Player Matchup

Fenrir
Fenrir
Blargh94
Fenrir
Level 29
God Stats
5W - 4L
1,695 SR
Queue Stats
56W - 50L
1,532 Elo+
Party 1
Thoth
Thoth
Demonic00Shadows
Thoth
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 103L
1,507 Elo+
Party 3
Aphrodite
Aphrodite
GIGANTIKK
Aphrodite
Level 106
God Stats
5W - 9L
1,452 SR
Queue Stats
208W - 190L
1,460 Elo+
Party 1
Horus
Horus
PickleRick22
Horus
Level 38
God Stats
0W - 3L
1,182 SR
Queue Stats
119W - 114L
1,517 Elo+
Party 3
Anhur
Anhur
elCanclerino
Anhur
Level 82
God Stats
19W - 8L
1,622 SR
Queue Stats
156W - 122L
1,534 Elo+
Party 1
Team Averages
Level 58
1,490 SR
1,510 Elo+

VS

Team Averages
Level 53
1,527 SR
1,492 Elo+
Jing Wei
Jing Wei
Fettyr
Jing Wei
Level 96
God Stats
2W - 0L
1,730 SR
Queue Stats
309W - 281L
1,495 Elo+
Party 2
Yemoja
Yemoja
Hootch
Yemoja
Level 26
God Stats
1W - 1L
1,288 SR
Queue Stats
33W - 26L
1,461 Elo+
Party 2
Anubis
Anubis
K1ckerr
Anubis
Level 47
God Stats
4W - 5L
1,452 SR
Queue Stats
140W - 155L
1,494 Elo+
Solo
Guan Yu
Guan Yu
Mojjeman
Guan Yu
Level 65
God Stats
8W - 3L
1,591 SR
Queue Stats
146W - 136L
1,484 Elo+
Party 2
Fenrir
Fenrir
nallenille
Fenrir
Level 32
God Stats
59W - 44L
1,572 SR
Queue Stats
85W - 64L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blargh94
Fenrir
20
7 / 10 / 7
15,848
466
26,147
40,341
27,373
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
1 / 12 / 4
13,981
411
12,310
25,228
7,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Aphrodite
GIGANTIKK
Aphrodite
20
4 / 6 / 7
13,886
408
13,398
23,217
29,139
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 4 / 9
15,068
443
14,272
35,386
31,366
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 6 / 8
18,962
558
32,610
28,645
12,734
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fettyr
Jing Wei
20
9 / 6 / 14
20,321
598
29,018
36,669
17,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Hootch
Yemoja
20
3 / 1 / 20
17,669
520
11,214
17,569
25,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
K1ckerr
Anubis
20
11 / 4 / 18
19,721
580
35,921
27,356
17,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Mojjeman
Guan Yu
20
3 / 4 / 10
18,961
558
12,164
29,569
44,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
nallenille
Fenrir
20
12 / 8 / 9
18,102
532
22,521
31,945
24,167
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
109
23
Kills
38
38
Deaths
23
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blargh94
Fenrir
7
10
7
1.05
L
1
12
4
0.25
W
Jing Wei
Fettyr
Jing Wei
9
6
14
2.67
L
Aphrodite
GIGANTIKK
Aphrodite
4
6
7
1.25
W
Yemoja
Hootch
Yemoja
3
1
20
13
W
Anubis
K1ckerr
Anubis
11
4
18
5
W
Guan Yu
Mojjeman
Guan Yu
3
4
10
2
L
4
4
9
2.13
L
7
6
8
1.83
W
Fenrir
nallenille
Fenrir
12
8
9
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,737
Damage
110,838
152,817
Taken
143,108
108,329
Mitigated
129,963
56,743
Healing
71,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blargh94
Fenrir
26,147
5,746
0
13,122
40,341
27,373
0
9,331
30,770
0
130,383
L
12,310
926
0
2,794
25,228
7,717
0
11,709
13,519
110,469
0
W
Jing Wei
Fettyr
Jing Wei
29,018
26,634
0
18,307
36,669
17,828
3,889
7,491
29,093
0
196,827
L
Aphrodite
GIGANTIKK
Aphrodite
13,398
2,421
6,916
8,951
23,217
29,139
600
6,983
16,234
66,214
0
W
Yemoja
Hootch
Yemoja
11,214
2,565
9,202
4,027
17,569
25,713
1,034
4,374
13,013
38,352
0
W
Anubis
K1ckerr
Anubis
35,921
2,431
0
15,773
27,356
17,446
4,305
8,051
19,288
156,180
0
W
Guan Yu
Mojjeman
Guan Yu
12,164
1,883
3,084
8,771
29,569
44,809
6,776
5,212
24,297
0
120,203
L
14,272
6,023
2,580
12,588
35,386
31,366
0
12,968
22,418
0
88,914
L
32,610
19,058
0
9,792
28,645
12,734
2,714
5,954
22,421
0
157,952
W
Fenrir
nallenille
Fenrir
22,521
5,833
0
12,258
31,945
24,167
77
2,860
28,937
0
89,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,745
Gold Earned
94,774
791
Minions Killed
774
0
Camps Cleared
0
2,934,638
Distance Traveled
3,041,477
16
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,848
466
165
5
0
605,270
5
L
Thoth
13,981
411
164
5
0
516,114
2
W
Jing Wei
20,321
598
205
6
0
642,756
3
L
Aphrodite
13,886
408
105
3
0
630,151
3
W
Yemoja
17,669
520
44
1
0
628,449
4
W
Anubis
19,721
580
195
6
0
547,868
17
W
Guan Yu
18,961
558
224
7
0
595,037
6
L
Horus
15,068
443
132
4
0
589,865
0
L
Anhur
18,962
558
225
7
0
593,238
6
W
Fenrir
18,102
532
106
3
0
627,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role