Player Matchup

Terra
Terra
 
Terra
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ACEITIS
Mercury
Level 98
God Stats
14W - 11L
1,678 SR
Queue Stats
392W - 392L
1,440 Elo+
Party 1
Ymir
Ymir
Gerusalem_
Ymir
Level 158
God Stats
2W - 1L
1,861 SR
Queue Stats
199W - 194L
1,517 Elo+
Solo
Hel
Hel
SkeetSenpai
Hel
Level 115
God Stats
1W - 1L
1,760 SR
Queue Stats
499W - 473L
1,517 Elo+
Party 1
Anhur
Anhur
Trey-BTW
Anhur
Level 124
God Stats
6W - 14L
1,234 SR
Queue Stats
539W - 506L
1,466 Elo+
Party 1
Team Averages
Level 117
1,606 SR
1,488 Elo+

VS

Team Averages
Level 106
1,485 SR
1,557 Elo+
Xbalanque
Xbalanque
ArcaneMorgana
Xbalanque
Level 105
God Stats
2W - 0L
1,562 SR
Queue Stats
6W - 3L
1,555 Elo+
Solo
Aphrodite
Aphrodite
Bsetzke
Aphrodite
Level 129
God Stats
2W - 1L
1,290 SR
Queue Stats
365W - 328L
1,525 Elo+
Solo
Ne Zha
Ne Zha
Kingofoats97
Ne Zha
Level 107
God Stats
27W - 17L
1,634 SR
Queue Stats
349W - 306L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
Stappy774
Nu Wa
Level 105
God Stats
2W - 1L
1,670 SR
Queue Stats
173W - 147L
1,568 Elo+
Solo
Loki
Loki
StokersTub
Loki
Level 82
God Stats
5W - 1L
1,269 SR
Queue Stats
171W - 136L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 5 / 2
12,100
526
6,018
22,146
9,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
ACEITIS
Mercury
17
3 / 6 / 0
10,186
443
3,767
19,507
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
8,440
367
4,533
9,528
7,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 6 / 2
8,871
386
5,988
15,471
5,810
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Trey-BTW
Anhur
19
4 / 6 / 3
12,469
542
14,461
24,967
8,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArcaneMorgana
Xbalanque
19
3 / 4 / 8
12,993
565
13,466
20,052
6,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Bsetzke
Aphrodite
18
4 / 2 / 9
12,608
548
7,283
15,317
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
20
7 / 2 / 6
13,834
601
12,536
15,685
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Stappy774
Nu Wa
20
6 / 1 / 9
14,438
628
22,669
8,904
3,120
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 5
14,141
615
10,304
15,110
9,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
10
Kills
25
25
Deaths
10
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
5
2
0.6
L
Mercury
ACEITIS
Mercury
3
6
0
0.5
W
Xbalanque
ArcaneMorgana
Xbalanque
3
4
8
1.75
W
Aphrodite
Bsetzke
Aphrodite
4
2
9
4.25
L
1
2
0
0.5
W
Ne Zha
7
2
6
5
L
0
6
2
0.17
W
Nu Wa
Stappy774
Nu Wa
6
1
9
10.5
W
5
1
5
7.5
L
Anhur
Trey-BTW
Anhur
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,767
Damage
66,258
91,619
Taken
75,068
37,643
Mitigated
38,465
29,435
Healing
35,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,018
1,402
1,544
6,200
22,146
9,149
25
7,502
14,237
64,631
0
L
Mercury
ACEITIS
Mercury
3,767
1,370
0
770
19,507
6,912
0
6,274
13,093
0
76,183
W
Xbalanque
ArcaneMorgana
Xbalanque
13,466
7,608
0
9,047
20,052
6,395
4,705
1,953
18,099
0
99,917
W
Aphrodite
Bsetzke
Aphrodite
7,283
773
7,135
9,522
15,317
10,191
1,010
4,834
10,483
33,300
0
L
4,533
1,064
0
2,528
9,528
7,337
152
2,575
6,827
38,455
0
W
Ne Zha
12,536
3,285
0
4,739
15,685
9,034
0
1,678
14,007
0
127,246
L
5,988
480
2,799
5,958
15,471
5,810
0
6,107
9,094
46,690
0
W
Nu Wa
Stappy774
Nu Wa
22,669
4,437
0
2,284
8,904
3,120
3,968
3,290
5,614
114,443
0
W
10,304
1,545
0
2,953
15,110
9,725
895
5,129
9,981
0
96,761
L
Anhur
Trey-BTW
Anhur
14,461
6,869
0
9,636
24,967
8,435
160
6,345
18,416
0
96,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,066
Gold Earned
68,014
598
Minions Killed
763
0
Camps Cleared
0
1,831,696
Distance Traveled
2,268,515
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,100
526
116
5
0
441,327
4
L
Mercury
10,186
443
134
6
0
478,106
1
W
Xbalanque
12,993
565
146
6
0
423,511
0
W
Aphrodite
12,608
548
53
2
0
441,291
0
L
Ymir
8,440
367
76
3
0
180,914
2
W
Ne Zha
13,834
601
171
7
0
462,358
6
L
Hel
8,871
386
112
5
0
383,982
6
W
Nu Wa
14,438
628
197
9
0
443,424
6
W
Loki
14,141
615
196
9
0
497,931
4
L
Anhur
12,469
542
160
7
0
347,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role