Player Matchup

Tiamat
Tiamat
Platinum III
R7om
Tiamat
Platinum III
Level 149
God Stats
12W - 10L
1,619 SR
Queue Stats
222W - 181L
1,745 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
Spook507
Guan Yu
Platinum II
Level 158
God Stats
36W - 23L
1,623 SR
Queue Stats
163W - 112L
1,923 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
Wezb84
Tsukuyomi
Gold IV
Level 146
God Stats
13W - 12L
1,614 SR
Queue Stats
396W - 426L
1,239 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,619 SR
1,635 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 65
1,672 SR
1,415 MMR
Khepri
Khepri
Silver I
GentleCenk
Khepri
Silver I
Level 48
God Stats
2W - 1L
1,809 SR
Queue Stats
12W - 15L
1,394 MMR
Party 1
Neith
Neith
Silver I
ScareSoul
Neith
Silver I
Level 100
God Stats
8W - 2L
1,711 SR
Queue Stats
29W - 27L
1,456 MMR
Party 1
Zeus
Zeus
Silver I
TheYuef
Zeus
Silver I
Level 48
God Stats
16W - 13L
1,496 SR
Queue Stats
29W - 30L
1,394 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
R7om
Tiamat
14
7 / 2 / 9
10,832
774
10,036
11,941
7,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Spook507
Guan Yu
14
4 / 6 / 15
10,677
763
10,845
18,058
18,356
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Wezb84
Tsukuyomi
15
9 / 2 / 10
11,456
818
13,879
11,397
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditePersephoneAthenaCabrakanSobek

VS

Bans
YmirCthulhuMedusaKuzenboChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GentleCenk
Khepri
11
0 / 8 / 9
9,149
654
4,051
15,494
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
ScareSoul
Neith
13
3 / 7 / 6
9,759
697
11,370
12,237
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
TheYuef
Zeus
14
7 / 5 / 3
10,421
744
17,398
10,154
3,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
20
Kills
10
10
Deaths
20
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
GentleCenk
Khepri
0
8
9
0.56
W
Tiamat
R7om
Tiamat
7
2
9
5.75
L
Neith
ScareSoul
Neith
3
7
6
0.86
W
Guan Yu
Spook507
Guan Yu
4
6
15
1.92
L
Zeus
TheYuef
Zeus
7
5
3
1.7
W
Tsukuyomi
Wezb84
Tsukuyomi
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,760
Damage
32,819
41,396
Taken
37,885
30,568
Mitigated
23,236
13,908
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
GentleCenk
Khepri
4,051
366
0
850
15,494
16,217
0
4,434
10,720
9,030
0
W
Tiamat
R7om
Tiamat
10,036
1,119
0
4,364
11,941
7,478
268
7,327
4,614
43,483
0
L
Neith
ScareSoul
Neith
11,370
6,343
0
2,959
12,237
3,931
675
3,367
8,568
0
50,246
W
Guan Yu
Spook507
Guan Yu
10,845
2,126
1,850
2,741
18,058
18,356
544
8,906
9,152
0
27,720
L
Zeus
TheYuef
Zeus
17,398
3,634
0
1,790
10,154
3,088
500
1,453
8,553
46,155
0
W
Tsukuyomi
Wezb84
Tsukuyomi
13,879
4,867
0
4,953
11,397
4,734
1,300
5,346
6,051
0
45,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
29,329
150
Minions Killed
178
0
Camps Cleared
0
810,628
Distance Traveled
630,518
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,149
654
6
0
0
235,211
2
W
Tiamat
10,832
774
73
5
0
260,714
2
L
Neith
9,759
697
100
7
0
188,900
3
W
Guan Yu
10,677
763
30
2
0
274,539
0
L
Zeus
10,421
744
72
5
0
206,407
3
W
Tsukuyomi
11,456
818
47
3
0
275,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role