Player Matchup

Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Dracchus
Camazotz
Level 79
God Stats
3W - 3L
1,478 SR
Queue Stats
443W - 474L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
KingIcePick
Sun Wukong
Level 107
God Stats
9W - 14L
1,518 SR
Queue Stats
32W - 49L
1,453 Elo+
Solo
Tiamat
Tiamat
RyanP92
Tiamat
Level 88
God Stats
21W - 29L
1,361 SR
Queue Stats
356W - 405L
1,410 Elo+
Solo
Neith
Neith
VapeGodAlmighty
Neith
Level 85
God Stats
1W - 1L
1,738 SR
Queue Stats
137W - 163L
1,313 Elo+
Solo
Team Averages
Level 85
1,519 SR
1,426 Elo+

VS

Team Averages
Level 74
1,428 SR
1,370 Elo+
Mulan
Mulan
CamagareX12
Mulan
Level 68
God Stats
5W - 10L
1,218 SR
Queue Stats
108W - 113L
1,354 Elo+
Solo
Ymir
Ymir
CristianD77
Ymir
Level 65
God Stats
65W - 61L
1,493 SR
Queue Stats
252W - 346L
1,227 Elo+
Party 1
Camazotz
Camazotz
Darth_MWC
Camazotz
Level 108
God Stats
10W - 6L
1,508 SR
Queue Stats
284W - 250L
1,516 Elo+
Solo
Nu Wa
Nu Wa
Secret_Rami18
Nu Wa
Level 65
God Stats
21W - 19L
1,449 SR
Queue Stats
306W - 381L
1,342 Elo+
Party 1
Neith
Neith
p33w33pOOk
Neith
Level 65
God Stats
44W - 43L
1,473 SR
Queue Stats
65W - 70L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 4 / 2
9,361
520
4,350
15,464
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
Dracchus
Camazotz
11
3 / 8 / 1
7,539
419
5,347
16,812
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
KingIcePick
Sun Wukong
16
2 / 3 / 0
9,360
520
8,069
13,011
7,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
RyanP92
Tiamat
14
0 / 8 / 2
7,949
442
7,321
13,553
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 1
8,145
453
6,631
12,298
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,669
537
5,724
10,408
7,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 1 / 14
9,356
520
7,738
13,647
11,114
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Darth_MWC
Camazotz
18
13 / 1 / 5
11,326
629
15,960
18,521
9,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 4 / 6
10,004
556
10,317
9,711
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
4 / 1 / 4
10,077
560
12,361
10,023
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
8
Kills
27
27
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
4
2
1
W
2
1
3
3.5
W
3
1
14
10
W
Camazotz
Darth_MWC
Camazotz
13
1
5
15.5
L
Camazotz
Dracchus
Camazotz
3
8
1
0.44
L
Sun Wukong
KingIcePick
Sun Wukong
2
3
0
0.67
L
Tiamat
RyanP92
Tiamat
0
8
2
0.13
W
5
4
6
2
L
0
4
1
0.13
W
Neith
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,718
Damage
52,100
71,138
Taken
62,310
34,785
Mitigated
34,733
19,284
Healing
29,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,350
147
0
2,043
15,464
12,540
0
4,672
10,568
19,301
0
W
5,724
899
0
5,668
10,408
7,706
700
0
10,408
0
47,039
W
7,738
1,179
619
3,417
13,647
11,114
623
3,161
10,348
38,514
0
W
Camazotz
Darth_MWC
Camazotz
15,960
5,953
0
9,752
18,521
9,244
402
3,104
15,236
0
88,274
L
Camazotz
Dracchus
Camazotz
5,347
1,489
0
7,016
16,812
4,750
0
3,550
13,024
0
37,989
L
Sun Wukong
KingIcePick
Sun Wukong
8,069
1,425
0
3,658
13,011
7,349
269
1,391
11,199
0
63,810
L
Tiamat
RyanP92
Tiamat
7,321
477
0
2,041
13,553
6,241
0
5,816
7,451
46,707
0
W
10,317
2,466
0
3,478
9,711
3,376
829
3,579
5,816
58,939
0
L
6,631
3,668
0
4,526
12,298
3,905
1,208
1,800
10,466
0
51,587
W
Neith
12,361
4,841
663
5,708
10,023
3,293
4,310
1,180
8,831
0
54,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
50,432
405
Minions Killed
504
0
Camps Cleared
0
1,505,705
Distance Traveled
1,597,514
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,361
520
23
1
0
340,913
1
W
Mulan
9,669
537
104
6
0
328,884
2
W
Ymir
9,356
520
55
3
0
326,984
0
W
Camazotz
11,326
629
120
7
0
360,044
5
L
Camazotz
7,539
419
62
3
0
309,584
1
L
Sun Wukong
9,360
520
121
7
0
331,463
2
L
Tiamat
7,949
442
92
5
0
276,564
2
W
Nu Wa
10,004
556
102
6
0
273,584
4
L
Neith
8,145
453
107
6
0
247,181
4
W
Neith
10,077
560
123
7
0
308,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role