
Level 34
1,624 SR
1,560 Elo+
Serqet
Serqet
Chefnamejeff
Serqet
Level 29
God Stats
1W - 2L
1,268 SR
Queue Stats
139W - 150L
1,484 Elo+
Solo
Jing Wei
Jing Wei
SenorOslo
Jing Wei
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
46W - 38L
1,519 Elo+
Solo
Poseidon
Poseidon
TealPanther
Poseidon
Level 25
God Stats
13W - 4L
1,902 SR
Queue Stats
205W - 168L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
imamfmonky
Kuzenbo
Level 8
God Stats
10W - 3L
1,618 SR
Queue Stats
13W - 8L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
sleepymyon
Gilgamesh
Level 101
God Stats
3W - 1L
1,830 SR
Queue Stats
46W - 52L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,216
373
2,291
9,793
5,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
12
4 / 6 / 0
7,288
521
7,442
8,837
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JuanchyFer
Thanatos
12
3 / 8 / 2
7,565
540
5,494
14,416
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ThatBussy
Izanami
10
0 / 5 / 1
6,139
439
7,289
8,891
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 0
6,329
452
1,585
10,915
6,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 1 / 5
8,323
595
4,958
8,773
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
SenorOslo
Jing Wei
11
3 / 3 / 8
7,740
553
5,865
8,937
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
TealPanther
Poseidon
14
7 / 4 / 5
8,769
626
9,662
7,175
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
imamfmonky
Kuzenbo
12
5 / 0 / 9
8,083
577
5,991
10,110
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
sleepymyon
Gilgamesh
15
12 / 0 / 3
9,392
671
12,891
9,623
7,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
8
Kills
30
30
Deaths
8
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Serqet
3
1
5
5.5
L
Janus
4
6
0
0.67
L
Thanatos
JuanchyFer
Thanatos
3
8
2
0.5
W
Jing Wei
SenorOslo
Jing Wei
3
3
8
2.33
W
Poseidon
TealPanther
Poseidon
7
4
5
2.38
L
Izanami
ThatBussy
Izanami
0
5
1
0.1
L
1
4
0
0.25
W
Kuzenbo
imamfmonky
Kuzenbo
5
0
9
9.5
W
Gilgamesh
sleepymyon
Gilgamesh
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
39,367
52,852
Taken
44,618
22,841
Mitigated
27,113
11,132
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,291
216
0
500
9,793
5,386
0
3,125
6,608
15,810
0
W
Serqet
4,958
2,099
0
3,312
8,773
4,699
0
818
7,863
0
46,769
L
Janus
7,442
634
0
500
8,837
2,759
0
4,633
3,824
40,242
0
L
Thanatos
JuanchyFer
Thanatos
5,494
2,104
0
8,150
14,416
5,006
0
1,802
12,300
0
40,273
W
Jing Wei
SenorOslo
Jing Wei
5,865
5,103
0
3,021
8,937
2,757
1,622
1,026
7,875
0
43,818
W
Poseidon
TealPanther
Poseidon
9,662
1,367
0
500
7,175
2,223
520
3,758
3,139
51,937
0
L
Izanami
ThatBussy
Izanami
7,289
5,013
0
1,046
8,891
2,786
0
4,365
4,458
0
45,788
L
1,585
457
0
936
10,915
6,904
0
1,104
9,091
0
15,133
W
Kuzenbo
imamfmonky
Kuzenbo
5,991
2,577
672
2,347
10,110
9,773
568
1,521
8,513
16,599
0
W
Gilgamesh
sleepymyon
Gilgamesh
12,891
4,427
0
2,310
9,623
7,661
481
2,034
7,495
0
48,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,537
Gold Earned
42,307
330
Minions Killed
385
0
Camps Cleared
0
1,230,204
Distance Traveled
1,338,932
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,216
373
26
2
0
225,924
0
W
Serqet
8,323
595
92
7
0
301,816
5
L
Janus
7,288
521
87
6
0
250,787
1
L
Thanatos
7,565
540
85
6
0
247,366
0
W
Jing Wei
7,740
553
81
6
0
222,376
2
W
Poseidon
8,769
626
105
8
0
262,422
6
L
Izanami
6,139
439
92
7
0
259,753
1
L
Guan Yu
6,329
452
40
3
0
246,374
0
W
Kuzenbo
8,083
577
20
1
0
290,022
0
W
Gilgamesh
9,392
671
87
6
0
262,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role