Player Matchup

Merlin
Merlin
NoBlaZ
Merlin
Level 83
God Stats
37W - 63L
1,364 SR
Queue Stats
118W - 205L
1,231 Elo+
Party 2
Neith
Neith
TheGalaxyBoys
Neith
Level 127
God Stats
2W - 4L
1,473 SR
Queue Stats
23W - 31L
1,511 Elo+
Solo
Cthulhu
Cthulhu
sainps
Cthulhu
Level 35
God Stats
23W - 45L
1,320 SR
Queue Stats
29W - 70L
1,219 Elo+
Party 2
Team Averages
Level 82
1,386 SR
1,320 Elo+

VS

Team Averages
Level 87
1,455 SR
1,362 Elo+
Chaac
Chaac
DarkRumorz
Chaac
Level 96
God Stats
29W - 35L
1,509 SR
Queue Stats
56W - 76L
1,384 Elo+
Party 1
Vulcan
Vulcan
G3T_Tw1St3d__
Vulcan
Level 64
God Stats
21W - 26L
1,400 SR
Queue Stats
51W - 75L
1,392 Elo+
Solo
Chiron
Chiron
GurshPlatinum
Chiron
Level 100
God Stats
20W - 16L
1,456 SR
Queue Stats
83W - 121L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NoBlaZ
Merlin
12
0 / 5 / 2
7,870
605
7,400
7,880
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 2
7,623
586
6,948
9,488
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
sainps
Cthulhu
10
3 / 8 / 0
8,548
658
6,471
15,749
11,434
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
8 / 2 / 7
10,218
786
7,753
15,425
11,885
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 0 / 11
10,472
806
17,833
9,369
3,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 7
9,888
761
3,806
6,646
2,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
19
19
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
2
7
5.75
W
5
0
11
10.5
W
6
1
7
9.5
L
Merlin
NoBlaZ
Merlin
0
5
2
0.2
L
0
6
2
0.17
L
Cthulhu
sainps
Cthulhu
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,819
Damage
29,392
33,117
Taken
31,440
16,939
Mitigated
17,884
6,460
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,753
1,489
940
8,440
15,425
11,885
557
4,810
10,285
0
20,441
W
17,833
8,789
770
3,580
9,369
3,708
1,121
5,331
3,652
67,433
0
W
3,806
1,543
756
2,140
6,646
2,291
1,104
2,778
3,600
0
41,446
L
Merlin
NoBlaZ
Merlin
7,400
204
147
1,287
7,880
2,916
0
2,735
5,145
39,426
0
L
6,948
3,996
0
1,681
9,488
2,589
0
5,335
4,153
0
21,749
L
Cthulhu
sainps
Cthulhu
6,471
123
498
2,847
15,749
11,434
0
9,763
5,986
16,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,041
Gold Earned
30,578
110
Minions Killed
178
0
Camps Cleared
0
689,348
Distance Traveled
692,772
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,218
786
24
2
0
238,051
1
W
Vulcan
10,472
806
90
7
0
256,137
1
W
Chiron
9,888
761
64
5
0
198,584
2
L
Merlin
7,870
605
68
5
0
243,744
0
L
Neith
7,623
586
30
2
0
198,149
0
L
Cthulhu
8,548
658
12
1
0
247,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role