Player Matchup

Izanami
Izanami
DsyRVenom
Izanami
Level 37
God Stats
6W - 15L
1,500 SR
Queue Stats
34W - 47L
1,418 Elo+
Party 2
Thanatos
Thanatos
Jefrex12
Thanatos
Level 26
God Stats
13W - 11L
1,599 SR
Queue Stats
77W - 108L
1,428 Elo+
Solo
Chang'e
Chang'e
SCWTEMA
Chang'e
Level 27
God Stats
1W - 3L
1,715 SR
Queue Stats
215W - 224L
1,505 Elo+
Solo
Ganesha
Ganesha
konoseiko
Ganesha
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
pd250
Bellona
Level 23
God Stats
51W - 59L
1,492 SR
Queue Stats
76W - 84L
1,501 Elo+
Solo
Team Averages
Level 26
1,561 SR
1,470 Elo+

VS

Team Averages
Level 37
1,516 SR
1,432 Elo+
Nemesis
Nemesis
ALambdaFunction
Nemesis
Level 22
God Stats
8W - 4L
1,601 SR
Queue Stats
26W - 33L
1,397 Elo+
Party 1
Anubis
Anubis
Bdalrymple
Anubis
Level 108
God Stats
12W - 7L
1,505 SR
Queue Stats
22W - 22L
1,423 Elo+
Party 1
Chiron
Chiron
Ghoultrvp
Chiron
Level 17
God Stats
4W - 7L
1,339 SR
Queue Stats
19W - 29L
1,363 Elo+
Party 1
Tiamat
Tiamat
Holahta
Tiamat
Level 17
God Stats
12W - 17L
1,448 SR
Queue Stats
23W - 27L
1,417 Elo+
Party 1
Ymir
Ymir
StonedIntrovert
Ymir
Level 23
God Stats
9W - 9L
1,686 SR
Queue Stats
238W - 198L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DsyRVenom
Izanami
13
2 / 9 / 2
8,664
456
8,811
14,477
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Jefrex12
Thanatos
15
4 / 8 / 4
9,751
513
12,049
19,194
6,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SCWTEMA
Chang'e
15
4 / 5 / 2
9,030
475
6,947
16,027
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
konoseiko
Ganesha
13
1 / 6 / 6
8,522
449
6,583
18,703
13,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
pd250
Bellona
15
4 / 10 / 5
9,990
526
14,469
23,266
23,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
10,931
575
8,797
14,362
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Bdalrymple
Anubis
19
11 / 5 / 8
12,345
650
20,693
19,535
11,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Ghoultrvp
Chiron
18
10 / 3 / 8
12,241
644
12,483
12,457
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Holahta
Tiamat
16
2 / 3 / 5
10,267
540
9,073
11,752
7,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
11 / 2 / 14
11,784
620
17,265
19,364
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
15
Kills
38
38
Deaths
17
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Anubis
Bdalrymple
Anubis
11
5
8
3
L
Izanami
DsyRVenom
Izanami
2
9
2
0.33
W
Chiron
Ghoultrvp
Chiron
10
3
8
4.67
W
Tiamat
Holahta
Tiamat
2
3
5
1.5
L
Thanatos
Jefrex12
Thanatos
4
8
4
0.75
L
Chang'e
SCWTEMA
Chang'e
4
5
2
1
W
11
2
14
9
L
Ganesha
konoseiko
Ganesha
1
6
6
0.67
L
Bellona
pd250
Bellona
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,859
Damage
68,311
91,667
Taken
77,470
53,522
Mitigated
44,935
26,741
Healing
32,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,797
4,853
0
1,138
14,362
6,868
257
1,730
12,530
0
67,446
W
Anubis
Bdalrymple
Anubis
20,693
1,399
0
12,667
19,535
11,696
3,146
2,362
17,151
91,201
0
L
Izanami
DsyRVenom
Izanami
8,811
6,021
0
3,006
14,477
4,436
868
8,164
6,265
0
50,294
W
Chiron
Ghoultrvp
Chiron
12,483
6,855
1,172
7,056
12,457
4,488
4,818
3,644
8,803
0
65,679
W
Tiamat
Holahta
Tiamat
9,073
877
0
4,116
11,752
7,718
1,988
3,074
8,561
61,037
0
L
Thanatos
Jefrex12
Thanatos
12,049
4,252
0
11,646
19,194
6,384
465
7,939
11,197
0
65,227
L
Chang'e
SCWTEMA
Chang'e
6,947
839
1,961
5,450
16,027
5,152
434
7,596
8,115
43,420
0
W
17,265
4,090
0
6,328
19,364
14,165
918
5,496
13,701
50,572
0
L
Ganesha
konoseiko
Ganesha
6,583
453
0
729
18,703
13,729
162
8,720
9,853
16,879
0
L
Bellona
pd250
Bellona
14,469
3,234
0
3,949
23,266
23,821
0
13,962
9,206
0
46,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,957
Gold Earned
57,568
371
Minions Killed
520
0
Camps Cleared
0
1,514,366
Distance Traveled
1,710,198
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,931
575
107
6
0
414,991
0
W
Anubis
12,345
650
141
7
0
274,285
3
L
Izanami
8,664
456
107
6
0
301,193
4
W
Chiron
12,241
644
106
6
0
337,674
2
W
Tiamat
10,267
540
119
6
0
349,038
0
L
Thanatos
9,751
513
102
5
0
302,777
1
L
Chang'e
9,030
475
75
4
0
296,097
0
W
Ymir
11,784
620
47
2
0
334,210
3
L
Ganesha
8,522
449
3
0
0
340,001
2
L
Bellona
9,990
526
84
4
0
274,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role