Player Matchup

Arachne
Arachne
DeadlyAsBanana
Arachne
Level 21
God Stats
22W - 11L
1,805 SR
Queue Stats
102W - 104L
1,479 Elo+
Solo
Ymir
Ymir
Esssid
Ymir
Level 28
God Stats
9W - 7L
1,592 SR
Queue Stats
136W - 110L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Night-Monsters-
Gilgamesh
Level 24
God Stats
31W - 16L
1,740 SR
Queue Stats
113W - 86L
1,588 Elo+
Party 3
Rama
Rama
OnkelKet_a420
Rama
Level 28
God Stats
17W - 19L
1,601 SR
Queue Stats
129W - 100L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThugsTheory
Tsukuyomi
Level 20
God Stats
32W - 16L
1,723 SR
Queue Stats
137W - 115L
1,599 Elo+
Party 3
Team Averages
Level 24
1,692 SR
1,541 Elo+

VS

Team Averages
Level 19
1,558 SR
1,594 Elo+
Anubis
Anubis
DeltaFalco
Anubis
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 25L
1,653 Elo+
Party 1
Bellona
Bellona
Mts_770
Bellona
Level 2
God Stats
1W - 2L
1,743 SR
Queue Stats
21W - 24L
1,653 Elo+
Party 1
Thor
Thor
Sensei-_-torua
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Merlin
Merlin
Will_musty_flick
Merlin
Level 19
God Stats
1W - 6L
1,304 SR
Queue Stats
53W - 40L
1,509 Elo+
Solo
Danzaburou
Danzaburou
eclaireur99
Danzaburou
Level 69
God Stats
2W - 2L
1,743 SR
Queue Stats
12W - 10L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,354
613
2,938
8,991
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Esssid
Ymir
11
5 / 1 / 4
6,884
574
4,362
5,947
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Night-Monsters-
Gilgamesh
14
8 / 1 / 0
8,076
673
6,476
6,357
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 5
7,392
616
5,434
6,807
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ThugsTheory
Tsukuyomi
13
5 / 0 / 4
7,973
664
3,982
4,665
1,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeltaFalco
Anubis
9
1 / 7 / 0
5,797
483
3,788
8,317
4,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Mts_770
Bellona
8
2 / 7 / 1
5,625
469
2,336
7,781
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 5 / 0
4,454
371
260
6,200
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
5,027
419
753
3,751
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
eclaireur99
Danzaburou
8
1 / 4 / 2
5,547
462
5,241
8,349
2,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
25
Kills
4
4
Deaths
26
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Anubis
DeltaFalco
Anubis
1
7
0
0.14
W
Ymir
Esssid
Ymir
5
1
4
7
L
Bellona
Mts_770
Bellona
2
7
1
0.36
W
Gilgamesh
Night-Monsters-
Gilgamesh
8
1
0
8
W
4
1
5
6.5
L
0
5
0
0
W
Tsukuyomi
ThugsTheory
Tsukuyomi
5
0
4
7
L
0
3
0
0
L
Danzaburou
eclaireur99
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,192
Damage
12,378
32,767
Taken
34,398
13,410
Mitigated
14,588
10,222
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,938
1,552
0
2,329
8,991
2,783
0
342
8,649
0
53,291
L
Anubis
DeltaFalco
Anubis
3,788
618
0
1,358
8,317
4,226
0
0
8,317
17,918
0
W
Ymir
Esssid
Ymir
4,362
698
0
2,166
5,947
4,294
385
0
5,947
17,816
0
L
Bellona
Mts_770
Bellona
2,336
1,201
0
128
7,781
5,457
925
1,850
5,931
0
16,431
W
Gilgamesh
Night-Monsters-
Gilgamesh
6,476
1,262
0
1,733
6,357
2,740
1,350
3,487
2,870
0
39,661
W
5,434
4,700
0
3,423
6,807
2,026
1,736
0
6,807
0
40,916
L
260
198
0
1,037
6,200
1,414
0
0
6,200
0
13,487
W
Tsukuyomi
ThugsTheory
Tsukuyomi
3,982
812
0
571
4,665
1,567
2,243
568
3,953
0
41,549
L
753
83
0
599
3,751
1,018
0
0
3,751
18,842
0
L
Danzaburou
eclaireur99
Danzaburou
5,241
2,221
246
3,129
8,349
2,473
400
2,512
5,837
0
27,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
26,450
405
Minions Killed
199
0
Camps Cleared
0
1,054,656
Distance Traveled
1,018,767
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,354
613
104
9
0
228,734
0
L
Anubis
5,797
483
40
3
0
195,626
0
W
Ymir
6,884
574
30
3
0
204,052
2
L
Bellona
5,625
469
34
3
0
220,285
2
W
Gilgamesh
8,076
673
95
8
0
212,262
1
W
Rama
7,392
616
84
7
0
185,636
1
L
Thor
4,454
371
26
2
0
216,823
2
W
Tsukuyomi
7,973
664
92
8
0
223,972
0
L
Merlin
5,027
419
41
3
0
161,115
3
L
Danzaburou
5,547
462
58
5
0
224,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role