Player Matchup

Gilgamesh
Gilgamesh
Ellipse Data
Gilgamesh
Level 89
God Stats
4W - 3L
1,588 SR
Queue Stats
84W - 68L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
Pineappleskillz
Sun Wukong
Level 5
God Stats
1W - 0L
1,625 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Hades
Hades
Spyminer499
Hades
Level 6
God Stats
1W - 0L
1,266 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
StealthyKiller38
Heimdallr
Level 15
God Stats
1W - 0L
1,484 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Ymir
Ymir
XxehamxX
Ymir
Level 43
God Stats
1W - 2L
1,489 SR
Queue Stats
35W - 34L
1,521 Elo+
Party 2
Team Averages
Level 32
1,490 SR
1,509 Elo+

VS

Team Averages
Level 14
1,466 SR
1,246 Elo+
Artemis
Artemis
Eagles2willy
Artemis
Level 16
God Stats
6W - 3L
1,676 SR
Queue Stats
35W - 10L
1,524 Elo+
Solo
Bellona
Bellona
Elite_H187
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,079 Elo+
Party 1
Cthulhu
Cthulhu
Socke-Dragon
Cthulhu
Level 25
God Stats
2W - 5L
1,491 SR
Queue Stats
29W - 42L
1,290 Elo+
Solo
Mercury
Mercury
X_B3N_08_X
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 175L
1,225 Elo+
Party 1
Loki
Loki
Yaboisknnypp
Loki
Level 8
God Stats
1W - 4L
1,163 SR
Queue Stats
23W - 29L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ellipse Data
Gilgamesh
13
11 / 2 / 5
8,534
569
10,023
8,863
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Pineappleskillz
Sun Wukong
14
8 / 0 / 1
8,803
587
4,764
7,733
3,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 4 / 8
7,692
513
2,453
9,379
4,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
11
1 / 5 / 5
6,427
428
4,978
9,375
2,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
11
6 / 3 / 4
8,124
542
5,457
12,053
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eagles2willy
Artemis
13
6 / 1 / 5
7,988
533
9,169
6,702
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Elite_H187
Bellona
9
0 / 13 / 1
5,728
382
2,888
11,624
6,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Socke-Dragon
Cthulhu
11
4 / 2 / 4
7,062
471
8,392
10,205
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
X_B3N_08_X
Mercury
9
1 / 10 / 2
6,256
417
2,719
10,055
3,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 0
8,085
539
3,795
10,808
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
30
Kills
14
14
Deaths
31
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Eagles2willy
Artemis
6
1
5
8.5
L
Bellona
Elite_H187
Bellona
0
13
1
0.04
W
Gilgamesh
Ellipse Data
Gilgamesh
11
2
5
6.75
W
Sun Wukong
Pineappleskillz
Sun Wukong
8
0
1
8.5
L
Cthulhu
Socke-Dragon
Cthulhu
4
2
4
3
W
4
4
8
2
W
Heimdallr
1
5
5
0.7
L
Mercury
X_B3N_08_X
Mercury
1
10
2
0.2
W
Ymir
6
3
4
2.67
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,675
Damage
26,963
47,403
Taken
49,394
25,825
Mitigated
21,700
11,848
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Eagles2willy
Artemis
9,169
5,057
0
1,824
6,702
2,223
1,107
1,528
5,174
0
38,306
L
Bellona
Elite_H187
Bellona
2,888
1,384
0
135
11,624
6,952
0
1,795
9,829
0
15,999
W
Gilgamesh
Ellipse Data
Gilgamesh
10,023
3,078
0
2,074
8,863
6,050
459
1,155
7,633
0
34,870
W
Sun Wukong
Pineappleskillz
Sun Wukong
4,764
1,499
0
1,901
7,733
3,608
2,078
0
7,733
0
42,100
L
Cthulhu
Socke-Dragon
Cthulhu
8,392
1,387
78
3,734
10,205
5,732
192
2,315
7,890
27,491
0
W
2,453
1,205
99
2,544
9,379
4,685
305
0
9,379
19,476
0
W
Heimdallr
4,978
3,101
0
2,611
9,375
2,960
673
3,125
6,100
0
28,838
L
Mercury
X_B3N_08_X
Mercury
2,719
1,123
123
767
10,055
3,096
539
1,377
8,675
0
20,514
W
Ymir
5,457
1,613
0
2,619
12,053
8,522
0
3,553
8,166
24,191
0
L
3,795
1,033
0
3,336
10,808
3,697
176
895
9,913
0
51,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
35,119
259
Minions Killed
260
0
Camps Cleared
0
1,255,439
Distance Traveled
1,297,215
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,988
533
63
4
0
234,301
0
L
Bellona
5,728
382
24
2
0
251,438
0
W
Gilgamesh
8,534
569
54
4
0
269,746
2
W
Sun Wukong
8,803
587
88
6
0
270,419
3
L
Cthulhu
7,062
471
34
2
0
266,996
4
W
Hades
7,692
513
35
2
0
208,851
2
W
Heimdallr
6,427
428
56
4
0
228,186
0
L
Mercury
6,256
417
39
3
0
293,811
0
W
Ymir
8,124
542
26
2
0
278,237
1
L
Loki
8,085
539
100
7
0
250,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role