Player Matchup

Cu Chulainn
Cu Chulainn
DaniusGatoGamer
Cu Chulainn
Level 68
God Stats
4W - 10L
1,535 SR
Queue Stats
103W - 110L
1,425 Elo+
Party 1
Geb
Geb
ErickVomStroheim
Geb
Level 4
God Stats
0W - 2L
1,206 SR
Queue Stats
11W - 9L
1,266 Elo+
Party 1
Olorun
Olorun
Gornax
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 128L
1,585 Elo+
Solo
Neith
Neith
LeucemiaBoyUwu
Neith
Level 5
God Stats
2W - 4L
1,476 SR
Queue Stats
6W - 4L
1,623 Elo+
Party 1
Nemesis
Nemesis
broarias300
Nemesis
Level 9
God Stats
2W - 2L
1,206 SR
Queue Stats
13W - 15L
1,226 Elo+
Party 1
Team Averages
Level 21
1,385 SR
1,425 Elo+

VS

Team Averages
Level 22
1,463 SR
1,428 Elo+
Nike
Nike
CAGEDROSE
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,177 Elo+
Solo
Anhur
Anhur
DeviLofNumb
Anhur
Level 25
God Stats
2W - 4L
1,279 SR
Queue Stats
54W - 55L
1,451 Elo+
Solo
Da Ji
Da Ji
Siqro
Da Ji
Level 29
God Stats
6W - 4L
1,511 SR
Queue Stats
286W - 236L
1,514 Elo+
Party 2
Geb
Geb
StormTerror5
Geb
Level 23
God Stats
36W - 30L
1,544 SR
Queue Stats
112W - 119L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
Subjektive
Kukulkan
Level 28
God Stats
5W - 4L
1,483 SR
Queue Stats
75W - 68L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaniusGatoGamer
Cu Chulainn
13
4 / 4 / 2
8,571
476
9,225
14,992
11,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 7 / 2
7,082
393
2,072
12,458
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Gornax
Olorun
13
1 / 6 / 0
7,954
442
3,836
16,264
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 5 / 2
8,264
459
6,877
12,136
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
broarias300
Nemesis
14
1 / 4 / 4
8,354
464
5,078
13,325
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 7 / 3
7,989
444
2,724
13,799
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 1 / 7
10,334
574
6,262
8,611
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Siqro
Da Ji
17
14 / 0 / 9
10,874
604
14,011
11,676
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 12
8,186
455
4,605
8,846
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Subjektive
Kukulkan
16
6 / 0 / 12
9,853
547
20,744
6,729
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
9
Kills
26
26
Deaths
10
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nike
1
7
3
0.36
L
Cu Chulainn
DaniusGatoGamer
Cu Chulainn
4
4
2
1.25
W
3
1
7
6.5
L
1
7
2
0.29
L
Olorun
Gornax
Olorun
1
6
0
0.17
L
2
5
2
0.6
W
Da Ji
Siqro
Da Ji
14
0
9
18.5
W
2
2
12
4
W
Kukulkan
Subjektive
Kukulkan
6
0
12
12
L
Nemesis
broarias300
Nemesis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,088
Damage
48,346
69,175
Taken
49,661
35,641
Mitigated
24,912
12,599
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
2,724
950
0
1,976
13,799
7,971
814
1,097
12,702
0
35,505
L
Cu Chulainn
DaniusGatoGamer
Cu Chulainn
9,225
692
0
1,512
14,992
11,210
544
5,700
9,117
7,127
43,865
W
6,262
3,280
0
5,042
8,611
3,006
3,773
2,155
6,456
0
68,402
L
2,072
191
0
618
12,458
10,326
208
5,407
6,951
12,170
0
L
Olorun
Gornax
Olorun
3,836
2,091
179
5,101
16,264
4,626
702
4,740
11,524
49,923
0
L
6,877
2,604
0
3,545
12,136
3,946
0
5,907
6,229
0
36,130
W
Da Ji
Siqro
Da Ji
14,011
6,060
0
200
11,676
4,957
1,415
1,545
10,131
0
68,573
W
4,605
531
0
1,572
8,846
6,119
881
2,111
6,735
16,369
0
W
Kukulkan
Subjektive
Kukulkan
20,744
1,625
0
1,537
6,729
2,859
2,183
945
5,784
71,900
0
L
Nemesis
broarias300
Nemesis
5,078
2,602
0
1,644
13,325
5,533
0
3,595
9,705
0
72,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,225
Gold Earned
47,236
409
Minions Killed
445
0
Camps Cleared
0
1,561,003
Distance Traveled
1,652,545
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,989
444
69
4
0
314,722
4
L
Cu Chulainn
8,571
476
94
5
0
333,537
1
W
Anhur
10,334
574
122
7
0
287,781
4
L
Geb
7,082
393
20
1
0
340,573
0
L
Olorun
7,954
442
100
6
0
269,660
2
L
Neith
8,264
459
90
5
0
293,304
3
W
Da Ji
10,874
604
108
6
0
364,713
8
W
Geb
8,186
455
25
1
0
347,761
0
W
Kukulkan
9,853
547
121
7
0
337,568
0
L
Nemesis
8,354
464
105
6
0
323,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role