Player Matchup

Awilix
Awilix
AdcOrTroll_
Awilix
Level 12
God Stats
6W - 2L
1,835 SR
Queue Stats
20W - 16L
1,688 Elo+
Solo
Janus
Janus
GilvanNetoBR
Janus
Level 22
God Stats
6W - 1L
1,834 SR
Queue Stats
37W - 21L
1,657 Elo+
Party 1
Anubis
Anubis
TimeKillsKings
Anubis
Level 8
God Stats
10W - 6L
1,850 SR
Queue Stats
41W - 48L
1,683 Elo+
Solo
Horus
Horus
alex0510777
Horus
Level 27
God Stats
3W - 0L
1,755 SR
Queue Stats
127W - 111L
1,651 Elo+
Party 1
Ullr
Ullr
brandster200
Ullr
Level 7
God Stats
6W - 0L
1,850 SR
Queue Stats
21W - 7L
1,844 Elo+
Party 1
Team Averages
Level 15
1,825 SR
1,704 Elo+

VS

Team Averages
Level 25
1,616 SR
1,630 Elo+
Agni
Agni
CARP_NEROTA
Agni
Level 22
God Stats
1W - 1L
1,750 SR
Queue Stats
20W - 19L
1,681 Elo+
Solo
Arachne
Arachne
KlockwithaGlock
Arachne
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 52L
1,601 Elo+
Solo
Ravana
Ravana
Miguel1111111
Ravana
Level 28
God Stats
7W - 6L
1,623 SR
Queue Stats
89W - 95L
1,582 Elo+
Solo
King Arthur
King Arthur
TORROTHEGREAT
King Arthur
Level 28
God Stats
10W - 13L
1,496 SR
Queue Stats
129W - 104L
1,636 Elo+
Solo
Danzaburou
Danzaburou
Zhesrt
Danzaburou
Level 27
God Stats
11W - 5L
1,708 SR
Queue Stats
72W - 44L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 1 / 0
6,795
680
5,472
6,159
2,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
8 / 0 / 1
7,125
713
6,693
4,373
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 5
5,268
527
2,339
5,319
1,934
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 9
5,781
578
2,564
7,607
3,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
5 / 2 / 3
6,603
660
5,244
6,918
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 4
5,150
515
3,775
5,833
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 2
6,228
623
3,294
6,809
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 4
5,123
512
1,912
5,275
1,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
TORROTHEGREAT
King Arthur
9
1 / 4 / 2
5,573
557
5,494
8,015
3,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Zhesrt
Danzaburou
10
2 / 5 / 1
6,086
609
4,090
7,616
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
19
Kills
8
8
Deaths
19
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
1
0
5
L
0
6
4
0.33
W
8
0
1
8.5
L
5
2
2
3
L
0
2
4
1
L
King Arthur
TORROTHEGREAT
King Arthur
1
4
2
0.5
W
0
3
5
0.83
L
Danzaburou
Zhesrt
Danzaburou
2
5
1
0.5
W
1
2
9
2.75
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
18,565
30,376
Taken
33,548
10,858
Mitigated
11,134
11,364
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,472
2,398
0
2,249
6,159
2,267
0
0
6,159
0
35,265
L
3,775
69
0
725
5,833
1,763
0
3,148
2,541
24,851
0
W
6,693
931
0
2,451
4,373
1,404
0
1,844
2,529
37,341
0
L
3,294
2,308
0
2,036
6,809
2,566
20
2,049
4,680
0
24,333
L
1,912
384
364
1,469
5,275
1,364
0
1,823
3,414
0
20,342
L
King Arthur
TORROTHEGREAT
King Arthur
5,494
1,123
0
774
8,015
3,395
0
563
7,452
0
31,010
W
2,339
184
0
806
5,319
1,934
588
461
4,858
26,075
0
L
Danzaburou
Zhesrt
Danzaburou
4,090
2,040
0
1,514
7,616
2,046
914
1,143
6,429
0
29,631
W
2,564
1,453
504
3,134
7,607
3,084
145
833
6,774
0
14,252
W
5,244
2,996
0
2,220
6,918
2,169
138
637
6,281
0
33,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
28,160
302
Minions Killed
246
0
Camps Cleared
0
1,015,369
Distance Traveled
1,020,710
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,795
680
73
7
0
204,739
1
L
Agni
5,150
515
55
6
0
198,358
3
W
Janus
7,125
713
85
9
0
232,696
1
L
Arachne
6,228
623
51
5
0
225,106
4
L
Ravana
5,123
512
45
5
0
222,294
4
L
King Arthur
5,573
557
52
5
0
194,660
0
W
Anubis
5,268
527
54
5
0
184,310
1
L
Danzaburou
6,086
609
43
4
0
180,292
0
W
Horus
5,781
578
16
2
0
209,950
1
W
Ullr
6,603
660
74
7
0
183,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role