Player Matchup

Odin
Odin
Gold IV
MeLLoSp14
Odin
Gold IV
Level 156
God Stats
20W - 21L
1,715 SR
Queue Stats
1,053W - 1,064L
1,386 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
Po110Loco
Tsukuyomi
Platinum IV
Level 66
God Stats
2W - 2L
1,658 SR
Queue Stats
211W - 215L
1,610 MMR
Solo
Nu Wa
Nu Wa
Gold I
ThxnkTwice
Nu Wa
Gold I
Level 127
God Stats
4W - 4L
1,624 SR
Queue Stats
95W - 97L
1,633 MMR
Solo
Cerberus
Cerberus
Gold I
XzEuSxZ22
Cerberus
Gold I
Level 148
God Stats
41W - 43L
1,522 SR
Queue Stats
546W - 546L
1,603 MMR
Solo
Neith
Neith
Platinum IV
sarxkoz
Neith
Platinum IV
Level 139
God Stats
9W - 15L
1,617 SR
Queue Stats
793W - 801L
1,747 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,627 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,576 SR
1,581 MMR
The Morrigan
The Morrigan
Gold II
 
The Morrigan
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum III
Ktownkriminal47
Cupid
Platinum III
Level 157
God Stats
49W - 23L
1,742 SR
Queue Stats
841W - 849L
1,647 MMR
Solo
Cthulhu
Cthulhu
Gold III
Kubozuka27
Cthulhu
Gold III
Level 147
God Stats
1W - 0L
1,475 SR
Queue Stats
28W - 26L
1,579 MMR
Solo
Chang'e
Chang'e
Gold III
Moshukai
Chang'e
Gold III
Level 108
God Stats
3W - 4L
1,663 SR
Queue Stats
86W - 82L
1,559 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
iAmTheMeta21
Cu Chulainn
Gold IV
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 5 / 6
12,718
454
10,345
34,511
33,131
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Po110Loco
Tsukuyomi
17
5 / 11 / 2
11,626
415
12,945
24,749
10,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
19
2 / 5 / 6
12,177
435
22,390
19,235
7,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
XzEuSxZ22
Cerberus
18
5 / 9 / 6
12,765
456
21,083
32,499
40,040
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
sarxkoz
Neith
20
6 / 7 / 5
13,915
497
25,169
23,242
10,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SetAthenaDanzaburouGuan YuTiamat

VS

Bans
ScyllaSobekJanusYmirPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
7 / 6 / 9
15,460
552
17,823
17,202
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 11
17,417
622
26,321
31,176
12,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Kubozuka27
Cthulhu
20
4 / 2 / 23
15,438
551
23,300
24,265
27,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Moshukai
Chang'e
20
12 / 2 / 9
16,694
596
21,353
25,214
9,855
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
iAmTheMeta21
Cu Chulainn
20
6 / 6 / 12
16,235
580
19,946
36,415
35,516
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
21
Kills
37
37
Deaths
21
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
6
9
1.92
W
8
5
11
2.7
W
Cthulhu
Kubozuka27
Cthulhu
4
2
23
7.75
L
Odin
3
5
6
1.2
W
Chang'e
Moshukai
Chang'e
12
2
9
8.25
L
Tsukuyomi
Po110Loco
Tsukuyomi
5
11
2
0.55
L
Nu Wa
2
5
6
1
L
Cerberus
XzEuSxZ22
Cerberus
5
9
6
0.89
W
Cu Chulainn
iAmTheMeta21
Cu Chulainn
6
6
12
2
L
Neith
sarxkoz
Neith
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,932
Damage
108,743
134,236
Taken
134,272
100,787
Mitigated
91,699
30,022
Healing
59,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
17,823
1,814
0
3,642
17,202
6,039
746
5,051
11,866
115,954
2,276
W
26,321
18,419
857
14,606
31,176
12,468
9,424
10,818
20,134
0
149,366
W
Cthulhu
Kubozuka27
Cthulhu
23,300
2,370
529
6,820
24,265
27,821
660
7,837
16,105
64,367
0
L
Odin
10,345
2,297
0
8,822
34,511
33,131
40
11,990
22,365
0
78,849
W
Chang'e
Moshukai
Chang'e
21,353
1,115
5,607
15,760
25,214
9,855
3,613
10,554
14,235
117,262
0
L
Tsukuyomi
Po110Loco
Tsukuyomi
12,945
3,494
0
4,281
24,749
10,217
0
12,287
12,256
0
72,926
L
Nu Wa
22,390
5,569
0
2,037
19,235
7,156
152
12,713
6,233
95,847
0
L
Cerberus
XzEuSxZ22
Cerberus
21,083
1,393
0
11,697
32,499
40,040
0
16,852
15,397
71,150
0
W
Cu Chulainn
iAmTheMeta21
Cu Chulainn
19,946
3,844
0
11,866
36,415
35,516
715
8,727
27,306
18,065
100,587
L
Neith
sarxkoz
Neith
25,169
6,228
0
3,185
23,242
10,243
1,044
9,574
13,616
0
111,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,201
Gold Earned
81,244
698
Minions Killed
805
0
Camps Cleared
0
2,264,639
Distance Traveled
2,607,660
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,460
552
155
6
0
510,619
0
W
Cupid
17,417
622
201
7
0
491,303
8
W
Cthulhu
15,438
551
80
3
0
568,151
5
L
Odin
12,718
454
157
6
0
447,277
4
W
Chang'e
16,694
596
194
7
0
543,846
7
L
Tsukuyomi
11,626
415
109
4
0
472,005
8
L
Nu Wa
12,177
435
140
5
0
452,373
9
L
Cerberus
12,765
456
119
4
0
450,376
2
W
Cu Chulainn
16,235
580
175
6
0
493,741
2
L
Neith
13,915
497
173
6
0
442,608
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role