Player Matchup

Anhur
Anhur
Bronze III
Jimboloco5000
Anhur
Bronze III
Level 93
God Stats
7W - 9L
1,571 SR
Queue Stats
74W - 80L
1,438 MMR
Solo
Raijin
Raijin
Gold IV
Sgmatwee
Raijin
Gold IV
Level 99
God Stats
0W - 3L
1,268 SR
Queue Stats
91W - 91L
1,453 MMR
Solo
Geb
Geb
Bronze III
VVKD vvitchy
Geb
Bronze III
Level 115
God Stats
2W - 3L
1,694 SR
Queue Stats
9W - 17L
1,459 MMR
Solo
Tyr
Tyr
Bronze III
oleons
Tyr
Bronze III
Level 97
God Stats
3W - 7L
1,597 SR
Queue Stats
57W - 60L
1,405 MMR
Solo
Nemesis
Nemesis
Silver I
zurman21
Nemesis
Silver I
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 47L
1,404 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,526 SR
1,432 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,559 SR
1,442 MMR
Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Honored_speedy
Cernunnos
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,446 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
ImmaEatUalive
Ah Muzen Cab
Gold V
Level 154
God Stats
3W - 2L
1,707 SR
Queue Stats
112W - 129L
1,404 MMR
Solo
Arachne
Arachne
Bronze III
ORL007
Arachne
Bronze III
Level 103
God Stats
8W - 7L
1,627 SR
Queue Stats
34W - 31L
1,412 MMR
Party 1
Athena
Athena
Gold II
Pruff
Athena
Gold II
Level 147
God Stats
16W - 13L
1,460 SR
Queue Stats
419W - 388L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 4
19,411
525
18,541
30,541
11,175
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Sgmatwee
Raijin
20
7 / 9 / 7
20,023
541
34,700
27,394
12,456
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
0 / 9 / 7
14,049
380
9,960
34,330
38,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
oleons
Tyr
20
3 / 5 / 7
19,020
514
16,517
41,440
44,895
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
zurman21
Nemesis
20
8 / 10 / 6
20,576
556
24,530
35,240
23,127
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
SetCthulhuTiamatHeimdallrNe Zha

VS

Bans
ZeusTsukuyomiRamaHeraGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
14 / 7 / 11
19,980
540
36,830
25,814
13,588
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Honored_speedy
Cernunnos
20
2 / 4 / 7
18,376
497
17,122
20,329
10,863
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
ImmaEatUalive
Ah Muzen Cab
20
5 / 2 / 12
18,412
498
26,995
26,111
12,385
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
ORL007
Arachne
20
16 / 4 / 11
19,385
524
26,768
34,651
21,987
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Pruff
Athena
20
3 / 4 / 25
16,002
432
20,298
41,506
51,473
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
106
20
Kills
40
40
Deaths
21
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
14
7
11
2.79
W
Cernunnos
Honored_speedy
Cernunnos
2
4
7
1.38
W
Ah Muzen Cab
ImmaEatUalive
Ah Muzen Cab
5
2
12
5.5
L
2
7
4
0.57
W
Arachne
ORL007
Arachne
16
4
11
5.38
W
Athena
Pruff
Athena
3
4
25
3.88
L
Raijin
Sgmatwee
Raijin
7
9
7
1.17
L
0
9
7
0.39
L
Tyr
oleons
Tyr
3
5
7
1.3
L
Nemesis
zurman21
Nemesis
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,248
Damage
128,013
168,945
Taken
148,411
129,888
Mitigated
110,296
47,130
Healing
39,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
36,830
2,548
0
4,482
25,814
13,588
2,942
12,608
12,712
138,537
0
W
Cernunnos
Honored_speedy
Cernunnos
17,122
9,888
0
1,305
20,329
10,863
2,963
5,766
14,547
0
145,360
W
Ah Muzen Cab
ImmaEatUalive
Ah Muzen Cab
26,995
11,290
0
9,788
26,111
12,385
3,654
7,231
18,820
0
147,669
L
18,541
10,972
0
14,523
30,541
11,175
3,788
10,212
20,301
0
182,703
W
Arachne
ORL007
Arachne
26,768
18,959
0
16,343
34,651
21,987
3,698
8,779
25,659
0
163,778
W
Athena
Pruff
Athena
20,298
3,294
585
7,220
41,506
51,473
1,422
12,951
28,235
59,652
0
L
Raijin
Sgmatwee
Raijin
34,700
1,144
912
3,892
27,394
12,456
0
12,822
14,192
168,125
0
L
9,960
968
765
3,160
34,330
38,235
297
12,496
21,640
47,270
0
L
Tyr
oleons
Tyr
16,517
2,356
0
13,576
41,440
44,895
217
13,034
28,182
0
129,163
L
Nemesis
zurman21
Nemesis
24,530
15,567
0
10,302
35,240
23,127
0
9,091
26,057
64
190,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,079
Gold Earned
92,155
1,021
Minions Killed
856
0
Camps Cleared
0
3,261,611
Distance Traveled
3,567,345
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,980
540
202
5
0
679,572
2
W
Cernunnos
18,376
497
221
6
0
656,541
2
W
Ah Muzen Cab
18,412
498
196
5
0
721,790
0
L
Anhur
19,411
525
271
7
0
608,408
5
W
Arachne
19,385
524
161
4
0
786,534
9
W
Athena
16,002
432
76
2
0
722,908
11
L
Raijin
20,023
541
245
7
0
599,616
6
L
Geb
14,049
380
55
1
0
651,331
9
L
Tyr
19,020
514
226
6
0
681,989
4
L
Nemesis
20,576
556
224
6
0
720,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role