Player Matchup

Cthulhu
Cthulhu
Juanjor03
Cthulhu
Level 2
God Stats
8W - 4L
1,500 SR
Queue Stats
23W - 37L
1,500 Elo+
Party 2
Olorun
Olorun
aracnonalgas
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,205 Elo+
Party 2
Gilgamesh
Gilgamesh
bleka7
Gilgamesh
Level 121
God Stats
0W - 3L
1,244 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Sol
Sol
iAMsCUBASTEVEE
Sol
Level 15
God Stats
3W - 8L
1,277 SR
Queue Stats
41W - 62L
1,236 Elo+
Solo
Neith
Neith
iamgampo
Neith
Level 6
God Stats
0W - 3L
1,119 SR
Queue Stats
10W - 15L
998 Elo+
Solo
Team Averages
Level 29
1,328 SR
1,229 Elo+

VS

Team Averages
Level 23
1,466 SR
1,330 Elo+
Danzaburou
Danzaburou
Makeufamous
Danzaburou
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 77L
1,432 Elo+
Solo
Odin
Odin
Mostacho7001
Odin
Level 27
God Stats
2W - 3L
1,516 SR
Queue Stats
15W - 11L
1,628 Elo+
Party 1
Hel
Hel
Satorie
Hel
Level 24
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 4L
964 Elo+
Solo
Mercury
Mercury
ThesThor
Mercury
Level 24
God Stats
4W - 1L
1,458 SR
Queue Stats
134W - 106L
1,261 Elo+
Party 1
Neith
Neith
Zurikato666
Neith
Level 24
God Stats
6W - 4L
1,562 SR
Queue Stats
114W - 110L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juanjor03
Cthulhu
18
1 / 11 / 11
10,985
999
8,950
21,004
24,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
18
5 / 9 / 5
12,083
1,098
12,262
16,235
5,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
bleka7
Gilgamesh
18
6 / 6 / 9
12,096
1,100
12,704
18,005
14,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 14 / 10
11,092
1,008
15,408
22,720
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iamgampo
Neith
16
3 / 11 / 6
10,692
972
6,311
17,374
6,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Makeufamous
Danzaburou
20
16 / 5 / 25
14,509
1,319
41,639
12,616
5,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
12 / 0 / 23
13,533
1,230
8,324
13,053
13,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
18
2 / 7 / 29
11,359
1,033
7,776
12,635
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ThesThor
Mercury
18
5 / 1 / 27
12,119
1,102
6,464
10,253
4,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
16 / 5 / 23
13,354
1,214
24,097
14,125
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
178
18
Kills
51
51
Deaths
18
41
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Juanjor03
Cthulhu
1
11
11
0.59
W
Danzaburou
Makeufamous
Danzaburou
16
5
25
5.7
W
12
0
23
23.5
W
Hel
2
7
29
2.36
W
Mercury
ThesThor
Mercury
5
1
27
18.5
W
16
5
23
5.5
L
Olorun
5
9
5
0.83
L
Gilgamesh
bleka7
Gilgamesh
6
6
9
1.75
L
3
14
10
0.57
L
Neith
iamgampo
Neith
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,635
Damage
88,300
95,338
Taken
62,682
56,722
Mitigated
36,195
7,953
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Juanjor03
Cthulhu
8,950
393
0
314
21,004
24,421
0
569
20,287
26,857
0
W
Danzaburou
Makeufamous
Danzaburou
41,639
22,477
0
1,855
12,616
5,337
0
8,224
4,392
0
71,118
W
8,324
4,611
89
2,953
13,053
13,467
0
5,808
6,675
0
27,781
W
Hel
7,776
742
4,480
2,888
12,635
6,609
0
6,723
5,912
15,329
0
W
Mercury
ThesThor
Mercury
6,464
3,523
0
124
10,253
4,753
0
5,504
4,749
0
25,665
W
24,097
16,581
1,057
1,834
14,125
6,029
0
10,361
3,764
0
35,958
L
Olorun
12,262
5,786
443
2,690
16,235
5,924
0
964
15,120
40,523
0
L
Gilgamesh
bleka7
Gilgamesh
12,704
3,340
0
477
18,005
14,536
0
3,345
14,466
0
28,655
L
15,408
6,220
0
3,223
22,720
5,648
0
1,129
21,535
31,142
0
L
Neith
iamgampo
Neith
6,311
4,334
0
806
17,374
6,193
0
1,074
16,154
0
21,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,948
Gold Earned
64,874
191
Minions Killed
211
3
Camps Cleared
6
833,939
Distance Traveled
903,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,985
999
33
3
0
170,910
2
W
Danzaburou
14,509
1,319
56
5
3
139,012
0
W
Odin
13,533
1,230
66
6
0
214,856
0
W
Hel
11,359
1,033
23
2
1
159,661
0
W
Mercury
12,119
1,102
45
4
2
229,564
0
W
Neith
13,354
1,214
21
2
0
160,731
0
L
Olorun
12,083
1,098
60
5
0
170,980
0
L
Gilgamesh
12,096
1,100
34
3
1
188,639
0
L
Sol
11,092
1,008
34
3
1
165,258
0
L
Neith
10,692
972
30
3
1
138,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role