Player Matchup

Bacchus
Bacchus
DylanLea
Bacchus
Level 28
God Stats
8W - 11L
1,482 SR
Queue Stats
69W - 69L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThebossDxD
Tsukuyomi
Level 27
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 1L
1,668 Elo+
Solo
Achilles
Achilles
alansilvaa10
Achilles
Level 28
God Stats
31W - 21L
1,916 SR
Queue Stats
70W - 65L
1,596 Elo+
Solo
Tiamat
Tiamat
kevin-vvd
Tiamat
Level 23
God Stats
13W - 11L
1,530 SR
Queue Stats
36W - 37L
1,435 Elo+
Solo
Chernobog
Chernobog
xBroly17
Chernobog
Level 25
God Stats
0W - 2L
1,319 SR
Queue Stats
103W - 69L
1,633 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,573 Elo+

VS

Team Averages
Level 15
1,560 SR
1,587 Elo+
Hachiman
Hachiman
Beanbager
Hachiman
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 4L
1,934 Elo+
Party 2
Achilles
Achilles
EhrenmannKev
Achilles
Level 19
God Stats
3W - 3L
1,459 SR
Queue Stats
30W - 33L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
HalbSteif93
Cthulhu
Level 29
God Stats
2W - 0L
1,714 SR
Queue Stats
58W - 72L
1,366 Elo+
Party 1
Thor
Thor
Numbers54298
Thor
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 28L
1,796 Elo+
Party 2
Cernunnos
Cernunnos
chabos_47
Cernunnos
Level 15
God Stats
3W - 1L
1,628 SR
Queue Stats
17W - 11L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DylanLea
Bacchus
16
5 / 3 / 9
11,169
532
8,064
19,780
23,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
ThebossDxD
Tsukuyomi
16
1 / 9 / 1
9,905
472
7,768
18,483
7,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
alansilvaa10
Achilles
15
1 / 4 / 3
9,488
452
7,957
17,600
16,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
kevin-vvd
Tiamat
17
1 / 5 / 3
10,417
496
4,076
12,299
5,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
xBroly17
Chernobog
18
12 / 4 / 5
11,996
571
19,978
18,111
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beanbager
Hachiman
20
4 / 1 / 7
13,601
648
10,582
19,878
8,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
EhrenmannKev
Achilles
16
2 / 4 / 2
10,728
511
6,679
15,485
17,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
HalbSteif93
Cthulhu
17
2 / 4 / 12
11,586
552
9,736
15,980
12,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 4 / 5
14,796
705
24,494
15,101
9,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
chabos_47
Cernunnos
16
1 / 7 / 2
10,556
503
8,328
12,676
4,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
20
Kills
25
25
Deaths
20
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Beanbager
Hachiman
4
1
7
7.5
L
Bacchus
DylanLea
Bacchus
5
3
9
3.17
W
Achilles
EhrenmannKev
Achilles
2
4
2
0.75
W
Cthulhu
HalbSteif93
Cthulhu
2
4
12
2
W
16
4
5
4.63
L
Tsukuyomi
ThebossDxD
Tsukuyomi
1
9
1
0.17
L
Achilles
alansilvaa10
Achilles
1
4
3
0.63
W
Cernunnos
chabos_47
Cernunnos
1
7
2
0.29
L
Tiamat
kevin-vvd
Tiamat
1
5
3
0.5
L
Chernobog
xBroly17
Chernobog
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,843
Damage
59,819
86,273
Taken
79,120
61,946
Mitigated
52,449
27,043
Healing
23,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Beanbager
Hachiman
10,582
6,688
0
10,441
19,878
8,375
4,173
2,365
17,438
0
142,340
L
Bacchus
DylanLea
Bacchus
8,064
1,375
515
6,535
19,780
23,639
298
4,025
15,385
35,331
0
W
Achilles
EhrenmannKev
Achilles
6,679
1,672
246
2,974
15,485
17,690
959
2,821
12,089
0
45,420
W
Cthulhu
HalbSteif93
Cthulhu
9,736
1,666
0
4,523
15,980
12,675
856
5,095
10,760
35,114
0
W
24,494
8,988
0
2,063
15,101
9,689
1,609
3,012
12,064
0
99,423
L
Tsukuyomi
ThebossDxD
Tsukuyomi
7,768
1,408
0
3,617
18,483
7,726
0
900
17,493
0
71,092
L
Achilles
alansilvaa10
Achilles
7,957
1,362
139
6,284
17,600
16,649
864
1,794
15,706
0
49,967
W
Cernunnos
chabos_47
Cernunnos
8,328
4,802
662
2,925
12,676
4,020
2,667
2,608
10,043
0
54,505
L
Tiamat
kevin-vvd
Tiamat
4,076
679
0
3,110
12,299
5,549
1,083
393
11,881
64,396
0
L
Chernobog
xBroly17
Chernobog
19,978
12,680
0
6,843
18,111
8,383
908
1,889
16,072
0
100,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
61,267
547
Minions Killed
576
0
Camps Cleared
0
1,842,679
Distance Traveled
1,919,463
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,601
648
196
9
0
387,384
0
L
Bacchus
11,169
532
43
2
0
385,829
4
W
Achilles
10,728
511
70
3
0
363,426
1
W
Cthulhu
11,586
552
45
2
0
417,563
1
W
Thor
14,796
705
168
8
0
363,157
3
L
Tsukuyomi
9,905
472
128
6
0
353,533
0
L
Achilles
9,488
452
100
5
0
355,683
3
W
Cernunnos
10,556
503
97
5
0
387,933
6
L
Tiamat
10,417
496
122
6
0
385,907
5
L
Chernobog
11,996
571
154
7
0
361,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role