Player Matchup

Medusa
Medusa
BitSubset645771
Medusa
Level 25
God Stats
6W - 4L
1,403 SR
Queue Stats
325W - 452L
1,282 Elo+
Solo
Fenrir
Fenrir
Finesse2
Fenrir
Level 16
God Stats
2W - 0L
1,497 SR
Queue Stats
3W - 1L
1,607 Elo+
Solo
Chiron
Chiron
MagicCubed
Chiron
Level 14
God Stats
2W - 1L
1,838 SR
Queue Stats
33W - 24L
1,524 Elo+
Solo
Tiamat
Tiamat
MrOmnipotent-
Tiamat
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
17W - 10L
1,383 Elo+
Solo
Artemis
Artemis
butman42069
Artemis
Level 29
God Stats
136W - 125L
1,570 SR
Queue Stats
231W - 251L
1,508 Elo+
Solo
Team Averages
Level 20
1,562 SR
1,461 Elo+

VS

Team Averages
Level 13
1,414 SR
1,339 Elo+
Ymir
Ymir
EmeraldJuan
Ymir
Level 15
God Stats
0W - 2L
1,279 SR
Queue Stats
30W - 27L
1,510 Elo+
Solo
Hercules
Hercules
LandoUzi
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
O Soldador sT
Medusa
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 91L
1,377 Elo+
Solo
Hades
Hades
dinnerbone2172
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
964 Elo+
Solo
Thor
Thor
electrofreno_fc
Thor
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 24
12,021
1,002
5,662
11,566
9,025
Short Bow

Short Bow

+15%
Attack Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Finesse2
Fenrir
17
6 / 6 / 17
11,487
957
7,113
13,235
5,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
MagicCubed
Chiron
19
11 / 1 / 22
13,458
1,122
18,072
7,141
2,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

19
9 / 3 / 19
12,469
1,039
9,507
11,259
7,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
butman42069
Artemis
20
10 / 1 / 23
14,200
1,183
29,486
11,594
4,308
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 11
11,807
984
13,947
19,968
20,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
LandoUzi
Hercules
15
1 / 8 / 2
9,823
819
4,753
11,956
10,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 7 / 3
13,750
1,146
21,254
21,038
12,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 8 / 1
9,237
770
3,407
8,976
3,363
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 12 / 3
12,086
1,007
8,150
16,059
6,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
32
39
Kills
12
12
Deaths
39
105
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
24
15
L
0
4
11
1.38
W
Fenrir
Finesse2
Fenrir
6
6
17
2.42
L
Hercules
LandoUzi
Hercules
1
8
2
0.25
W
Chiron
MagicCubed
Chiron
11
1
22
22
W
9
3
19
6.17
L
8
7
3
1.36
W
Artemis
butman42069
Artemis
10
1
23
21.5
L
0
8
1
0.06
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,840
Damage
51,511
54,795
Taken
77,997
29,711
Mitigated
53,688
9,336
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,662
3,316
0
394
11,566
9,025
0
3,683
7,883
0
13,920
L
13,947
2,236
0
0
19,968
20,913
0
2,175
17,793
28,656
0
W
Fenrir
Finesse2
Fenrir
7,113
5,027
0
427
13,235
5,830
0
3,948
9,287
0
11,393
L
Hercules
LandoUzi
Hercules
4,753
1,397
0
394
11,956
10,104
0
2,242
9,714
0
11,240
W
Chiron
MagicCubed
Chiron
18,072
8,998
1,836
1,849
7,141
2,597
0
3,503
3,637
0
35,785
W
9,507
2,547
0
888
11,259
7,951
0
2,491
8,768
22,040
0
L
21,254
12,247
0
5,585
21,038
12,797
0
3,235
17,803
0
49,251
W
Artemis
butman42069
Artemis
29,486
20,548
0
3,942
11,594
4,308
0
3,729
7,865
0
64,286
L
3,407
392
0
290
8,976
3,363
0
1,024
7,952
7,750
0
L
8,150
1,999
0
0
16,059
6,511
0
831
15,228
0
33,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,635
Gold Earned
56,703
189
Minions Killed
171
5
Camps Cleared
9
977,716
Distance Traveled
783,825
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,021
1,002
22
2
0
155,299
1
L
Ymir
11,807
984
34
3
1
222,310
0
W
Fenrir
11,487
957
9
1
3
197,219
0
L
Hercules
9,823
819
18
2
0
128,697
0
W
Chiron
13,458
1,122
49
4
0
216,269
0
W
Tiamat
12,469
1,039
21
2
1
210,023
0
L
Medusa
13,750
1,146
57
5
1
177,990
0
W
Artemis
14,200
1,183
88
7
1
198,906
0
L
Hades
9,237
770
9
1
1
82,984
0
L
Thor
12,086
1,007
53
4
6
171,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role