Player Matchup

Bellona
Bellona
Dmnd--Beasty
Bellona
Level 8
God Stats
2W - 1L
1,795 SR
Queue Stats
23W - 24L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
Linkinator1041
Danzaburou
Level 28
God Stats
4W - 6L
1,447 SR
Queue Stats
97W - 95L
1,540 Elo+
Solo
Sobek
Sobek
SenorOslo
Sobek
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 38L
1,487 Elo+
Solo
Scylla
Scylla
TheThiccLord
Scylla
Level 25
God Stats
19W - 7L
1,750 SR
Queue Stats
227W - 162L
1,674 Elo+
Solo
Fenrir
Fenrir
xDizzyxLogicx
Fenrir
Level 58
God Stats
13W - 9L
1,586 SR
Queue Stats
574W - 521L
1,569 Elo+
Party 1
Team Averages
Level 25
1,615 SR
1,582 Elo+

VS

Team Averages
Level 21
1,565 SR
1,565 Elo+
Yemoja
Yemoja
Chefnamejeff
Yemoja
Level 29
God Stats
3W - 3L
1,525 SR
Queue Stats
139W - 150L
1,492 Elo+
Solo
Neith
Neith
EnchufèTV
Neith
Level 12
God Stats
3W - 3L
1,667 SR
Queue Stats
16W - 19L
1,649 Elo+
Solo
Ymir
Ymir
dragonbone1956
Ymir
Level 8
God Stats
0W - 1L
1,571 SR
Queue Stats
2W - 2L
1,518 Elo+
Solo
Chernobog
Chernobog
iLLVisionsIG
Chernobog
Level 29
God Stats
8W - 10L
1,571 SR
Queue Stats
70W - 73L
1,580 Elo+
Solo
Ne Zha
Ne Zha
joacodrecher
Ne Zha
Level 25
God Stats
2W - 3L
1,492 SR
Queue Stats
97W - 89L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dmnd--Beasty
Bellona
11
2 / 0 / 1
6,459
587
2,628
3,894
2,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Linkinator1041
Danzaburou
9
1 / 1 / 6
5,468
497
5,095
7,238
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
SenorOslo
Sobek
9
1 / 1 / 3
5,692
517
2,682
9,371
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
12
6 / 1 / 2
7,259
660
6,566
4,783
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 4
6,238
567
2,199
6,635
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 1
5,339
485
3,956
5,818
1,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
10
3 / 1 / 0
5,613
510
3,652
4,269
1,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 6 / 0
4,027
366
1,139
7,041
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
iLLVisionsIG
Chernobog
8
1 / 2 / 1
5,221
475
6,595
6,213
1,572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
10
1 / 4 / 2
5,537
503
3,704
9,050
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
1
0.25
W
Bellona
Dmnd--Beasty
Bellona
2
0
1
2.5
L
Neith
3
1
0
3
W
Danzaburou
Linkinator1041
Danzaburou
1
1
6
4
W
Sobek
SenorOslo
Sobek
1
1
3
2.5
W
Scylla
6
1
2
7
L
0
6
0
0
L
Chernobog
iLLVisionsIG
Chernobog
1
2
1
0.75
L
Ne Zha
1
4
2
0.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,170
Damage
19,046
31,921
Taken
32,391
12,917
Mitigated
10,990
11,722
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,956
1,477
1,016
1,529
5,818
1,918
0
1,050
4,768
16,080
0
W
Bellona
Dmnd--Beasty
Bellona
2,628
645
0
1,475
3,894
2,936
0
740
3,154
0
33,986
L
Neith
3,652
1,165
0
1,722
4,269
1,396
0
2,032
2,237
0
28,670
W
Danzaburou
Linkinator1041
Danzaburou
5,095
1,984
0
3,484
7,238
1,759
120
1,120
6,118
0
31,817
W
Sobek
SenorOslo
Sobek
2,682
260
0
2,710
9,371
4,889
0
2,779
6,592
13,358
0
W
Scylla
6,566
466
0
625
4,783
1,258
0
0
4,783
43,034
0
L
1,139
359
0
116
7,041
3,087
81
1,461
5,463
5,337
271
L
Chernobog
iLLVisionsIG
Chernobog
6,595
3,544
0
2,103
6,213
1,572
156
2,174
4,039
0
28,204
L
Ne Zha
3,704
893
0
2,253
9,050
3,017
0
2,531
6,469
0
27,892
W
2,199
350
0
3,428
6,635
2,075
123
416
6,219
0
22,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
25,737
290
Minions Killed
212
0
Camps Cleared
0
975,787
Distance Traveled
926,299
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,339
485
34
3
0
168,027
2
W
Bellona
6,459
587
72
7
0
173,150
0
L
Neith
5,613
510
54
5
0
194,710
3
W
Danzaburou
5,468
497
53
5
0
181,058
1
W
Sobek
5,692
517
21
2
0
201,007
3
W
Scylla
7,259
660
93
8
0
190,165
3
L
Ymir
4,027
366
11
1
0
204,711
0
L
Chernobog
5,221
475
49
4
0
161,889
0
L
Ne Zha
5,537
503
64
6
0
196,962
0
W
Fenrir
6,238
567
51
5
0
230,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role