Player Matchup

Janus
Janus
CallmëDaddy
Janus
Level 105
God Stats
2W - 1L
1,328 SR
Queue Stats
191W - 163L
1,527 Elo+
Solo
Anhur
Anhur
Canserbero671
Anhur
Level 16
God Stats
7W - 1L
1,950 SR
Queue Stats
44W - 13L
1,769 Elo+
Party 2
King Arthur
King Arthur
LuayC15
King Arthur
Level 89
God Stats
24W - 23L
1,785 SR
Queue Stats
90W - 89L
1,678 Elo+
Party 2
Set
Set
Medem
Set
Level 87
God Stats
20W - 16L
1,322 SR
Queue Stats
95W - 89L
1,491 Elo+
Solo
Nike
Nike
Names Wakes
Nike
Level 102
God Stats
17W - 11L
1,659 SR
Queue Stats
96W - 63L
1,600 Elo+
Solo
Team Averages
Level 80
1,609 SR
1,613 Elo+

VS

Team Averages
Level 73
1,641 SR
1,557 Elo+
Gilgamesh
Gilgamesh
CaqriSun
Gilgamesh
Level 69
God Stats
9W - 11L
1,534 SR
Queue Stats
113W - 105L
1,511 Elo+
Solo
Anubis
Anubis
Cobreezyy
Anubis
Level 71
God Stats
2W - 3L
1,500 SR
Queue Stats
330W - 304L
1,549 Elo+
Solo
Merlin
Merlin
KPN22
Merlin
Level 148
God Stats
23W - 23L
1,931 SR
Queue Stats
459W - 419L
1,681 Elo+
Party 1
Achilles
Achilles
SmurfGM
Achilles
Level 28
God Stats
4W - 2L
1,772 SR
Queue Stats
77W - 42L
1,694 Elo+
Party 1
Danzaburou
Danzaburou
scottftw787
Danzaburou
Level 47
God Stats
2W - 4L
1,468 SR
Queue Stats
119W - 150L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,121
612
1,495
4,693
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
8 / 1 / 7
7,174
717
6,985
6,652
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
LuayC15
King Arthur
11
1 / 0 / 0
6,065
607
2,975
7,616
3,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
Medem
Set
10
4 / 1 / 2
5,957
596
3,939
5,787
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
3 / 3 / 7
5,996
600
3,220
6,557
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaqriSun
Gilgamesh
9
0 / 1 / 0
5,427
543
4,950
5,886
2,551
Boots

Boots

+6%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Cobreezyy
Anubis
8
0 / 5 / 3
4,629
463
2,782
5,970
1,912
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
KPN22
Merlin
11
3 / 4 / 1
6,333
633
3,802
5,377
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SmurfGM
Achilles
10
4 / 2 / 0
5,911
591
4,503
6,036
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
scottftw787
Danzaburou
6
0 / 6 / 1
4,456
446
2,997
6,519
811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
7
7
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
8
1
7
11.5
L
Gilgamesh
CaqriSun
Gilgamesh
0
1
0
0
L
Anubis
Cobreezyy
Anubis
0
5
3
0.3
L
Merlin
KPN22
Merlin
3
4
1
0.88
W
King Arthur
LuayC15
King Arthur
1
0
0
1
W
Set
Medem
Set
4
1
2
5
W
3
3
7
2.17
L
Achilles
SmurfGM
Achilles
4
2
0
2
L
Danzaburou
scottftw787
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
19,034
31,305
Taken
29,788
9,895
Mitigated
8,791
10,094
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,495
207
0
710
4,693
1,088
0
1,278
3,399
37,479
0
W
6,985
4,268
0
2,003
6,652
1,536
306
1,729
4,833
0
30,607
L
Gilgamesh
CaqriSun
Gilgamesh
4,950
905
0
1,032
5,886
2,551
0
0
5,886
0
28,706
L
Anubis
Cobreezyy
Anubis
2,782
461
0
1,159
5,970
1,912
0
215
5,745
18,044
0
L
Merlin
KPN22
Merlin
3,802
406
0
380
5,377
1,583
0
629
4,692
29,536
0
W
King Arthur
LuayC15
King Arthur
2,975
398
0
2,000
7,616
3,407
0
0
7,616
0
36,396
W
Set
Medem
Set
3,939
2,076
246
2,609
5,787
1,848
0
1,373
4,376
0
25,306
W
3,220
340
282
2,244
6,557
2,016
95
1,992
4,497
0
16,216
L
Achilles
SmurfGM
Achilles
4,503
1,990
0
1,986
6,036
1,934
0
545
5,451
0
28,521
L
Danzaburou
scottftw787
Danzaburou
2,997
2,282
0
848
6,519
811
0
0
6,519
0
16,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
26,756
332
Minions Killed
267
0
Camps Cleared
0
975,027
Distance Traveled
946,842
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,121
612
79
8
0
182,753
3
W
Anhur
7,174
717
67
7
0
180,130
2
L
Gilgamesh
5,427
543
73
7
0
211,872
4
L
Anubis
4,629
463
29
3
0
148,164
2
L
Merlin
6,333
633
77
8
0
175,964
2
W
King Arthur
6,065
607
89
9
0
209,430
3
W
Set
5,957
596
72
7
0
205,286
0
W
Nike
5,996
600
25
3
0
197,428
3
L
Achilles
5,911
591
60
6
0
228,450
1
L
Danzaburou
4,456
446
28
3
0
182,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role